Type: Deck Idea
Format (legal 👍) modModern
Approx. Value:
$310.24

0 Likes 1 Comments
Avg. CMC 2.71
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 23 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Instant (26)
4 Big Score
$1.19 Instant
1 Expansion // Explosion
$0.32 Instant // Instant //
3 Lightning Bolt
$1.04 Instant
4 Manamorphose
$2.59 Instant
4 Narset's Reversal
$9.57 Instant
2 Remand
$1.11 Instant
1 Spell Pierce
$0.19 Instant
4 Tale's End
$2.48 Instant
2 Unexpected Windfall
$1.30 Instant
1 Valakut Awakening // Valakut Stoneforge
$6.90 Instant // Land
Sorcery (6)
4 Expressive Iteration
$1.03 Sorcery
2 Hidden Strings
$0.25 Sorcery
Artifact (4)
4 Amulet of Vigor
$26.07 Artifact
Enchantment (2)
2 Thousand-Year Storm
$2.71 Enchantment
Land (22)
1 Breeding Pool
$16.26 Land - Forest Island
2 Forest
$0.08 Basic Land - Forest
4 Island
$0.09 Basic Land - Island
1 Ketria Triome
$14.39 Land - Forest Island Mountain
4 Lotus Field
$5.61 Land
3 Mountain
$0.11 Basic Land - Mountain
2 Steam Vents
$14.37 Land - Island Mountain
1 Stomping Ground
$10.86 Land - Mountain Forest
4 Thespian's Stage
$2.27 Land
Sideboard - 16 cards, 9 distinct
Name  Edition $ Type Cost
Rarity Color
Instant (11)
2 Blossoming Calm
$0.04 Instant
2 Counterspell
$1.11 Instant
1 Expansion // Explosion
$0.32 Instant // Instant //
1 Prismari Command
$2.85 Instant
2 Spell Pierce
$0.19 Instant
1 Spikefield Hazard // Spikefield Cave
$0.57 Instant // Land
2 Surgical Extraction
$2.57 Instant
Sorcery (2)
2 Prismatic Ending
$0.35 Sorcery
Enchantment (3)
3 Leyline of Sanctity
$0.79 Enchantment

Comments
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  • sprag (25-Jan-2023 18:49)

    Land calculator says ideal number of lands is 20, we are running 21 "normal" land" and 5 "spell lands"


    Each "Spell land" counts as .38 of a land


    Of the total 23 total available lands (including spell lands) 11 of them are ETB tapped meaning that 48% of your available lands ETB tapped. 


    However, we cn use Wildefire as ramp and raw draw convert to make AVG ETB tapped down to 35% 


    Still tinkering as all discard spells and counter wars are a bear for the deck.