Type: Deck Idea
Format (legal 👍)
modModern
Approx. Value:
$53.63
Buy

0 Likes 0 Comments
Avg. CMC 2.2
Card Color Breakdown
Card Type Breakdown

Edge of Eternities
releases on August 1, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer

Edge of Eternities
releases on August 1, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer
Main Deck - 60 cards, 16 distinct
Sort by:
:
Name  Ed. Price Type Cost
Rarity Color
Creature (15)
4 Champion of the Parish
$0.92 Creature - Human Soldier
4 Doomed Traveler
$0.06 Creature - Human Soldier
3 Precinct Captain
$0.21 Creature - Human Soldier
4 Restoration Angel
$0.41 Creature - Angel
Instant (4)
4 Orzhov Charm
$0.11 Instant
Sorcery (10)
3 Duress
$0.14 Sorcery
3 Gather the Townsfolk
$0.10 Sorcery
4 Lingering Souls
$0.25 Sorcery
Enchantment (4)
4 Intangible Virtue
$0.15 Enchantment
Planeswalker (3)
3 Sorin, Lord of Innistrad
$0.37 Legendary Planeswalker - Sorin
Land (24)
4 Godless Shrine
$8.31 Land - Plains Swamp
4 Isolated Chapel
$0.68 Land
3 Orzhov Guildgate
$0.18 Land - Gate
10 Plains
$0.05 Basic Land - Plains
1 Swamp
$0.05 Basic Land - Swamp
2 Vault of the Archangel
$0.73 Land
Sideboard - 15 cards, 7 distinct
Sort by:
:
Name  Ed. Price Type Cost
Rarity Color
Creature (5)
3 Boros Reckoner
$0.46 Creature - Minotaur Wizard
2 Nearheath Pilgrim
$0.12 Creature - Human Cleric
Instant (4)
2 Tragic Slip
$0.22 Instant
2 Ultimate Price
$0.07 Instant
Enchantment (2)
2 Rest in Peace
$0.36 Enchantment
Planeswalker (4)
2 Ajani, Caller of the Pride
$0.68 Legendary Planeswalker - Ajani
2 Gideon, Champion of Justice
$0.39 Legendary Planeswalker - Gideon

Notes
 
The general idea is to start off as an aggressive human deck, curving out with Champion of the Parish or Doomed Traveler followed by Gather the Townsfolk or Precinct Captain. Then you have options depending on the board and matchup.

You can continue to apply pressure with Lingering Souls and Sorin, Lord of Innistrad. You can get rid of blockers with Orzhov Charm and play more humans. You can play around board sweepers by holding off Restoration Angel to play on their end step or casting Duress to remove it from their hand. If you don't have an aggressive human start, you could instead lead with Intangible Virtue into Lingering Souls. Otherwise this Honor of the Pure stand-in is a mid-game effect that often makes races unwinnable for an opponent while simultaneously protecting your team from otherwise problematic cards such as Izzet Staticaster. Speaking of races, have you ever tried racing a Vault of the Archangel? It's kind of like trying to run up the wrong side of an escalator.

Precinct Captain, Frontline Medic, Attended Knight, and Ajani, Caller of the Pride are each of similar power level in this deck and I'm not entirely sure which is best. Attended Knight works best with Restoration Angel, but each has its merits.

The one recent find that has been more or less a Breakthrough in my testing is Duress. Between all these White Weenie decks, board sweepers (especially the red one-sided versions) have been my primary bane. Sphinx's Revelation has also been rather problematic, allowing the opponent to Rebuild from an otherwise losing board position. Duress solves all of these problems with an added benefit of allowing us to see exactly what the opponent is up to and to then make plays based on this knowledge. I had almost forgotten just how great that card is. It has the problem that all discard spells have of not being able to do anything about the top of the opponent's library, but for once it actually has an advantage over countermagic in that it can handle Supreme Verdict. Duress is probably the most underplayed card in Standard right now. It might actually be one of the Top 10 cards in the format. Thanks to whoever reminded me in the chat that Duress is Standard legal.
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