Type: Deck Idea
Format (invalid) modModern
Approx. Value:
$340.15

0 Likes 0 Comments
Avg. CMC 1.83
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 18 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (15)
3 Bonecrusher Giant // Stomp
$0.23 Creature - Giant // Instant - Adventure //
4 Fury
$2.97 Creature - Elemental Incarnation
1 Haywire Mite
$1.20 Artifact Creature - Insect
4 Ragavan, Nimble Pilferer
$21.77 Legendary Creature - Monkey Pirate
3 Seasoned Pyromancer
$3.23 Creature - Human Shaman
Instant (8)
4 Lightning Bolt
$1.21 Instant
4 Unholy Heat
$0.10 Instant
Sorcery (4)
4 Flame Slash
$0.27 Sorcery
Artifact (6)
4 Mishra's Research Desk
$0.10 Artifact
1 Shadowspear
$25.00 Legendary Artifact - Equipment
1 Stone of Erech
$0.14 Legendary Artifact
Enchantment (3)
3 Fable of the Mirror-Breaker // Reflection of Kiki-Jiki
$6.05 Enchantment - Saga // Enchantment Creature - Goblin Shaman
Land (24)
4 Demolition Field
$0.71 Land
2 Den of the Bugbear
$3.08 Land
4 Field of Ruin
$0.21 Land
1 Forest
$0.08 Basic Land - Forest
9 Mountain
$0.09 Basic Land - Mountain
4 Urza's Saga
$29.45 Enchantment Land - Urza’s Saga
Sideboard - 15 cards, 9 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (6)
2 Elesh Norn, Mother of Machines
$21.91 Legendary Creature - Phyrexian Praetor
3 Haywire Mite
$1.20 Artifact Creature - Insect
1 Obosh, the Preypiercer
$0.15 Legendary Creature - Hellion Horror
Sorcery (2)
2 Shattering Spree
$1.05 Sorcery
Artifact (6)
1 Pithing Needle
$0.50 Artifact
2 Pyrite Spellbomb
$0.21 Artifact
1 Soul-Guide Lantern
$0.14 Artifact
2 Stone of Erech
$0.14 Legendary Artifact
Land (1)
1 Plains
$0.06 Basic Land - Plains

Notes
 
Round 1: Amulet Titan 0-2. I felt like I had no game against it. Need Blood Moon.
Round 2: 8 Field Coffers 2-1. Their Fields were annoying because of Saga. Game 2 I Ragavan'd into their Karn and kind of snowballed from there. Game 3 they kept 2 lands and didn't see any more.
Round 3: Yawgmoth 2-0. Game 1 early Fury stopped them from developing their board. Won the midrange plan with Sagas, never saw Yawg. Game 2 felt like Scam, but they had less interaction. Saga was nice for getting out Erech and Needle, shutting down their plan. They didn't do much.
Round 4: Urza Foundry 2-0. Shattering Spree good. Urza's Saga good, it got Haywire Mite & Shadowspear.
Round 5: 4C Beans. 0-2. Game 1 started out with 3 colorless lands and Ragavan, but Desk got us a Mountain T2. Norn would have been a great draw, but I never saw it. They seemed scared of Fable and Saga and were able to keep dealing with them because of Beans making everything free.

So far it doesn't feel amazing. Saga is great, and Fields are great, but they feel like separate game plans that don't mesh well, especially since they're all turn 3 activations. It could be serviceable.
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