Type: Deck Idea
Format (invalid) modModern
Approx. Value:
$14.81

0 Likes 1 Comments
Avg. CMC 2.9
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 12 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (28)
2 Archaeomancer
$0.30 Creature - Human Wizard
4 Exclusion Mage
$0.04 Creature - Human Wizard
3 Gadwick, the Wizened
$0.45 Legendary Creature - Human Wizard
4 Merfolk Trickster
$1.03 Creature - Merfolk Wizard
3 Naban, Dean of Iteration
$0.47 Legendary Creature - Human Wizard
4 Naru Meha, Master Wizard
$0.35 Legendary Creature - Human Wizard
4 Overwhelmed Apprentice
$0.13 Creature - Human Wizard
4 Sea Gate Oracle
$0.15 Creature - Human Wizard
Instant (8)
4 Illusionist's Stratagem
$0.22 Instant
4 Wizard's Retort
$0.17 Instant
Land (24)
23 Island
$0.09 Basic Land - Island
1 Mystic Sanctuary
$1.02 Land - Island
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
Wizards are a combo-y tribe. While we can win by beating down with creatures, our main goal is to generate value with enters-the-battlefield triggers and then eventually kill our opponent by milling their entire deck in one big combo turn. The main combo is to use Naru Meha, Master Wizard to keep copying Illusionist's Stratagem, which allows us to blink Naru Meha, Master Wizard and another creature (while also drawing us a card). If that other creature is Overwhelmed Apprentice, we can mill our opponent's entire deck, while Exclusion Mage can bounce all of our opponent's creatures!

Mystic Sanctuary is now banned
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