Main Deck - 14 cards, 4 distinct
Name | Edition | $ | Type | Cost | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rarity | Color | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Creature (14) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 | Canyon Crab | $0.04 | Creature - Crab | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Charix, the Raging Isle | $0.34 | Legendary Creature - Leviathan Crab | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 | Ruin Crab | $2.09 | Creature - Crab | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 | Shambleshark | $0.06 | Creature - Shark Crab |
Sideboard - 0 cards, 0 distinct
No cards here. :(
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Notes
Thoughts with this deck:
Maybe we can use something to make a bunch of treasure tokens to power adapt?
If we're going with adapt, we want an effect that doubles counters.
Additionally, I think the mana base should be all islands, and then use treasures to activate splash costs.
Alternatively, we can use crabomination plus ruin crab to go for a mill/control deck. Not sure how viable that strategy is. Also only in Modern
Maybe we can use something to make a bunch of treasure tokens to power adapt?
If we're going with adapt, we want an effect that doubles counters.
Additionally, I think the mana base should be all islands, and then use treasures to activate splash costs.
Alternatively, we can use crabomination plus ruin crab to go for a mill/control deck. Not sure how viable that strategy is. Also only in Modern
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