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| Name |
Ed. | Price | Type | Cost | Modified | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Rarity | Color | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Creature (14) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 3 | Canyon Crab | $0.07 |
Creature - Crab
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01-Aug-2024 16:06 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 4 | Charix, the Raging Isle | $0.42 |
Legendary Creature - Leviathan Crab
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01-Aug-2024 16:03 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 4 | Ruin Crab | $1.19 |
Creature - Crab
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01-Aug-2024 16:03 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 3 | Shambleshark | $0.05 |
Creature - Shark Crab
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01-Aug-2024 16:07 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sideboard - 0 cards, 0 distinct
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No cards here. :(
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Notes
Thoughts with this deck:
Maybe we can use something to make a bunch of treasure tokens to power adapt?
If we're going with adapt, we want an effect that doubles counters.
Additionally, I think the mana base should be all islands, and then use treasures to activate splash costs.
Alternatively, we can use crabomination plus ruin crab to go for a mill/control deck. Not sure how viable that strategy is. Also only in Modern
Maybe we can use something to make a bunch of treasure tokens to power adapt?
If we're going with adapt, we want an effect that doubles counters.
Additionally, I think the mana base should be all islands, and then use treasures to activate splash costs.
Alternatively, we can use crabomination plus ruin crab to go for a mill/control deck. Not sure how viable that strategy is. Also only in Modern
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