Type: Deck Idea
Format (legal 👍) comCommander
Approx. Value:
$69.84
Buy

0 Likes 0 Comments
Avg. CMC 4.27
Card Color Breakdown
Card Type Breakdown

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Main Deck - 100 cards, 77 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (31)
1 Angel of Serenity
$0.66 Creature - Angel
1 Anya, Merciless Angel
$2.20 Legendary Creature - Angel
1 Arbiter of Knollridge
$0.28 Creature - Giant Wizard
1 Borderland Behemoth
$0.46 Creature - Giant Warrior
1 Dawnbreak Reclaimer
$0.94 Creature - Angel
1 Dawnglare Invoker
$0.16 Creature - Kor Wizard
1 Desolation Giant
$0.15 Creature - Giant
1 Dream Pillager
$0.15 Creature - Dragon
1 Fumiko the Lowblood
$0.50 Legendary Creature - Human Samurai
1 Gisela, Blade of Goldnight
$2.72 Legendary Creature - Angel
1 Hamletback Goliath
$0.38 Creature - Giant Warrior
1 Hammerfist Giant
$0.29 Creature - Giant Warrior
1 Herald of the Host
$0.65 Creature - Angel
1 Hostility
$0.17 Creature - Elemental Incarnation
1 Hunted Dragon
$0.58 Creature - Dragon
1 Inferno Titan
$0.25 Creature - Giant
1 Jareth, Leonine Titan
$0.43 Legendary Creature - Cat Giant
1 Kalemne, Disciple of Iroas
$1.94 Legendary Creature - Giant Soldier
1 Kalemne's Captain
$0.13 Creature - Giant Soldier
1 Magma Giant
$0.24 Creature - Giant
1 Magus of the Wheel
$0.55 Creature - Human Wizard
1 Oreskos Explorer
$0.17 Creature - Cat Scout
1 Sandstone Oracle
$0.28 Artifact Creature - Sphinx
1 Stinkdrinker Daredevil
$0.60 Creature - Goblin Rogue
1 Stoneshock Giant
$0.22 Creature - Giant
1 Sun Titan
$0.39 Creature - Giant
1 Sunrise Sovereign
$0.39 Creature - Giant Warrior
1 Taurean Mauler
$2.42 Creature - Shapeshifter
1 Thundercloud Shaman
$0.33 Creature - Giant Shaman
1 Victory's Herald
$0.32 Creature - Angel
1 Warchief Giant
$0.71 Creature - Giant Warrior
Instant (3)
1 Crib Swap
$0.26 Tribal Instant - Shapeshifter
1 Fall of the Hammer
$0.34 Instant
1 Orim's Thunder
$0.25 Instant
Sorcery (5)
1 Breath of Darigaaz
$0.39 Sorcery
1 Disaster Radius
$0.24 Sorcery
1 Earthquake
$0.73 Sorcery
1 Fiery Confluence
$1.08 Sorcery
1 Meteor Blast
$0.47 Sorcery
Artifact (17)
1 Basalt Monolith
$4.92 Artifact
1 Blade of Selves
$3.41 Artifact - Equipment
1 Boros Cluestone
$0.37 Artifact
1 Boros Signet
$0.56 Artifact
1 Coldsteel Heart
$1.00 Snow Artifact
1 Darksteel Ingot
$0.33 Artifact
1 Dreamstone Hedron
$0.12 Artifact
1 Fellwar Stone
$0.84 Artifact
1 Lightning Greaves
$5.21 Artifact - Equipment
1 Loxodon Warhammer
$0.42 Artifact - Equipment
1 Mind Stone
$0.33 Artifact
1 Seer's Sundial
$0.38 Artifact
1 Sol Ring
$1.31 Artifact
1 Staff of Nin
$1.41 Artifact
1 Thought Vessel
$2.72 Artifact
1 Urza's Incubator
$12.29 Artifact
1 Worn Powerstone
$0.65 Artifact
Enchantment (5)
1 Banishing Light
$0.19 Enchantment
1 Curse of the Nightly Hunt
$0.27 Enchantment - Aura Curse
1 Faith's Fetters
$0.22 Enchantment - Aura
1 Rite of the Raging Storm
$1.08 Enchantment
1 Warstorm Surge
$0.88 Enchantment
Land (39)
1 Ancient Amphitheater
$0.42 Land
1 Blasted Landscape
$1.75 Land
1 Boros Garrison
$0.40 Land
1 Boros Guildgate
$0.33 Land - Gate
1 Command Tower
$0.41 Land
1 Drifting Meadow
$0.22 Land
1 Evolving Wilds
$0.14 Land
1 Forgotten Cave
$0.13 Land
14 Mountain
$0.10 Basic Land - Mountain
11 Plains
$0.06 Basic Land - Plains
1 Secluded Steppe
$0.20 Land
1 Smoldering Crater
$0.13 Land
1 Terramorphic Expanse
$0.19 Land
1 Vivid Crag
$0.65 Land
1 Vivid Meadow
$0.34 Land
1 Wind-Scarred Crag
$0.14 Land
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
Fun late game midrange big creature and big spells deck. Would not consider it competitive tho.

You wanna ramp with mana artefacts and tribal mana cost cheating cards to get them big giants/angels/avatars out while kalemne is out so she exponantially scales. Even a +3 XP counter Kalemne gets out of hand quick and win con is your cmdr dmg. There is some permanents interractions but mostly it is instant, on cast, big impact effects and strategy revolves around kalemne scaling and attacking.

It is really slow and lack of draw pot makes it easily very painful early, if mana screwed or if you fall behind on tempo/card adv. Hence, it also struggles vs control (removal and counterspells) that will deny your big effects and screw up your mana budget and tempo (most turns = 1 or 2 casts). However, if you can ramp, get ignored early game (which will happen a lot vs faster decks) or get matched againts other creature decks, each cast is high impact, snowbally and you will creep back / drop some jaws.
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