Type: Deck Idea
Format (legal 👍)
vinVintage
Approx. Value:
$393.42
Buy

0 Likes 12 Comments
Avg. CMC 4.28
Card Color Breakdown
Card Type Breakdown

Avatar: The Last Airbender
releases on November 21, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer

Avatar: The Last Airbender
releases on November 21, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer
Main Deck - 99 cards, 88 distinct
Sort by:
:
Name  Ed. Price Type Cost P Modified
Rarity Color
Creature (31)
1 Acidic Slime
$0.09
Creature - Ooze
2 21-May-2013 00:45
1 Aethersnipe
$0.12
Creature - Elemental
4 15-Jul-2013 20:38
1 Avenger of Zendikar
$0.63
Creature - Elemental
5 21-May-2013 00:57
1 Clone
$0.30
Creature - Shapeshifter
0 21-May-2013 00:56
1 Deadeye Navigator
$1.37
Creature - Spirit
5 21-May-2013 01:00
1 Eternal Witness
$0.96
Creature - Human Shaman
2 21-May-2013 00:56
1 Inferno Titan
$0.31
Creature - Giant
6 21-May-2013 00:45
1 Kalonian Hydra
$1.99
Creature - Hydra
0 04-Oct-2013 22:20
1 Kiki-Jiki, Mirror Breaker
$8.99
Legendary Creature - Goblin Shaman
2 21-May-2013 00:59
1 Kira, Great Glass-Spinner
$5.26
Legendary Creature - Spirit
2 26-Sep-2013 00:34
1 Maelstrom Wanderer
$1.40
Legendary Creature - Elemental
7 29-Jan-2014 01:24
1 Master Biomancer
$0.72
Creature - Elf Wizard
2 19-Jul-2013 16:51
1 Mercurial Chemister
$0.15
Creature - Human Wizard
2 02-Feb-2014 01:19
1 Mulldrifter
$0.40
Creature - Elemental
2 21-May-2013 01:12
1 Palinchron
$38.53
Creature - Illusion
4 21-May-2013 01:12
1 Phantasmal Image
$3.09
Creature - Illusion
0 21-May-2013 01:11
1 Phyrexian Metamorph
$2.75
Artifact Creature - Phyrexian Shapeshifter
0 21-May-2013 01:16
1 Progenitor Mimic
$1.13
Creature - Shapeshifter
0 23-Jul-2013 23:10
1 Riku of Two Reflections
$4.66
Legendary Creature - Human Wizard
2 21-May-2013 00:54
1 Scavenging Ooze
$0.24
Creature - Ooze
2 25-Aug-2013 18:59
1 Solemn Simulacrum
$0.29
Artifact Creature - Golem
2 21-May-2013 00:54
1 Sphinx Ambassador
$8.09
Creature - Sphinx
5 06-Nov-2013 15:09
1 Thragtusk
$0.24
Creature - Beast
5 30-May-2013 22:25
1 Thundermaw Hellkite
$1.27
Creature - Dragon
5 28-Sep-2013 22:59
1 Vigor
$16.34
Creature - Elemental Incarnation
6 21-May-2013 00:52
1 Vorinclex, Voice of Hunger
$4.83
Legendary Creature - Phyrexian Praetor
7 17-Sep-2013 13:16
1 Wood Elves
$0.34
Creature - Elf Scout
1 23-Aug-2013 05:21
1 Woodfall Primus
$0.24
Creature - Treefolk Shaman
6 04-Nov-2013 15:45
1 Wurmcoil Engine
$6.67
Artifact Creature - Phyrexian Wurm
6 21-May-2013 01:00
1 Yavimaya Elder
$0.24
Creature - Human Druid
2 04-Nov-2013 23:20
1 Zealous Conscripts
$0.37
Creature - Human Warrior
3 29-Jan-2014 01:21
Instant (9)
1 Counterspell
$0.89
Instant
21-May-2013 01:13
1 Cryptic Command
$2.67
Instant
21-Jul-2013 00:25
1 Cyclonic Rift
$23.08
Instant
23-Aug-2013 05:25
1 Hinder
$0.24
Instant
21-May-2013 01:10
1 Krosan Grip
$0.89
Instant
23-Jul-2013 23:20
1 Mystical Tutor
$12.42
Instant
19-Jul-2013 06:49
1 Plasm Capture
$0.25
Instant
25-Aug-2013 18:29
1 Spell Crumple
$0.49
Instant
21-May-2013 01:10
1 Worldly Tutor
$19.75
Instant
30-May-2013 21:33
Sorcery (8)
1 Blasphemous Act
$2.15
Sorcery
23-Aug-2013 05:25
1 Cultivate
$0.53
Sorcery
21-May-2013 00:58
1 Explosive Vegetation
$0.29
Sorcery
04-Nov-2013 15:12
1 Farseek
$0.58
Sorcery
30-May-2013 21:36
1 Kodama's Reach
$1.53
Sorcery - Arcane
22-Jul-2013 18:03
1 Rampant Growth
$0.89
Sorcery
04-Nov-2013 03:17
1 Rite of Replication
$0.35
Sorcery
21-May-2013 00:58
1 Tooth and Nail
$1.08
Sorcery
04-Oct-2013 03:32
Artifact (6)
1 Crystal Shard
$0.73
Artifact
19-Dec-2013 05:43
1 Gilded Lotus
$1.02
Artifact
21-May-2013 01:08
1 Mimic Vat
$0.45
Artifact
30-May-2013 21:37
1 Sensei's Divining Top
$31.54
Artifact
03-Nov-2013 22:28
1 Sol Ring
$1.25
Artifact
21-May-2013 01:06
1 Staff of Nin
$0.66
Artifact
04-Aug-2013 17:40
Enchantment (4)
1 Asceticism
$5.37
Enchantment
21-May-2013 01:09
1 Propaganda
$1.84
Enchantment
02-Feb-2014 01:20
1 Rhystic Study
$41.49
Enchantment
30-May-2013 21:35
1 Splinter Twin
$10.94
Enchantment - Aura
30-May-2013 21:34
Planeswalker (2)
1 Garruk Wildspeaker
$2.63
Legendary Planeswalker - Garruk
30-May-2013 21:41
1 Sarkhan Vol
$2.70
Legendary Planeswalker - Sarkhan
30-May-2013 21:31
Land (39)
1 Alchemist's Refuge
$0.37
Land
21-May-2013 00:35
1 Breeding Pool
$7.38
Land - Forest Island
21-May-2013 00:35
1 Cascade Bluffs
$0.55
Land
21-May-2013 00:35
1 Command Tower
$0.27
Land
21-May-2013 00:35
1 Dryad Arbor
$1.26
Land Creature - Forest Dryad
1 25-Jul-2013 22:28
1 Fire-Lit Thicket
$1.16
Land
21-May-2013 00:35
1 Flooded Grove
$0.27
Land
21-May-2013 00:35
5 Forest
$0.06
Basic Land - Forest
04-Nov-2013 23:25
1 Gruul Turf
$0.39
Land
23-Jul-2013 23:11
1 Hinterland Harbor
$0.40
Land
21-May-2013 00:35
5 Island
$0.06
Basic Land - Island
04-Nov-2013 23:25
1 Izzet Boilerworks
$0.35
Land
23-Jul-2013 23:11
1 Kessig Wolf Run
$0.55
Land
21-May-2013 00:35
1 Maze of Ith
$7.55
Land
12-Sep-2013 20:17
1 Misty Rainforest
$26.00
Land
21-May-2013 00:35
4 Mountain
$0.06
Basic Land - Mountain
04-Nov-2013 23:22
1 Reflecting Pool
$7.01
Land
21-May-2013 00:35
1 Reliquary Tower
$2.03
Land
23-Jul-2013 23:24
1 Rootbound Crag
$0.37
Land
21-May-2013 00:35
1 Scalding Tarn
$25.59
Land
21-May-2013 00:35
1 Simic Growth Chamber
$0.40
Land
22-Aug-2013 01:30
1 Steam Vents
$15.46
Land - Island Mountain
21-May-2013 00:35
1 Stomping Ground
$5.72
Land - Mountain Forest
21-May-2013 00:35
1 Sulfur Falls
$0.40
Land
21-May-2013 00:35
1 Temple of Abandon
$0.23
Land
04-Oct-2013 03:33
1 Temple of the False God
$0.53
Land
23-Jul-2013 23:13
1 Thespian's Stage
$0.67
Land
22-Jul-2013 17:30
1 Vesuva
$1.77
Land
21-May-2013 00:35
Sideboard - 1 cards, 1 distinct
Sort by:
:
Name  Ed. Price Type Cost P Modified
Rarity Color
Sorcery (1)
1 Bribery
$5.19
Sorcery
06-Nov-2013 03:40

Notes
 
Currently, the sideboard is cards that I think may be good in this deck
Comments
  • Ethan | 23-Jul-2013 18:19
    Oh boy. Riku. What a goofy general. I’m so glad someone in
    our group is tackling him, can’t wait to get some games in.


     


    Birds of Paradise is sort of hit or miss in EDH. It’s an
    awesome card, don’t get me wrong- one of my favorites, actually- but look at it
    this way: in a 99 card deck, you have to consider that you will, statistically
    speaking, draw early game cards in the early game. Drawing a late game Birds is
    an awful feeling, especially when you’ve already ramped enough. I ran Birds for
    a while in Ghave but eventually cut it because it was just hurting the
    consistency and overall power of the deck.


     


    Mycoloth seems questionable. It doesn’t seem like you’ll
    have many tokens, barring the extra copies Riku makes but you seem more focused
    on using the tokens for their ETB effects. He just doesn’t seem like he does
    enough in here to deserve a slot.


     


    Snapcaster could be questionable as well, but that depends
    on what your final build looks like. Only have 20 targets is pretty bad in a
    deck this size. Of course, being able to flash some of these back will be a
    little bit bonkers, especially if you’ve got enough mana to copy either the
    Snapcaster or the spell or both with Riku. This may change with this next bit
    as well:


     


    Gitaxian Probe/Spin into Myth/Hull Breach/Mwonvuli
    Acid-Moss/Ponder/Preordain: These are all great cards, but I tend to stray away
    from single use small effects like this. With Snapcaster, this may be
    different, but you’ll need to do some substantial playtesting to figure that
    out. One thing I like to consider (similar to the Birds reasoning above) is how
    much I’ll like a card when I’m running out of gas and am simply down to
    topdecking. I like cards that will be decent at most stages of the game, rather
    than just really good at one stage and terrible at another. Some one shot cards
    that may be worth running anyways: Ancient Grudge, Krosan Grip, or Beast
    Within.


     


    Gruul/Izzet/Simic Signets: This depends on how much ramp you
    find yourself needing. I personally don’t like using these; I prefer either
    more lands or more ramp spells. Sylvan Scrying or Crop Rotation might be
    helpful. You’re only running 36 lands, I would consider bumping up to 40 since
    you’ll want the mana to use on Riku’s abilities.


     


    Speaking of lands, some cards to consider: Temple of the
    False God, Desolate Lighthouse, Grove of the Burnwillows, Gruul Turf/Simic
    Breeding Pool/Izzet Boilerworks (works great with Avenger of Zendikar!),
    Karplusan Forest/Yavimaya Coast/Shivan Reef, Reliquary Tower.


     


    Onto your maybeboard cards:


     


    Brainstorm/Clairvoyance/Manamorphose/Snakeform/Spellbook don’t
    seem worth it to me. Reliquary Tower is pretty much better than Spellbook in
    every way, and the other ones don’t really do enough (I’ve also seen a crapton
    of people forget the Clairvoyance trigger, which will only be worse in a
    multiplayer game).


     


    Doubling Cube seems really good in a deck like this, where
    you’re really going to need lots of mana. Same goes for Mana Reflection and
    Plasm Capture.


     


    Voltaic Key probably won’t do enough here. It’s great with a
    lot of your artifacts, especially the mana producers and Strionic Resonator,
    but I think you’ll find yourself in situations with the Voltaic Key and nothing
    to do with it.


     


    Ring of Three Wishes is pretty awesome, but questionable.
    Really depends on how much you find yourself relying on certain cards to stay
    in the game.


     


    Staff of Nin is always fine in any EDH deck. It isn’t
    amazing, but it gives you consistent card advantage and pings your opponents.


     


    Some other staple-type cards I would consider: Maelstrom
    Wanderer (depends on where you land on some cards, some stuff is pretty bad to
    cascade into), Chancellor the Spires (makes infinite clones if someone else has
    played a Rite of Replication), Consecrated Sphinx, Diluvian Primordial, Frost
    Titan, Molten Primordial, Sylvan Primordial, Woodfall Primus, Wolfir
    Silverheart, Yavimaya Elder. 
    • Onthewalla2 | 24-Jul-2013 00:56
      Took out a lot of things that you suggested and added more land and some more ramp. 
      Still haven't tested this so I'm not sure what I like and what I don't
    • Onthewalla2 | 25-Jul-2013 20:40
      I've found that Playing Thragtusk then splinter twin on him then freed from the real is hilarious and fun. 10 life per turn? yeah I thougt so
  • Andrew Sowatzke | Edited 22-Jul-2013 16:44
    I would consider dropping Harrow.  I understand that the instant speed land searching is good, but you will need all your mana to be copying spells.  I think maybe substituting Kodama's Reach?


    Also, Birthing Pod seems a bit out of place.  I understand the ability to curve up your creatures without using mana, and that Riku can copy them, but it feels out of place to have a sac effect where most of your deck does not like to be sacrificed.  Although Traitorous Blood + Birthing Pod is a good synergy.


    Replace High Market with Reliquary Tower.  I don't see any way to pump out a lot of little guys to sacrifice for life, nor do I see a lot of sac benefit besides the 1 life.  I could be wrong though.  


    Another land to add is Thespian's Stage.  It is a repeatable Vesuva.
    • Austin Howes | Edited 22-Jul-2013 21:14
      Totally agree with everything except for the ramp spells.  If you're in green, ramping and fixing is one of your most valuable assets, and in EDH you will need as much land as you can get unless you're a blitzy aggro deck.  I'd actually add MORE ramp spells, at least 2 or 3.  36 land is low already for this deck, he's in 3 colors, and his curve is really high even for EDH.
      • Andrew Sowatzke | Edited 23-Jul-2013 16:57
        We added land to bring it up from 33 but I think adding Reliquary Tower to make it be 37 with the 5 Mana rocks he has should be good. Harrow makes you sacrifice a land, so it is only netting you 1 land, rather than Kodama's Reach which is netting you 2 but at Sorcery speed.  I said to cut because of the need to sacrifice a land. I think that ramp is necessary as well I just don't know what else to add right now. 


        I know that he needs to add Reliquary Tower into his mana base or else he will get screwed by Phelddagrif's draw spells.  Or even Nin's.  
        • Austin Howes | Edited 23-Jul-2013 17:18
          Running 37 lands even with mana rocks is like asking someone to play a 60-card midrange deck with 22 lands, and that never happens.  I'd bump up lands to 40 at the lowest if I were to keep the ramp package that's already in the deck.  Freed from the Real, Splinter Twin, Spitting Image, Dual Casting, Gitaxian Probe are some cards that can easily go, which leaves room for 4 lands (making it 40) and Progenitor Mimic, which is just better than Spitting Image.  

          Also, while might get drawn out by Phelddagrif, I never use Nin on my opponents' things while they're in control of them so it shouldn't be much of a problem.  
          • Andrew Sowatzke | 23-Jul-2013 17:20
            I'd rather find ramp spells to fill those holes then fill them with land.  Especially since Riku can just copy the ramp spells.
            • Austin Howes | 23-Jul-2013 17:24
              The thing is lands cost 0 to play and ramp spells should just be used as accelerators, not in place of the lands themselves.  If you have enough mana to copy the ramp spells you probably already have enough mana anyway.  Being able to drop lands consistently on your first 5 turns or so is important in any deck, and this one has a billion expensive spells. 
  • Andrew Sowatzke | Edited 30-May-2013 22:26
    Possible Jin-Gitaxis?

    • Onthewalla2 | 30-May-2013 22:25
      lolz that would be silly
      • Andrew Sowatzke | 31-May-2013 00:57
        How quick do you ramp? Would Kozilek be viable? 
  • No comments yet.