Type: Deck Idea
Format (legal 👍) legLegacy
Approx. Value:
$130.75

0 Likes 0 Comments
Avg. CMC 2.0
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 16 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (28)
3 Harpoon Sniper
$0.20 Creature - Merfolk Archer
4 Judge of Currents
$0.19 Creature - Merfolk Wizard
4 Merfolk Sovereign
$0.27 Creature - Merfolk Noble
3 Mothdust Changeling
$0.41 Creature - Shapeshifter
3 Puresight Merrow
$0.26 Creature - Merfolk Wizard
4 Silvergill Douser
$0.18 Creature - Merfolk Wizard
3 Stonybrook Banneret
$0.50 Creature - Merfolk Wizard
4 Stonybrook Schoolmaster
$0.34 Creature - Merfolk Wizard
Sorcery (4)
4 Ponder
$2.67 Sorcery
Artifact (4)
4 Paradise Mantle
$4.89 Artifact - Equipment
Enchantment (8)
4 Freed from the Real
$3.74 Enchantment - Aura
4 Merrow Commerce
$14.52 Tribal Enchantment - Merfolk
Land (16)
4 Glacial Fortress
$1.21 Land
4 Halimar Depths
$0.53 Land
4 Island
$0.09 Basic Land - Island
4 Wanderwine Hub
$3.03 Land
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
So this deck is all about combos to make the merfolks tap and untap. A lot.

The biggest combo is Stonybrook Schoolmaster plus Freed from the Real plus Paradise Mantle for infinite 1/1s.

Another utility combo is the Puresight Merrow with Paradise Mantle equipped which makes it possible to tap and untap him infinitely to either search the deck for something or gain infinite life if Judge of Currents is out.
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