This deck is incomplete. It is not listed in the decks section and does not count towards the total decks count. A complete WoW deck contains between 61 and 70 cards, and includes a hero card.

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Main Deck - 58 cards, 21 distinct
Columns
Name  Type Classes Edition
Rarity
Hero (1)
1 "Black Ice" Fizzlefreeze Hero - Gnome Mage   Hunt for Illidan
Weapon (2)
2 Staff of the Ruins Two - Handed Weapon - Staff       Fires of Outland
Ally (16)
3 Elder Achillia Ally - Draenei Mage Blood of Gladiators
4 Envoy Aiden LeNoir Ally - Human Rogue Drums of War
3 Melgwy Pingzot Ally - Gnome Mage Heroes of Azeroth
3 Trixie Boltclunker Ally - Gnome Warrior Scourgewar
3 Water Elemental Ally - Elemental   Hunt for Illidan
Ability (28)
3 Arcane Blast Instant Ability - Arcane   Fires of Outland
4 Arcane Missiles Ability - Arcane   Through the Dark Portal
3 Enduring Winter Ability - Frost Talent   Worldbreaker
3 Evocation Ability - Arcane   Through the Dark Portal
3 Fire and Ice Instant Ability - Fire Frost Elemental    Drums of War
2 Frigid Winds Instant Ability - Balance Frost    Fields of Honor
3 Frostbite Ability - Frost Talent   Servants of The Betrayer
2 Frostbolt Instant Ability - Frost   Heroes of Azeroth
2 Ice Barbs Ability - Frost   Fields of Honor
3 Whiteout Ability - Frost   Icecrown
Quest (11)
3 Forces of Jaedenar Quest March of The Legion
3 Report to Goldshire Quest Class Starter
3 The Ring of Blood: Skra'gath Arena Quest Blood of Gladiators
2 Your Fortune Awaits You Quest Heroes of Azeroth
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
nexus Link x2
Comments
  • lordofthefries | 13-Apr-2011 16:10
    I think the way to get better balance is to drop the ally count down.  They feel wasted in this deck.
  • theletterv | 07-Apr-2011 16:26
    i ran through 3 test runs on it. its interesting.  dmg here, denial here...i think the biggest problem is just getting damage when you want denial and vice versa.   It really feels difficult to strike a balance but i need to do more research.
  • ArmoryDave | 07-Apr-2011 15:55
    I think this deck is a lot closer to striking the mix between control and damage that we need out of it. I'll have to see it in action once or twice before going further on it. 
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