Type: Deck Idea
Format (legal 👍) vinVintage
Approx. Value:
$325.86

0 Likes 0 Comments
Avg. CMC 2.38
Card Color Breakdown
Card Type Breakdown

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Main Deck - 61 cards, 22 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (2)
2 Grand Arbiter Augustin IV
$3.83 Legendary Creature - Human Advisor
Instant (17)
4 Counterspell
$1.08 Instant
4 Enlightened Tutor
$21.47 Instant
4 Hoodwink
$0.14 Instant
2 Orim's Chant
$13.89 Instant
3 Remand
$1.11 Instant
Sorcery (3)
1 Merchant Scroll
$5.10 Sorcery
1 Trade Secrets
$0.60 Sorcery
1 Windfall
$3.52 Sorcery
Artifact (8)
1 Black Vise
$0.99 Artifact
2 Gilded Lotus
$1.26 Artifact
1 Iron Maiden
$6.34 Artifact
4 Isochron Scepter
$14.01 Artifact
Enchantment (9)
4 Ghostly Prison
$3.36 Enchantment
3 Limited Resources
$1.18 Enchantment
2 Slow Motion
$0.20 Enchantment - Aura
Land (22)
2 Hallowed Fountain
$7.92 Land - Plains Island
7 Island
$0.09 Basic Land - Island
3 Lonely Sandbar
$0.19 Land
1 Nimbus Maze
$5.12 Land
7 Plains
$0.09 Basic Land - Plains
2 Secluded Steppe
$0.06 Land
Sideboard - 13 cards, 6 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (2)
2 Grand Arbiter Augustin IV
$3.83 Legendary Creature - Human Advisor
Instant (8)
4 Disenchant
$0.11 Instant
1 Remand
$1.11 Instant
3 Stifle
$23.38 Instant
Enchantment (3)
1 Limited Resources
$1.18 Enchantment
2 Slow Motion
$0.20 Enchantment - Aura

Notes
 
The point is to get out 5 lands as soon as possible combined with Limited Resources (3 limited resources + 4 fetches with Enlightened Tutor) so the opponent can't play lands. Isochron Scepter + Hoodwink bounces an opponent's land so I may play my own, slowly reducing their lands to 0, 11 forms of counter, and ways to block attacks by their lack of mana.

Black Vise + Iron Maiden is the only way to damage the opponent (other than my 1 and only creature, whose job is to lower my costs and raise my opponents, so he won't count most of the time as an attacker) by them not being able to play their cards if they cost 3 or more mana.
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