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Main Deck - 63 cards, 25 distinct
Columns
Name  Race Type Cost Edition
Unit (26)
3 Duregan Thorgrimson Dwarf Unit 4 + The Fourth Waystone
3 Dwarf Adventurer Dwarf Unit 3 + Shield of the Gods
3 Grombrindal's Elite Dwarf Unit 3 + Redemption of a Mage
3 Hammersmith Dwarf Unit 1 + Cataclysm
2 King Kazador Dwarf Unit 6 + Core Set
3 Serpent Slayer Dwarf Unit 4 + March of the Damned
3 Spirit Slayer Dwarf Unit 2 + Portent of Doom
3 Thane of Karak Norn Dwarf Unit 4 + Cataclysm
3 Veteran Thunderers Dwarf Unit 2 + Days of Blood
Legend (3)
3 Grombrindal Dwarf Legend 6 + Legends
Tactic (11)
1 Ancient Map Neutral Tactic 1 Assault on Ulthuan
3 Demolition! Dwarf Tactic 2 + Core Set
2 Master Rune of Valaya Dwarf Tactic 2 + Core Set
1 My Life For The Hold! Dwarf Tactic 0 + The Fourth Waystone
1 Rune of Hearth and Home Dwarf Tactic 10 + Arcane Fire
3 Stand Your Ground Dwarf Tactic 1 + The Skavenblight Threat
Quest (4)
2 Building for War Dwarf Quest 0 + Karaz a Karak
2 New Trade Route Dwarf Quest 0 + Rising Dawn
Support (19)
3 Ancestral Tomb Dwarf Support 2 + The Fall of Karak Grimaz
3 Blood Vengeance Dwarf Support 3 + Fragments of Power
3 Doors of Karak Hirn Dwarf Support 3 + Days of Blood
2 Great Book of Grudges Dwarf Support 2 + Warpstone Chronicles
3 Hospitable Cave Dwarf Support 2 + Shield of the Gods
3 Mining Tunnels Dwarf Support 2 + The Burning of Derricksburg
2 Mountain Barracks Dwarf Support 2 + Assault on Ulthuan
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
Not builded with the "pro-rules" in mind and The Rune of Hearth and Home is just for fun in it, but overall could this deck be efficient by gaining much power if one zone is burning...
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