Type: Deck Idea
Format (legal 👍) modModern
Approx. Value:
$215.22

0 Likes 5 Comments
Avg. CMC 3.36
Card Color Breakdown
Card Type Breakdown

Remove ads
Main Deck - 63 cards, 16 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (22)
4 Birds of Paradise
$5.94 Creature - Bird
4 Harabaz Druid
$2.14 Creature - Human Druid Ally
4 Hero of Oxid Ridge
$0.79 Creature - Human Knight
3 Moltensteel Dragon
$0.54 Artifact Creature - Phyrexian Dragon
4 Urabrask the Hidden
$1.02 Legendary Creature - Phyrexian Praetor
3 Wurmcoil Engine
$10.86 Artifact Creature - Phyrexian Wurm
Instant (10)
3 Act of Aggression
$0.31 Instant
3 Brimstone Volley
$0.09 Instant
4 Lightning Bolt
$1.29 Instant
Sorcery (4)
4 Assault Strobe
$0.51 Sorcery
Artifact (3)
3 Tumble Magnet
$0.09 Artifact
Land (24)
4 Arid Mesa
$23.47 Land
4 Copperline Gorge
$2.87 Land
6 Forest
$0.08 Basic Land - Forest
6 Mountain
$0.09 Basic Land - Mountain
4 Rootbound Crag
$2.26 Land
Sideboard - 15 cards, 4 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (3)
3 Spellskite
$5.15 Artifact Creature - Phyrexian Horror
Instant (8)
4 Combust
$0.08 Instant
4 Naturalize
$0.07 Instant
Sorcery (4)
4 Pyroclasm
$0.33 Sorcery

Notes
 
This deck's center is getting Urabrask out real fast and killing with big hasty creatures. It has a lot of mana-ramp that gets creatures out right away and gets them swinging. Many times I don't even need Urabrask and I can win with Moltensteel Dragon + Assault Strobe.

"The best thing about that deck is, if Urabrask is out, you have no idea what could come out next. It's pretty scary."


(fuuuuuccckkkk all of my mana-ramp is rotating out wtf am I supposed to do now?!)
Comments
  • Dan | Edited 08-Jun-2011 02:40
    Beast Within - a catchall that shouldn't get in your way. Most of your creatures can deal with the 3/3 and it would enter the battlefield tapped because of Urabrask.
    • Sean, Ina, Steven | 08-Jun-2011 03:14
      ahh perfect. Never would've thought of that. Thanks!
  • overclocker | 07-Jun-2011 15:37
    I liked this deck and it was very nasty when I played against it.  My only suggestion would be to replace the Goblin Wardrivers.  They never work out as great as they should be and I think there are better R or G 1 or 2 drops to use.  May even want to not replace them with creatures.  Perhaps some more mana ramp to help get your big guys out faster and easier.
    • Sean, Ina, Steven | 07-Jun-2011 16:13
      Yeah I've been contemplating taking them out since I made this. I think I'll actually replace them with more removal, since my mana-ramp is working perfectly right now. However I don't know what kind of removal I could put in...
      • overclocker | 07-Jun-2011 17:06
        Maybe consider some Arc Trails to get rid of blockers?
  • No comments yet.