Type: Deck Idea
Format (legal 👍)
modModern
Approx. Value:
$29.86
Buy

0 Likes 0 Comments
Avg. CMC 2.05
Card Color Breakdown
Card Type Breakdown

Reality Fracture
releases on October 02, 2026!

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Main Deck - 70 cards, 26 distinct
Sort by:
:
Name  Ed. Price Type Cost
Rarity Color
Creature (16)
2 Glaze Fiend
$0.27
Artifact Creature - Illusion
1 Myr Propagator
$2.10
Artifact Creature - Myr
2 Myr Sire
$0.22
Artifact Creature - Phyrexian Myr
4 Ornithopter
$0.36
Artifact Creature - Thopter
3 Perilous Myr
$0.14
Artifact Creature - Phyrexian Myr
3 Salvage Slasher
$0.17
Artifact Creature - Human Rogue
1 Vault Skirge
$0.31
Artifact Creature - Phyrexian Imp
Instant (10)
2 Altar's Reap
$0.20
Instant
4 Cruel Feeding
$0.08
Instant
4 Doom Blade
$0.26
Instant
Sorcery (4)
2 Read the Bones
$0.29
Sorcery
2 Sign in Blood
$0.38
Sorcery
Artifact (15)
3 Chariot of Victory
$0.49
Artifact - Equipment
1 Deserter's Quarters
$0.17
Artifact
1 Ghostfire Blade
$0.26
Artifact - Equipment
4 Hot Soup
$0.40
Artifact - Equipment
4 Rogue's Gloves
$0.30
Artifact - Equipment
1 Tyrant's Machine
$0.12
Artifact
1 Warden of the Wall
$0.18
Artifact
Enchantment (1)
1 Parasitic Implant
$0.11
Enchantment - Aura
Land (24)
4 Bloodfell Caves
$0.19
Land
4 Dismal Backwater
$0.18
Land
4 Jungle Hollow
$0.23
Land
4 Radiant Fountain
$0.32
Land
4 Swamp
$0.13
Basic Land - Swamp
4 Tomb of the Spirit Dragon
$0.46
Land
Sideboard - 31 cards, 11 distinct
Sort by:
:
Name  Ed. Price Type Cost
Rarity Color
Creature (9)
3 Bleak Coven Vampires
$0.20
Creature - Vampire Warrior
2 King Macar, the Gold-Cursed
$0.37
Legendary Creature - Human Noble
4 Will-Forged Golem
$0.06
Artifact Creature - Golem
Instant (5)
4 Dark Betrayal
$0.10
Instant
1 Rescue from the Underworld
$0.20
Instant
Sorcery (13)
1 Bone Splinters
$0.25
Sorcery
4 Diabolic Tutor
$1.40
Sorcery
4 March of the Returned
$0.05
Sorcery
2 Read the Bones
$0.29
Sorcery
2 Sign in Blood
$0.38
Sorcery
Enchantment (4)
4 Font of Return
$0.07
Enchantment

Notes
 
- disable enemy creatures by tapping them with tyrant's machine, deserter's quarters
- keep creatures on the field (tokens, propagator)
- nothing to actually do damage - nothing to finish the game
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