Type: Deck Idea
Format (invalid)
vinVintage
Approx. Value:
$303.23
Buy

0 Likes 0 Comments
Avg. CMC 1.87
Card Color Breakdown
Card Type Breakdown

Edge of Eternities
releases on August 1, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer

Edge of Eternities
releases on August 1, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer
Main Deck - 60 cards, 22 distinct
Sort by:
:
Name  Ed. Price Type Cost P T Modified
Rarity Color
Creature (14)
4 Delver of Secrets // Insectile Aberration
$0.20 Creature - Human Wizard // Creature - Human Insect 1 1 05-Nov-2014 19:05
4 Monastery Swiftspear
$0.24 Creature - Human Monk 1 2 05-Nov-2014 19:05
2 Snapcaster Mage
$11.26 Creature - Human Wizard 2 1 05-Nov-2014 19:05
4 Young Pyromancer
$0.23 Creature - Human Shaman 2 1 05-Nov-2014 19:05
Instant (15)
1 Electrolyze
$0.25 Instant 05-Nov-2014 19:05
1 Gut Shot
$3.44 Instant 05-Nov-2014 19:05
4 Lightning Bolt
$0.75 Instant 05-Nov-2014 19:05
2 Mana Leak
$0.25 Instant 05-Nov-2014 19:05
3 Remand
$0.22 Instant 05-Nov-2014 19:05
2 Spell Snare
$4.02 Instant 05-Nov-2014 19:05
2 Vapor Snag
$0.25 Instant 05-Nov-2014 19:05
Sorcery (13)
1 Forked Bolt
$0.31 Sorcery 05-Nov-2014 19:05
4 Gitaxian Probe
$3.98 Sorcery 05-Nov-2014 19:05
4 Serum Visions
$0.72 Sorcery 05-Nov-2014 19:05
4 Treasure Cruise
$0.24 Sorcery 05-Nov-2014 19:05
Land (18)
1 Bloodstained Mire
$13.84 Land 05-Nov-2014 19:05
3 Island
$0.07 Basic Land - Island 05-Nov-2014 19:05
2 Mountain
$0.07 Basic Land - Mountain 05-Nov-2014 19:05
4 Polluted Delta
$16.04 Land 05-Nov-2014 19:05
4 Scalding Tarn
$25.02 Land 05-Nov-2014 19:05
3 Steam Vents
$15.55 Land - Island Mountain 05-Nov-2014 19:05
1 Sulfur Falls
$0.55 Land 05-Nov-2014 19:05
Sideboard - 15 cards, 10 distinct
Sort by:
:
Name  Ed. Price Type Cost P T Modified
Rarity Color
Instant (8)
1 Dispel
$0.37 Instant 05-Nov-2014 19:07
2 Electrickery
$0.24 Instant 05-Nov-2014 19:07
1 Magma Spray
$0.03 Instant 05-Nov-2014 19:08
2 Negate
$0.28 Instant 05-Nov-2014 19:07
2 Spell Pierce
$0.20 Instant 05-Nov-2014 19:07
Sorcery (2)
1 Shattering Spree
$1.29 Sorcery 05-Nov-2014 19:08
1 Vandalblast
$1.78 Sorcery 05-Nov-2014 19:08
Artifact (4)
3 Dragon's Claw
$0.16 Artifact 05-Nov-2014 19:07
1 Relic of Progenitus
$4.40 Artifact 05-Nov-2014 19:10
Enchantment (1)
1 Blood Moon
$6.15 Enchantment 05-Nov-2014 19:08

Notes
 
Sideboard notes:

You can basically break down your sideboard into the following cards: extra removal, extra countermagic, and random hate cards.

Extra removal: Magma Spray, Electrickery. Generically good when you want to play to the board.

Spray is very good against most creature decks as an additional shock. It gets the nod over other variants for its exile clause, which is crucial against Kitchen Finks and Voice of Resurgence. It gets the nod over Pillar for Instant speed, despite not going to the face. You should also be boarding this in against Burn as an additional way to fight their best cards: their creatures.

Electrickery is your ace in the mirror, since it is the only card in your colors that will deal with a Pyromancer and his horde of tokens while preserving your own threats.

Extra counters: Dispel, Spell Pierce, Negate. Good against combo and control opponents.

You board in these cards as you see fit against combo and control decks. Spell Pierce is much better on the draw than Negate, since you can setup on turn 1 with a Serum Visions into turn 2 Delver + Pierce, flip on turn 3 and bash. Dispel fills a similar role, since much of Modern's removal is instant speed. It is also the only counterspell I would board in against Burn, since it is not an inherent tempo-loss against half of their deck (1 mana vs 2 mana). Negate is just a catch-all and is better against control decks since it doubles as a counterspell for their threats (namely Keranos, which you can never beat if they untap with it at a reasonable life total).

Random hate cards: Relic of Progenitus, Shattering Spree/Vandalblast, Dragon's Claw, Blood Moon.

It should be obvious when you board these cards in. You should probably board in Blood Moon less often than you think, though. It's good at locking out Tron and greedy Scapeshift players. Don't bring it in against control unless you are on the play in game 3 and they have demonstrated greedy mana-fetching in both games prior.
Comments
    No comments yet.