Type: Deck Idea
Format (legal 👍) vinVintage
Approx. Value:
$7.73

0 Likes 0 Comments
Avg. CMC 3.1
Card Color Breakdown
Card Type Breakdown

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Main Deck - 40 cards, 25 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (15)
1 Abzan Falconer
$0.19 Creature - Human Soldier
1 Amphin Pathmage
$0.04 Creature - Salamander Wizard
1 Arashin Cleric
$0.03 Creature - Human Cleric
1 Aven Skirmisher
$0.05 Creature - Bird Warrior
1 Faerie Impostor
$0.13 Creature - Faerie Rogue
1 Gravedigger
$0.03 Creature - Zombie
1 Hover Barrier
$1.04 Creature - Illusion Wall
2 Jeskai Sage
$0.07 Creature - Human Monk
3 Lotus Path Djinn
$0.03 Creature - Djinn Monk
1 Monastery Flock
$0.06 Creature - Bird
1 Torrent Elemental
$0.26 Creature - Elemental
1 Wardscale Dragon
$0.16 Creature - Dragon
Instant (4)
2 Harsh Sustenance
$0.07 Instant
1 Rakshasa's Disdain
$0.03 Instant
1 Refocus
$0.05 Instant
Sorcery (2)
1 Into the Void
$0.12 Sorcery
1 Soul Summons
$0.05 Sorcery
Enchantment (3)
1 Jeskai Runemark
$0.05 Enchantment - Aura
1 Mastery of the Unseen
$0.17 Enchantment
1 Righteous Authority
$0.15 Enchantment - Aura
Land (16)
8 Island
$0.10 Basic Land - Island
4 Plains
$0.09 Basic Land - Plains
2 Scoured Barrens
$0.11 Land
1 Swamp
$0.91 Basic Land - Swamp
1 Tranquil Cove
$0.07 Land
Sideboard - 21 cards, 14 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (10)
1 Lotus Path Djinn
$0.03 Creature - Djinn Monk
8 Manifest
N/A Creature
1 Marang River Prowler
$0.12 Creature - Human Rogue
Instant (8)
1 Abzan Advantage
$0.05 Instant
1 Dig Through Time
$0.54 Instant
1 Disdainful Stroke
$0.05 Instant
1 Icy Blast
$0.82 Instant
1 Pressure Point
$0.03 Instant
1 Rakshasa's Disdain
$0.03 Instant
1 Rally the Ancestors
$0.50 Instant
1 Weave Fate
$0.04 Instant
Sorcery (1)
1 Write into Being
$0.04 Sorcery
Enchantment (1)
1 Jeskai Runemark
$0.05 Enchantment - Aura
Land (1)
1 Plains
$0.09 Basic Land - Plains

Notes
 
First play: 2 - 0 vs John.  Manifest mechanic for the first win, slight mana drought; flying creatures for the second win.

Second Play: 1 - 0 vs John; 1-1 3-way (John, Wally(1) ); Side boarded Soul Summons into deck removing Marang River Prowler - Into the Void key card

Third Play: 1 - 0 vs Shea; 1 - 0 3-way (Shea, Wally); Side boarded Harsh Sustenance for next game removing Rally the Ancestors (not enough creatures going into graveyard); creature removal more important - Into the Void once again the key card in both games - Flying big advantage in this limited format

Fourth Play: 2 - 0 vs John - Mastery of the Unseen ultimate won game 1; Game two stalled - mana with only 1 blue... Righteous Authority and Torrent Elemental finally broke the stalemate...finished game 2 with only 9 cards in library.

Fifth Play: 1 - 0 vs Shea - Flyiers overwhelmed the board. Jeskai Sages worked for chump blockers with a card draw against large creatures.  Mana was good. 0 - 1 Multiplayer John, Shea - Couldn't overcome initial onslaught.  Mana rich but no flyers, lifelink, or manifests to resist combat tricks. Died as Shea hit me with a 18 / 18 trampler (buffed by John for trample).


Deck Upgrade: Faerie Impostor works well with Mastery of the Unseen as a way to get non-creature manifests back in your hand to play as it bounces the card back into your hand and provide a 2/1 flyer in the process.
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