Type: Deck Idea
Format (legal 👍) legLegacy
Approx. Value:
$27.30

0 Likes 4 Comments
Avg. CMC 4.12
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 18 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (14)
3 Aether Adept
$0.06 Creature - Human Wizard
3 Archaeomancer
$0.30 Creature - Human Wizard
3 Cloudfin Raptor
$0.25 Creature - Bird Mutant
1 Deadeye Navigator
$6.41 Creature - Spirit
1 Hoverguard Sweepers
$0.16 Creature - Drone
3 Riftwing Cloudskate
$0.13 Creature - Illusion
Instant (12)
3 Cancel
$0.07 Instant
3 Into the Roil
$0.09 Instant
2 Supplant Form
$0.62 Instant
2 Voyage's End
$0.05 Instant
2 Whiplash Trap
$0.05 Instant - Trap
Sorcery (10)
2 Churning Eddy
$0.06 Sorcery
2 Pull from the Deep
$0.14 Sorcery
2 Reality Strobe
$2.55 Sorcery
2 Void Snare
$0.16 Sorcery
2 Void Squall
$0.06 Sorcery
Enchantment (2)
2 Followed Footsteps
$3.61 Enchantment - Aura
Land (22)
22 Island
$0.09 Basic Land - Island
Sideboard - 4 cards, 4 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (2)
1 Draining Whelk
$0.46 Creature - Illusion
1 Gulf Squid
$0.13 Creature - Squid Beast
Sorcery (2)
1 Aether Gale
$0.24 Sorcery
1 Wash Out
$0.62 Sorcery

Comments
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  • icepaladin (01-Mar-2015 19:26)

    Just ask yourself: what can this deck do against a creature-less opposing deck...I recommend strengthening, self-bounce.  Also see: draining whelk

     
  • icepaladin (01-Mar-2015 19:25)

    I think disperse should be replaced with more into the roils -- the later is *slightly* more flexible.

     
  • icepaladin (01-Mar-2015 19:24)

    I'd cut "Call to Mind" -- it seems like using reality strobe on an archaeomancer would be a better option most times....the might make swapping pull from the deep for another archaeomancer worth it too, to tighten up the deck.

     
  • icepaladin (01-Mar-2015 19:22)

    *Cloudfin raptor can benefit a lot from bouncing the same creature multiple times and provides an early flyer

    * Deadeye navigator allows for repeatative bouncing.

    * Gulf Squid is a run surprise to bounce during you opponent's upkeep/draw steps :)

    * wall of frost doesn't really bounce, but is a good stall tactic.