Type: Deck Idea
Format (legal 👍) modModern
Approx. Value:
$47.25

0 Likes 3 Comments
Avg. CMC 2.94
Card Color Breakdown
Card Type Breakdown

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Main Deck - 62 cards, 18 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (20)
1 Azure Mage
$0.13 Creature - Human Wizard
3 Belltower Sphinx
$0.07 Creature - Sphinx
4 Crosstown Courier
$0.01 Creature - Vedalken
3 Hedron Crab
$6.98 Creature - Crab
3 Jace's Phantasm
$0.24 Creature - Illusion
2 Mindscour Dragon
$0.11 Creature - Dragon
2 Selhoff Occultist
$0.02 Creature - Human Rogue
2 Wall of Frost
$0.24 Creature - Wall
Instant (5)
3 Countermand
$0.07 Instant
2 Psychic Spiral
$0.31 Instant
Sorcery (5)
3 Tome Scour
$0.11 Sorcery
2 Traumatize
$3.43 Sorcery
Artifact (4)
2 Elixir of Immortality
$0.51 Artifact
2 Trepanation Blade
$0.27 Artifact - Equipment
Enchantment (5)
3 Curse of the Bloody Tome
$0.15 Enchantment - Aura Curse
2 Jace's Erasure
$0.17 Enchantment
Planeswalker (1)
1 Jace Beleren
$1.61 Legendary Planeswalker - Jace
Land (22)
22 Island
$0.13 Basic Land - Island
Sideboard - 7 cards, 5 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (4)
1 Isleback Spawn
$0.61 Creature - Kraken
1 Jace's Archivist
$5.60 Creature - Vedalken Wizard
2 Rotcrown Ghoul
$0.03 Creature - Zombie
Artifact (2)
2 Tormod's Crypt
$0.25 Artifact
Land (1)
1 Shelldock Isle
$2.86 Land

Comments
  • icepaladin | 01-Mar-2015 19:40
  • icepaladin | 01-Mar-2015 19:35
    * Azure mage would help you use mana on their turn, gain card advantage, and ramp up the value of jace's erasure.
    * Also see: isleback spawn
  • icepaladin | Edited 01-Mar-2015 19:33
    * I much prefer Belltower sphinx over mindeye drake -- similar body and cost, but belltower sphinx mills EVERY time it's attacked.
    * Merfolk mesmerist seems to pricy for it's ability.
    * I'd keep just 2 mindcour dragons since they're so costly
    * rotcrown ghoul may not be worth it in a mill deck unless you're just trying to punish your opponent.
    * I would strip some of the mind sculpt or chronic flooding cards
    * Fool's demise doesn't add a whole lot and makes you even more vulnerable to mass enchanment removal.
    * I'd cut "altar of the brood" since it really relies on a token gen strategy
    * sands of delirium and cellar door may be too pricy when compared to grindclock.
    * You might consider some elixirs of immortality instead of *some* of the tormod's crypts to protect against the mirror match.
    * I REALLY likeyou instant selection.
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