Type: Built Deck
Format (legal 👍) comCommander
Approx. Value:
$2,017.61

0 Likes 0 Comments
Commander:
Avg. CMC 3.1
Card Color Breakdown
Card Type Breakdown

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Main Deck - 100 cards, 89 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (16)
1 Aboleth Spawn
$4.69 Creature - Fish Horror
1 Agent of Treachery
$7.64 Creature - Human Rogue
1 Arvinox, the Mind Flail
$2.26 Legendary Enchantment Creature - Horror
1 Baleful Strix
$2.26 Artifact Creature - Bird
1 Clever Impersonator
$3.97 Creature - Shapeshifter
1 Dragonlord Silumgar
$5.02 Legendary Creature - Elder Dragon
1 Hostage Taker
$0.29 Creature - Human Pirate
1 Phyrexian Metamorph
$19.89 Artifact Creature - Phyrexian Shapeshifter
1 Sakashima of a Thousand Faces
$25.84 Legendary Creature - Human Rogue
1 Sakashima the Impostor
$21.91 Legendary Creature - Human Rogue
1 Snapcaster Mage
$14.63 Creature - Human Wizard
1 Solemn Simulacrum
$1.16 Artifact Creature - Golem
1 Sower of Temptation
$3.05 Creature - Faerie Wizard
1 Spark Double
$6.39 Creature - Illusion
1 Vesuvan Doppelganger
$11.24 Creature - Shapeshifter
1 Wrexial, the Risen Deep
$9.88 Legendary Creature - Kraken
Instant (19)
1 Archmage's Charm
$3.18 Instant
1 Blue Sun's Zenith
$1.18 Instant
1 Borne Upon a Wind
$1.76 Instant
1 Brainstorm
$2.05 Instant
1 Consider
$2.30 Instant
1 Counterspell
$0.92 Instant
1 Cyclonic Rift
$31.89 Instant
1 Darkness
$9.00 Instant
1 Desertion
$5.61 Instant
1 Dominate
$5.88 Instant
1 Into the Roil
$0.28 Instant
1 Mana Drain
N/A Instant
1 Mystic Confluence
$0.41 Instant
1 Opt
$0.07 Instant
1 Resculpt
$0.19 Instant
1 Skeletal Scrying
$0.23 Instant
1 Stifle
$45.73 Instant
1 Telekinesis
$40.80 Instant
1 Void Shatter
$0.15 Instant
Sorcery (10)
1 Acquire
$20.49 Sorcery
1 Black Sun's Zenith
$4.09 Sorcery
1 Blatant Thievery
$5.34 Sorcery
1 Blue Sun's Twilight
$0.70 Sorcery
1 Bribery
$14.92 Sorcery
1 Invoke the Winds
$0.22 Sorcery
1 Preordain
$2.22 Sorcery
1 Rite of Replication
$4.39 Sorcery
1 Serum Visions
$0.83 Sorcery
1 Subjugate the Hobbits
$0.14 Sorcery
Artifact (13)
1 Arcane Signet
$0.36 Artifact
1 Dimir Signet
$13.99 Artifact
1 Elixir of Immortality
$0.48 Artifact
1 Fellwar Stone
$1.09 Artifact
1 Isochron Scepter
$15.05 Artifact
1 Mind Stone
$0.75 Artifact
1 Nevinyrral's Disk
$0.46 Artifact
1 Nihil Spellbomb
$0.40 Artifact
1 Oblivion Stone
$1.01 Artifact
1 Sol Ring
$1.10 Artifact
1 Talisman of Dominance
$37.40 Artifact
1 Thought Vessel
$0.96 Artifact
1 Wayfarer's Bauble
$0.43 Artifact
Enchantment (5)
1 Copy Enchantment
$1.10 Enchantment
1 Kumena's Awakening
$0.42 Enchantment
1 Leyline of Anticipation
$1.93 Enchantment
1 Mirrormade
$2.05 Enchantment
1 Treachery
$45.34 Enchantment - Aura
Land (37)
1 Arcane Lighthouse
$4.36 Land
1 Bad River
$2.05 Land
1 Barren Moor
$0.15 Land
1 Bojuka Bog
$1.27 Land
1 Clearwater Pathway // Murkwater Pathway
$5.09 Land // Land
1 Command Tower
$0.65 Land
1 Creeping Tar Pit
$0.83 Land
1 Detection Tower
$2.15 Land
1 Drowned Catacomb
$2.58 Land
1 Evolving Wilds
$0.71 Land
1 Fetid Pools
$0.80 Land - Island Swamp
1 Field of Ruin
$0.30 Land
1 Halimar Depths
$0.52 Land
8 Island
$0.14 Basic Land - Island
1 Lonely Sandbar
$0.31 Land
1 Morphic Pool
$13.85 Land
1 Myriad Landscape
$0.14 Land
1 Polluted Delta
$28.37 Land
1 Reliquary Tower
$1.21 Land
5 Swamp
$0.15 Basic Land - Swamp
1 Tainted Isle
$2.78 Land
1 Temple of Deceit
$0.19 Land
1 Temple of the False God
$0.23 Land
1 Underground Sea
$1,443.98 Land - Island Swamp
1 Watery Grave
$12.59 Land - Island Swamp
1 Winding Canyons
$21.22 Land
Sideboard - 0 cards, 0 distinct
No cards here. :(
Scratchpad - 1 cards, 1 distinct
Cards in the scratchpad represent cards that you are considering for this deck, but are not actually in the built deck. They do not count towards the in built decks count shown in your inventory. If you are using the Auto Trade feature, they will be still be marked for trade although cards in your main deck and sideboard will not.
Name  Edition $ Type Cost
Rarity Color
Creature (1)
1 Xanathar, Guild Kingpin
$4.57 Legendary Creature - Beholder

Notes
 
I knew the moment I saw Dragonlord Silumgar that I had found my Dimir commander. He lends himself quite well to the play-the-best-cards-your-opponents-brought-to-the-table strategy. I initially tried some combo-y type stuff with Deadeye Navigator, but it was clunky. This build is much more fun to play.

Alt Commander, Xanathar.


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These are not “tier” EDH Commander/Oathbreaker decks. My playgroup is very social. We enjoy powerful Magic, but also aim for the enjoyment of all players at the table (playing decks ranging from a 4-7 on the 1-10 power scale most of the time). As such, we don’t run many infinite combos, mass land destruction, hard locks, extra turn spells, etc. That’s not to say those cards/strategies don’t show up from time to time. On the whole, though, we run midrange strategies — prioritizing theme and flavor — which aim to win through the red zone. If a deck doesn’t appear “optimized,” that is likely intentional. That said, we are always open to constructive criticism and welcome dissenting views when presented respectfully.
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