Type: Deck Idea
Format (invalid) legLegacy
Approx. Value:
$2,480.96

0 Likes 0 Comments
Avg. CMC 2.92
Card Color Breakdown
Card Type Breakdown

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Main Deck - 63 cards, 41 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (19)
1 Black Knight
$0.13 Creature - Human Knight
1 Bronze Horse
$17.26 Artifact Creature - Horse
1 Cadaverous Knight
$0.14 Creature - Zombie Knight
1 Clockwork Steed
$0.21 Artifact Creature - Horse
1 Fallen Askari
$0.12 Creature - Human Knight
1 Femeref Knight
$0.09 Creature - Human Knight
1 Kjeldoran Knight
$1.13 Creature - Human Knight
1 Knight of Stromgald
$0.29 Creature - Human Knight
1 Knight of Valor
$0.11 Creature - Human Knight
1 Knights of Thorn
$10.15 Creature - Human Knight
1 Order of the White Shield
$0.20 Creature - Human Knight
1 Shield Bearer
$0.10 Creature - Human Soldier
1 Squire
$0.13 Creature - Human Soldier
1 Stromgald Cabal
$0.44 Creature - Human Knight
1 Sworn Defender
$0.62 Creature - Human Knight
1 White Knight
$0.16 Creature - Human Knight
1 Zhalfirin Commander
$0.21 Creature - Human Knight
1 Zhalfirin Crusader
$0.82 Creature - Human Knight
1 Zhalfirin Knight
$0.12 Creature - Human Knight
Instant (7)
1 Battle Cry
$0.25 Instant
3 Disenchant
$0.12 Instant
1 Errand of Duty
$0.10 Instant
1 Righteousness
$0.08 Instant
1 Warrior's Honor
$0.10 Instant
Artifact (5)
1 Celestial Sword
$0.30 Artifact
1 Ebony Horse
$0.27 Artifact
1 Sword of the Ages
$56.76 Artifact
1 Tawnos's Weaponry
$0.18 Artifact
1 Zelyon Sword
$0.98 Artifact
Enchantment (10)
1 Call to Arms
$0.66 Enchantment
1 Castle
$0.23 Enchantment
1 Crusade
N/A Enchantment
1 Heroism
$0.17 Enchantment
1 Lance
$0.23 Enchantment - Aura
1 Moat
$1,090.49 Enchantment
1 Noble Steeds
$0.14 Enchantment
2 Parapet
$0.13 Enchantment
1 Righteous War
$3.20 Enchantment
Land (22)
9 Plains
$0.09 Basic Land - Plains
4 Scrubland
$320.72 Land - Plains Swamp
9 Swamp
$1.12 Basic Land - Swamp
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
Source: Inquest #27 (July 1997), p.41; author: Jason Schneiderman

"Nothing strikes fear into a rowdy horde of goblin rabble or foppish elves like the sight of a field full of charging men-at-arms, swords at the ready to take down anything foolish enough to stand in their way.  The fact that such a theme lends itself easily to a black / white weenie deck makes it all the more appealing to Magic players.

Playing this deck is easy: flank, first-strike and band your way to victory, using boosters like Crusade and Zhalfirin Commander to raise your damage-dealing level.  Should you find yourself facing a counter-attack, feel free to retreat to your Castle, waiting behind the Moat and the Parapets until the danger passes.  (Remember to keep a Disenchant handy so that you can leave, of course).

Whether you're a just vassal in service to your lord or an evil anti-paladin with an axe to grind, you'll find all the troops you'll need in this deck.  Oh, what a knight!"
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