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  • peterpez
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      • 2012 decks  
         
        • Post 10/9/10  
           
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      peterpez's Dwarfs All Aggressive
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      Columns
      # Name Race
      Type Cost 
      Edition
      Unit (27)
      3
      Mountain Legion
      Dwarf Unit 1 + The Deathmaster's Dance
      3
      Dwarf Cannon Crew
      Dwarf Unit 2 + Core Set
      1
      Errant Wolf
      Neutral Unit 2 Tooth and Claw
      3
      Hammerer of Karak Azul
      Dwarf Unit 2 + Core Set
      2
      Slayers of Karak Kadrin
      Dwarf Unit 2 + Assault on Ulthuan
      3
      Dwarf Ranger
      Dwarf Unit 3 + Core Set
      3
      Gurni's Elite
      Dwarf Unit 3 + The Skavenblight Threat
      3
      Troll Slayers
      Dwarf Unit 3 + Core Set
      1
      Zealot Hunter
      Neutral Unit 3 Path of the Zealot
      3
      Zhufbar Engineers
      Dwarf Unit 3 + Core Set
      2
      Dragonslayer
      Dwarf Unit 4 + Warpstone Chronicles
      Tactic (13)
      1
      Lure Them Out
      Dwarf Tactic 1 + Assault on Ulthuan
      2
      Stand Your Ground
      Dwarf Tactic 1 + The Skavenblight Threat
      2
      Striking the Grudge
      Dwarf Tactic 1 + Core Set
      3
      Demolition!
      Dwarf Tactic 2 + Core Set
      1
      Grudge Thrower Assault
      Dwarf Tactic 2 + Core Set
      2
      Master Rune of Valaya
      Dwarf Tactic 2 + Core Set
      2
      Empty the Hold
      Dwarf Tactic 4 + The Deathmaster's Dance
      Quest (1)
      1
      Prepare for War!
      Neutral Quest 0 Core Set
      Support (14)
      2
      Contested Village
      Neutral Support 1 Core Set
      3
      Grudge Thrower
      Dwarf Support 1 + Core Set
      1
      Great Book of Grudges
      Dwarf Support 2 + Warpstone Chronicles
      3
      Keystone Forge
      Dwarf Support 2 + Core Set
      1
      Mountain Barracks
      Dwarf Support 2 + Assault on Ulthuan
      1
      Scout Camp
      Neutral Support 2 Tooth and Claw
      3
      Master Rune of Dismay
      Dwarf Support 4 + Core Set
      Sideboard
      # Name Race
      Type Cost 
      Edition
      There are no cards in the sideboard.
      Notes
       
      Build kingdom so you are drawing 6-8 resources, but establish a card draw of at least 3. Develop battlefield early on. These are the combos that you are trying to set up:

      Shrine to Taal: To pump attack units in the kingdom zone. Easiest way to pull is with Dwarf Cannon Crew, and if you miss the shrine you can pull the grudge thrower (or waste a keystone forge, but risk it anyway).

      Grudge Thrower/Dwarf Ranger: Easy combo; sacrifice a weenie to pump up units, and ranger(s) gets to shoot from quest zone (mountain legion are ideal fodder).

      When the Troll slayers/Gurnis Elite are pumped by shrine and/or grudge thrower they can dish out some big damage. Once multiple shrines are in play you can be attacking for 20-30 damage.
      Comments
       
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      © 2009-2012 deckbox.org. Warhammer: Invasion The Card Game © Games Workshop Limited 2010. Games Workshop, Warhammer, Warhammer: Invasion The Card Game, the foregoing marks’ respective logos and all associated marks, logos, places, names, creatures, races, characters, products and illustrations from the Warhammer World and Warhammer: Invasion The Card Game game setting are either ®, TM and/or © Games Workshop Ltd 2000–2010. This edition published under license to Fantasy Flight Publishing Inc. Fantasy Flight Games and the FFG logo are trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.