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  • peterpez
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      • 2012 decks  
         
        • Post 10/9/10  
           
          • $Alliance Control$
          • $Chaos Storm$
          • $Discount Skaven$
          • $Goblin War Machine$
          • $My Methods are I ...
          • 12/ chaos corrupt
          • Back To Basics (E ...
          • Copy of cube dest ...
          • corruption test
          • cube destruction
          • cube list order
          • Dark Elf Missles
          • Decking Chaos
          • Delf Choke
          • Delf Decking
          • Dwarf Power
          • Dwarfs All Aggres ...
          • Empire quick BF
          • grave fairy
          • HighElfmarch
          • New Pile
          • Ratz
          • V-day
          • zz
          • zzChaos 1 shot kill
          • zzCorruption
          • zzDwarf/Helf
          • zzEmpire
          • zzOrcs
          • zzSlayers
          • zzzChaos
          • zzzChaos
          • zzzKnights
          • zzzLizards
          • zzzOrc Pump
          • zzzThieving Dark ...
      peterpez's $Chaos Storm$
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      0 comments
      This deck is incomplete. It is not listed in the decks section and does not count towards the total decks count. A complete Warhammer deck contains between 50 and 100 cards.
       
      Columns
      # Name Race
      Type Cost 
      Edition
      Unit (18)
      3
      Festering Nurglings
      Chaos Unit 2 + Core Set
      3
      Savage Gors
      Chaos Unit 2 + Core Set
      3
      Savage Marauders
      Chaos Unit 3 + Core Set
      3
      Bloodsworn
      Chaos Unit 4 + Path of the Zealot
      3
      Great Unclean One
      Chaos Unit 6 + The Deathmaster's Dance
      3
      Bloodthirster
      Chaos Unit 8 + Core Set
      Tactic (18)
      1
      Mob Up
      Orc Tactic 0 + Tooth and Claw
      2
      Offering of Blood
      Chaos Tactic 0 + The Deathmaster's Dance
      3
      Seduced by Darkness
      Chaos Tactic 0 + Core Set
      2
      Bolt of Change
      Chaos Tactic 1 + The Skavenblight Threat
      3
      Rip Dere 'Eads Off!
      Orc Tactic 1 + Core Set
      3
      Berserk Fury
      Chaos Tactic 2 + Warpstone Chronicles
      2
      Brutal Offering
      Chaos Tactic 2 + Tooth and Claw
      2
      Burn it Down
      Neutral Tactic 2 Core Set
      Support (6)
      3
      Warpstone Excavation
      Neutral Support 0 Core Set
      3
      Contested Village
      Neutral Support 1 Core Set
      Sideboard
      # Name Race
      Type Cost 
      Edition
      There are no cards in the sideboard.
      Notes
       
      Has done well against skaven rush, because of the indirect damage and high hit point units which can withstand the assassin. A great opener with this deck is Marauders to kingdom 1rst turn, and Chaos Knights to Kingdom 2nd turn (or Bule if you drew a spawn). This gives you a big jump on resources, and you need resources to control the opponent's units with this deck.

      Weaknesses are the fact that you can't get rid of support, so a couple of pillages/burn it down may need to go into the deck.
      Comments
       
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      © 2009-2012 deckbox.org. Warhammer: Invasion The Card Game © Games Workshop Limited 2010. Games Workshop, Warhammer, Warhammer: Invasion The Card Game, the foregoing marks’ respective logos and all associated marks, logos, places, names, creatures, races, characters, products and illustrations from the Warhammer World and Warhammer: Invasion The Card Game game setting are either ®, TM and/or © Games Workshop Ltd 2000–2010. This edition published under license to Fantasy Flight Publishing Inc. Fantasy Flight Games and the FFG logo are trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.