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  • peterpez
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      • 2012 decks  
         
        • Post 10/9/10  
           
          • $Alliance Control$
          • $Chaos Storm$
          • $Discount Skaven$
          • $Goblin War Machine$
          • $My Methods are I ...
          • 12/ chaos corrupt
          • Back To Basics (E ...
          • Copy of cube dest ...
          • corruption test
          • cube destruction
          • cube list order
          • Dark Elf Missles
          • Decking Chaos
          • Delf Choke
          • Delf Decking
          • Dwarf Power
          • Dwarfs All Aggres ...
          • Empire quick BF
          • grave fairy
          • HighElfmarch
          • New Pile
          • Ratz
          • V-day
          • zz
          • zzChaos 1 shot kill
          • zzCorruption
          • zzDwarf/Helf
          • zzEmpire
          • zzOrcs
          • zzSlayers
          • zzzChaos
          • zzzChaos
          • zzzKnights
          • zzzLizards
          • zzzOrc Pump
          • zzzThieving Dark ...
      peterpez's $My Methods are Indirect$
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      Columns
      # Name Race
      Type Cost 
      Edition
      Unit (21)
      3
      Dwarf Cannon Crew
      Dwarf Unit 2 + Core Set
      3
      Errant Wolf
      Neutral Unit 2 Tooth and Claw
      1
      Gold Wizard Acolyte
      Empire Unit 2 + Assault on Ulthuan
      3
      Hammerer of Karak Azul
      Dwarf Unit 2 + Core Set
      2
      Slayers of Karak Kadrin
      Dwarf Unit 2 + Assault on Ulthuan
      3
      Troll Slayers
      Dwarf Unit 3 + Core Set
      3
      Mountain Brigade
      Dwarf Unit 4 + Core Set
      3
      Ironbreakers of Ankhor
      Dwarf Unit 5 + Core Set
      Tactic (12)
      3
      Iron Discipline
      Empire Tactic 0 + Tooth and Claw
      1
      Lure Them Out
      Dwarf Tactic 1 + Assault on Ulthuan
      1
      Demolition!
      Dwarf Tactic 2 + Core Set
      1
      Master Rune of Valaya
      Dwarf Tactic 2 + Core Set
      3
      Surprise Assault
      Neutral Tactic 2 Path of the Zealot
      3
      Wake the Mountain
      Dwarf Tactic 3 + Core Set
      Support (24)
      2
      Blessing of Isha
      High Elf Support 0 + Core Set
      3
      Warpstone Excavation
      Neutral Support 0 Core Set
      3
      Contested Village
      Neutral Support 1 Core Set
      3
      Helblaster Volley Gun
      Empire Support 1 + Warpstone Chronicles
      3
      City Gates
      Empire Support 2 + Core Set
      1
      Great Book of Grudges
      Dwarf Support 2 + Warpstone Chronicles
      3
      Keystone Forge
      Dwarf Support 2 + Core Set
      3
      Shrine to Taal
      Empire Support 2 + Core Set
      3
      Abandoned Mine
      Neutral Support 4 The Skavenblight Threat
      Sideboard
      # Name Race
      Type Cost 
      Edition
      There are no cards in the sideboard.
      Notes
       
      For the deck to work at least 1 abandoned mine needs to survive in your kingdom (to pull key cards), build up to around 15 developments in the battlefield (develop every turn, wake the mountain, city gates, and masons), get at least 1 shrine to taal to boost a unit in the battlefield (multiple if possible), and now you have 2 paths to victory:
      If they can't stop your power 15+ unit (preferably a toughness 15+ ironbreaker, than burning zones should be a cinch). Many decks can stop you though (perhaps not consistently), and multiple surprise assaults can do a crazy amount of damage. The first one usually clears out quite a few units, and the second one forces the really tough choices, and has finished a couple of games so far. If you are lucky enough to draw/build up to 3 than just wait until you can wipe him out in a single turn with 45-50 indirect damage (this does happen when you have the mines working).



      With the new hellblaster gun this deck becomes brutal, and doesn't have to rely on indirect damage, which is a secondary strategy now. you don't have to wait a full turn to get the Taal bonus when you just deploy a cannon to boost a guy by 10-18 power automatically. Nasty.
      Comments
       
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      © 2009-2012 deckbox.org. Warhammer: Invasion The Card Game © Games Workshop Limited 2010. Games Workshop, Warhammer, Warhammer: Invasion The Card Game, the foregoing marks’ respective logos and all associated marks, logos, places, names, creatures, races, characters, products and illustrations from the Warhammer World and Warhammer: Invasion The Card Game game setting are either ®, TM and/or © Games Workshop Ltd 2000–2010. This edition published under license to Fantasy Flight Publishing Inc. Fantasy Flight Games and the FFG logo are trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.