Marvel's Spider Man
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Marvel's Spider Man
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Trade score 411 (100%)
Members
Registered: 07-Oct-2013 17:44
Posts: 22
I don't have any answers/suggestion on how to make money to support Deckbox. In this day and age, people get so much for free (Facebook, Twitter, YouTube, etc...) it's gotta be like pulling teeth to get money from folks.

Personally, I would easily pay $20/30 a year for use of the Premium site. It's really tough to justify $70 though. Man I wish I could tell you that 4/5 people would pay $20 and that 1/5 would pay $70. ;)

Ok, I do have one suggestion. Kickstarter (or one of those type things) for the mobile app. If you get the money, great. Make it. If not, forget about it. Let someone else do it. I'd prefer just a mobile-friendly version of the site over a special app anyways. :)
Trade score 26 (100%)
Members
Registered: 03-Apr-2013 21:46
Posts: 3
15-Dec-2014 23:31 (Last edited: 15-Dec-2014 23:33)
92
Would love to support Deckbox, but I don't use it enough to justify the cost of the premium.

I appreciate all that is done for this great service - there really isn't another site like it on the web. Like most people, I'd love to have a mobile app for the site! I think if this was $12-24 a year ($1-2 a month), it'd be an instant buy for me if it included a mobile app. Unfortunately, I don't use DB enough that the premium cost of $70 a year would be worth it to me, which is too bad as I do want to support the site.

I just wanted to provide my 2 cents which is about all that I'm worth :D. Thanks for all that you've done for this site and continue to do - I sincerely hope this can turn profitable as ultimately that makes this site better for all users, free and paid.

Maybe you should have a donate-a-rare project where a trusted community member collects and then creates a store for cards donated and 100% of the proceeds go to DeckBox
Trade score 209 (100%)
Community Admins
Registered: 14-Aug-2013 20:23
Posts: 345
15-Dec-2014 23:32 (Last edited: 15-Dec-2014 23:45)
93
sebi wrote:True, that is pretty important. They can do that I think because they collect the money from buyers first hand and then issue payments to the seller later when all has cleared.

They charge you another set of paypal fees for this I assume, on top of the fees for the first paypal transaction, and their 10% commission. Which means sellers get way less money, but buyers are more confortable placing orders.

The problem is, when we launched, people even complained of the 6.9% we charged - which was already less than everything else, if we had another set of paypal fees, feedback would have been even worse.

Hard to enter that market, and also listen to your users. Tcgplayer can afford to bully everyone since they are the big dude in the room. (like they repeatedly threatened to sue me after we opened the marketplace because we were still using pricing data from them - which incidentally is public on their website :) ).

Also they have employees and much, much much MUCH more money than deckbox has (because deckbox has none) :) and an existing gigantic customer base of buyers. If they please them, they can ask for whatever they want from the sellers.

That's my take on it at least, not sure how much I'm right about that.
I have a level 3 seller account on TCG player, so I can shed some light on how their process works. They do not charge you the PayPal fees on top of their fees, but rather all PayPal payments (from buyers) are made to them directly and their fees are passed on to you as a seller in TCG's percentage. Their fees are slightly less than or just on par with the combined fees of PayPal + eBay. The money is then held until the items are confirmed to have been delivered (via tracking or x number of days). Once the items have been delivered to the customer they will pay you for those items, but they only pay out once or twice a week meaning a significant delay between the time that you sell and the time you get paid. They pay you by directly depositing the money into your bank account.

When you aren't using a premium service like the crystal commerce site to list on TCG player you have to list each item individually. This is done through a very clunky interface where you search for the card you want to add, then bring up the page for the exact edition you want to list, then price each copy of that card you have based on condition. If you want to clear your inventory you have to do it one card at a time by loading that card's page and hitting clear all prices for this card. When viewing your inventory they do not list out these prices, so to even view what you have a card listed at, you have to bring up the page for that card.

Then they enforce very strict numbers on how many cards you can list based on your seller level. All the information for how this works is public on their page if you go looking for it, and doesn't seem too bad until you get up to listing more than 100 items at a time. Keeping that inventory manually synchronized with trades on deckbox, even for a user with slow sales is a lot of work, and is the primary reason I stopped selling there. The time investment in listing all of my cards through their interface which was not as nice as deckbox was just not worth it. However if my primary focus were selling and not trading/inventory management I would have chose TCG player, because it is much easier to make sales there. So the best way to compete with them is not to try to get sellers to move from one site to the other, but provide a way where they can sell the same inventory on both.

Large vendors with a real store inventory manage it with the third party tools which allow them to sell the same inventory on multiple sites without overselling. There are at least two sources for this as they are both listed on TCG player's page about listing items.
Trade score 131 (100%)
Members
Registered: 01-Dec-2013 17:52
Posts: 10
Issues I've found so far:
* Regardless if I'm a premium user or not, I can move cards to the Scratch Pad (which, I assume is supposed to mimic TappedOut's "Maybeboard", which is an awesome feature I've thought Deckbox has needed for a while), but once they've moved, I can't see them to move back. I would think that I either shouldn't get the option of moving cards to the Scratch Pad if I'm not a premium user, or maybe some sort of alert that tells me "Once you've moved these to the Scratch Pad, they're there forever or until you're a premium member"
* Search Filtering
** Cost - I have options for Equal, Less than, Greater than. Didn't realize that if I wanted CMC of 3 or less to pick Less Than and set to 3. Might want to condense that to be something like, "<=", ">=", "==", etc., just to be slightly clearer.
** To go along with cost, if I search for something that's say, 3 CMC or less, it will actually pull up things like Beseech the Queen, which is actually a 6 CMC cost, not 3.

To throw my hat in to the "great 4.0 debacle" as some seem to think, I'd absolutely do a month-to-month $5. Hell, I'm doing that with PucaTrade now and I never use it anymore (which just caused me to realize this, and stopped that, so now I'm going to have $5 more a month to send). $7 seems just out of reach, $2 seems like not enough. That's just my opinion, though. Maybe some sort of tiered system, $2 gives you X features, $5 gives you XY features, $7 gives you XYZ features.

My gut reaction, initially, was absolutely "They're charging for features I already have now? Nope, I'm out." After taking some time, thinking about it, dealing with family items and such, I totally get where you're coming from, and absolutely respect your stance. I'm all for you getting something in return for your time and effort, and would happily contribute, but I think $7 is just a bit more than I'm willing to pay for the features at this time. If a feature or something comes along that I have to have, I would absolutely not hesitate to jump into the premium pool, though.
Trade score 0 (100%)
Members
Registered: 13-Aug-2014 16:40
Posts: 2
love this update! i'm always looking online for set/expansion lists and now, here they are! :D
Trade score 990 (100%)
Members
Registered: 21-Mar-2014 13:11
Posts: 26
Geez. $7/month is chumpchange. I can't believe some of these comments. I personally use this site 24 HOURS/DAY, 7 DAYS/WEEK. I pay $125/month for cable tv and spend less time watching it than I do making trades & keeping my inventory on deckbox. AND IT'S JUST AN OPTION!! If you don't want to pay $7/month, then nothing changes for you. Keep using the free site with an ad banner like nearly every other website in existence. Granted, most of these improvements are not mind-blowing - but I'm not sure what everyone expects. Running a business requires hard choices. I, for one, applaud your efforts Sebi. Keep up the good work.

All of that said - I probably still won't opt for paying $7/month. But I might change my mind. And I'm certainly not going to blast you for trying to make money on something that you've worked so hard on for several years.
Trade score 284 (99%)
Members
Registered: 10-Sep-2012 19:20
Posts: 402
16-Dec-2014 01:59 (Last edited: 16-Dec-2014 02:01)
97
First, please ignore everyone complaining. If they don't like the services provided by this website for free they can gtfo. You don't owe them anything.

Second, the price point seems a bit high. 7/month is about the cost of netflix, and seems a bit high for something that I use more like an app. I feel like if it was a couple of bucks a month I would have no problem subscribing. Starting at 5/month and then scaling down to 3/month for the 2 year subscription seems more reasonable.
Trade score 117 (100%)
Members
Registered: 30-Apr-2013 01:23
Posts: 145
sebi wrote:Some users are using it, and I intend to make things better there too, don't get me wrong.

It is just that those sites you mentioned have already a number of users many orders of magnitude more than deckbox.

Even deckbox users that seem to like it here still do shop on tcgplayer and other places, and not here. I am not sure why... I suppose it also takes time for it to gain some footing...

Its mostly prices I think. Most deckbox sellers choose to not be competitive on prices or shipping. I don't know why $2 shipping seems to be the norm. I suspect it is due to everyone tracking to avoid all liability. I don't worry about sellers on tcgplayer using PWE with a stamp, if I don't get it they'll make restitution. I also worry more about condition.

Say I want to buy some Force of Wills. I just have a hard time believing that the 14 for sale, 1 is MINT and 13 NM. Maybe they are but if I buy from an online retailer with a credit card and the condition is not as described, they'll A. almost surely take the card back. B. I can do a chargeback if they won't. It is just easier than a bad trader report, and/or possibly a paypal dispute. Sebi I'm sure you know, I am a frequent reader of the BTR's (and I have all kinds of opinions :P ) condition disputes are still real messy. They just luckily don't come up much.

For small transactions, the shipping usually kills the prospect for me. For bigger ones, its condition issues. For a lot of others, its just poor pricing. One last example. Stormbreath Dragon. I can pick him up around the internet for about $12 right now. AdventurON has him priced well, but all other sellers prices are $2-4 to high, plus again most have $2 shipping. I'm not sure why for the most part deckbox marketplace sellers don't want to be competitive on prices, but they don't. TCGplayer is pretty cutthroat with pricing, but deckbox users generally are not.

One last thought. Me not being a store, but I'd bet crystal commerce integrates with TCGplayer, or TCPplayer integrates with it. The value of a store having a platform for sale and inventory that to my understanding works on their personal website, ebay, and probably tcgplayer can't be underestimated. Have you looked into integrating Crystal Commerce into the deckbox marketplace? If stores can hook into deckbox easily, then more of them may do it. If deckbox had average user Barry competing with Channel Fireball, Card Titan, Legit MTG, Pink Bunny, and other stores, then his prices would probably fall in line better, deckbox pricing data would probably become more in line with market prices (it is really good, but it'd get even better with more vendors selling cards) and I could take a little risk buying from an individual if the price was right, or a little comfort buying from a store I know and trust like Channel Fireball.
Trade score 460 (100%)
Members
Registered: 07-Jun-2011 20:54
Posts: 596
I think a lot of times when people react strongly to Deckbox updates, it may not necessarily be the updates themselves but how they are introduced. For a tool that many people use everyday, big sudden changes will almost always be met with resistance.

PucaTrade recently made some big changes involving international trades. They are reserving international trading for Uncommon and Rare tier members only. The difference is that they raised the conversation in a podcast, received lots of feedback from their users, and then they sent out a mass email letting everyone know ahead of time when the changes will take place. This allowed their users to make whatever preparations they needed to make for a smoother transition.

Under email notifications, I've always had the box next to "I want to receive Deckbox newsletters" checked. I've been using Deckbox for years and have never received a single email regarding Deckbox updates or changes. I think this may be one of the things that users would appreciate. A little warning could go a long way.
Trade score 302 (100%)
Members
Registered: 24-Aug-2011 20:55
Posts: 501
AsymptomaticPyrexia wrote:I think a lot of times when people react strongly to Deckbox updates, it may not necessarily be the updates themselves but how they are introduced. For a tool that many people use everyday, big sudden changes will almost always be met with resistance.
I think this is definitely true, at least for myself. It seems like the modus operandi here is generally to just drop bombs and they always seem to cause a big ruckus. It would be nice to get some heads up, or even some say in the matter, rather than having this great tool change underneath us before we even know it is happening.

As others have said, the current price is FAR too steep; despite my reservations on the matter, even I'd probably be willing to drop $2/month or $20/year to help support things, and it seems like others would be too. My guess would be that, if you dropped the price, you'd make up the difference in volume of subscriptions, and then some.
Trade score 2099 (100%)
Members
Registered: 28-Oct-2013 22:51
Posts: 191
jassi007 wrote:I'm not sure why for the most part deckbox marketplace sellers don't want to be competitive on prices, but they don't.

You can't guess why most deckbox marketplace sellers don't want to spend tons of time scraping pricing data from other sites in order to set their own prices?

I'll note that better pricing algorithms and analytics would be a perfect example of a useful premium feature.
Trade score 0 (100%)
Members
Registered: 03-Nov-2011 17:24
Posts: 5
NullParameter wrote: I think this is definitely true, at least for myself. It seems like the modus operandi here is generally to just drop bombs and they always seem to cause a big ruckus. It would be nice to get some heads up, or even some say in the matter, rather than having this great tool change underneath us before we even know it is happening.

As others have said, the current price is FAR too steep; despite my reservations on the matter, even I'd probably be willing to drop $2/month or $20/year to help support things, and it seems like others would be too. My guess would be that, if you dropped the price, you'd make up the difference in volume of subscriptions, and then some.

My Word! Drop the price and a lot of people will subscripe
Trade score 67 (100%)
Members
Registered: 14-Sep-2012 17:40
Posts: 9
I understand the need for money in order to pay employees and have oter resources for this site, but what you are offering is not something I am interested in paying for. That being said I do like the site and will continue to use it in the free fashion and am considering setting up a seller account.
Trade score 13 (100%)
Administrators
Registered: 18-May-2009 18:29
Posts: 3444
AsymptomaticPyrexia wrote:PucaTrade recently made some big changes involving international trades. They are reserving international trading for Uncommon and Rare tier members only. The difference is that they raised the conversation in a podcast, received lots of feedback from their users, and then they sent out a mass email letting everyone know ahead of time when the changes will take place. This allowed their users to make whatever preparations they needed to make for a smoother transition.

Under email notifications, I've always had the box next to "I want to receive Deckbox newsletters" checked. I've been using Deckbox for years and have never received a single email regarding Deckbox updates or changes. I think this may be one of the things that users would appreciate. A little warning could go a long way.

I appreciate that and you are completely right. I applaud PucaTrade for their efforts too. But please take a look at their about page: https://pucatrade.com/about

I am a single guy operating a website that covers perhaps half of the number of trades that they do, with many more features, free for all users, and I don't even have an income for myself. They have 9 employees.

I just cannot do what they do, humanly I cannot do the work of 9 people.
Trade score 0 (100%)
Members
Registered: 19-Apr-2013 17:11
Posts: 34
Noone expect you to do the work of 10 guys.

And that wasn't AsymptomaticPyrexias intention - He said, that maybe it's a good idea to go to your community tell them your ideas and get their feedback beforehand!

I don't know how long you worked to get those new features rolling - maybe three to four months? There was time to make a newsletter or a forumpost of your thoughts you are going to do - thats about 10 minutes work or so.
Maybe the community would lead you to a better solution, maybe not - but you would have them informed, that something will need to change or deckbox will be gone. And that would be a smart move to do so.

Now you are stuck here with the premium service for 7$ a month. Sure, for a couple of guys those 7$/7€ won't hurt (btw. do you $ guys pay fees on top of those 7$ ?) but for the most of us it's the question of netflix/hula even a draft of about 3-4 hours.

And again, it was your choice to implement those features - not the community ones cause you didn't asked the community. An API for deckbox was a long wish, you wanted to make money out of it and make an app on your own.
Trade score 117 (100%)
Members
Registered: 30-Apr-2013 01:23
Posts: 145
9700377 wrote:
jassi007 wrote:I'm not sure why for the most part deckbox marketplace sellers don't want to be competitive on prices, but they don't.

You can't guess why most deckbox marketplace sellers don't want to spend tons of time scraping pricing data from other sites in order to set their own prices?

I'll note that better pricing algorithms and analytics would be a perfect example of a useful premium feature.

I understand what you are saying, even in your wonderfully snarky way. However, the point remains, if you put a card up for sale, and want to sell it, your price has to be within the market value. If it isn't. you aren't going to see many sales.
Trade score 0 (100%)
Members
Registered: 16-Sep-2014 08:24
Posts: 3
Hi,

I have rarely posted here, but I feel a need to post. I am a business owner. I have owned many businesses over the last twenty years. The first thing any business needs to remember before doing anything, is that the business they "run" is owned by the users of the business. If the users are not willing to pay $20 for a new DVD, they wont, no matter how hard you push it and say it is better than a cd, and you will go out of business. This is currently the big issue blue ray is having in the market place, hence why blue ray movies are coming back to nearly the same as their DVD counterpart. It is especially more important in an online business. You can choose to set a price point that might get you one person in one hundred take up the offer. Or had you talked to your community about options your community would have spoken back. They would have given suggestions, you could have collated the suggestions and then acted on the most accepted suggestion. You did none of this, this is poor business management. Honestly, right now the reaction that your community is screaming at you, not asking, is your price is way too high. Any good business person listens very carefully to their community. Walmart do not put any item in their store without first asking people if they will buy it. If they won't it does not go into their stores. I know you have already put the cart in front of the horse by not allowing community input, but right now you need to try and get that cart back behind the horse. The only way I see this is 1. remove all costs (temporarily) 2. speak and ask your community of their thoughts. 3. given a small amount of time collating the information from step 2, then offer a vote on the top 3 - 5 options talked about. Do not think at this point you get to choose the most expensive or best for you. 4. once you have your votes in set a date to implement it and give notice. No sudden surprises. 5. Watch more money roll in than you would get any other way. Sometimes les means more. Hypotetical, if you offer the premium at $10/year and lets say every member takes it up that is $770,000 per year. Or if you offer it at $84/year (current option) and 1 in 100 takes it up then you only get $65,000 per year. I know not every person is going to take it up, but this just shows how less can be more.

We all love this site, we all want this site to go on, we all want you to get paid for your services.

Just my thoughts, from a very successful business person. BTW I have learnt this lesson before in one of my first businesses, so I have real world experience.
Trade score 209 (100%)
Community Admins
Registered: 14-Aug-2013 20:23
Posts: 345
sebi wrote:
AsymptomaticPyrexia wrote:PucaTrade recently made some big changes involving international trades. They are reserving international trading for Uncommon and Rare tier members only. The difference is that they raised the conversation in a podcast, received lots of feedback from their users, and then they sent out a mass email letting everyone know ahead of time when the changes will take place. This allowed their users to make whatever preparations they needed to make for a smoother transition.

Under email notifications, I've always had the box next to "I want to receive Deckbox newsletters" checked. I've been using Deckbox for years and have never received a single email regarding Deckbox updates or changes. I think this may be one of the things that users would appreciate. A little warning could go a long way.

I appreciate that and you are completely right. I applaud PucaTrade for their efforts too. But please take a look at their about page: https://pucatrade.com/about

I am a single guy operating a website that covers perhaps half of the number of trades that they do, with many more features, free for all users, and I don't even have an income for myself. They have 9 employees.

I just cannot do what they do, humanly I cannot do the work of 9 people.

For what it's worth PucaTrade is a great site, but I really prefer trading on Deckbox most of the time. They are both great sites, and I use both of them, but I spend a lot more time on Deckbox even with your team of one, and it feels more like a community to me. I was also on PucaTrade before they did their indiegogo or kickstarter or w/e it was to raise funds, and their site was really a lot more low budget/scaled down then than what it is now. I don't think their premium features are worth $5 either, but I've paid it a few times when I needed to send someone points, but I also always cancel it before the next month. I really think there's a sticker shock there when the site costs more than a booster pack in Wal-Mart. If your premium was $10-15 a year and also had some cool new features, I would consider it a lot more reasonable.
Trade score 373 (100%)
Members
Registered: 13-Jun-2013 21:22
Posts: 145
As a frequent user and supporter, I have spent time providing feedback on the site and I have enjoyed quick responses and even quick bug fixes. But recently I feel that my feedback has not received any attention - so I stopped giving feedback. That being said, here's some now: ;)

As a seller, I feel that selling desperately needs improvements... and none have been made in months!
  • What is the state of the Deckbox pricing algorithm?
  • I would likely pay for Premium if it allowed me to set dynamic prices.
  • I can't set static prices based on a filter. [[url]https://deckbox.org/forum/viewtopic.php?id=22334][/[url]
  • I can't enforce a minimum order size (# cards or $). [[url]https://deckbox.org/forum/viewtopic.php?id=22333][/[url]
  • I can't automatically apply a discount. [[url]https://deckbox.org/forum/viewtopic.php?id=22333][/[url]
  • I can't set it to require my approval before an order goes through.
  • I can't enforce a rule for buyers to choose certain shipping options, i.e. forcing them to pay for tracking under certain conditions.
  • I can't give feedback on buyers so we can weed out the bad ones as a community.
  • It's hard to fill large orders since I can't sort the card list (my cards are not sorted as one giant alphabetical list (same goes for filling trades).
  • It's really difficult to determine if the buyer has left feedback or not.
  • I can't see the tracking # I gave the buyer.
  • Shipping options gets difficult to maintain the more you have.
  • Since you haven't improved the Marketplace or asked your community what you can do to fix it, it seems like it's dead/dying.

On building the Deckbox brand...
  • Another idea for making money: sell Deckbox-branded merchandise, e.g. t-shirts, sleeves, playmats, DECKBOXES, scorepads, pens. Maybe only the strongest supporters will buy it, but it will also help get the Deckbox name out there to players at LGSs and kitchen tables.
  • Give some sort of bonuses for building up user scores. People love "leveling-up"! This could mean free Premium, exclusive subforums, etc.
  • Communicate better. You don't have the time, so get volunteers to do this for you. Send out the missing newsletter and have a presence on Facebook and the like - especially Reddit!
Trade score 226 (99%)
Members
Registered: 28-Aug-2011 18:06
Posts: 745
On building the Deckbox brand...
  • Another idea for making money: sell Deckbox-branded merchandise, e.g. t-shirts, sleeves, playmats, DECKBOXES, scorepads, pens. Maybe only the strongest supporters will buy it, but it will also help get the Deckbox name out there to players at LGSs and kitchen tables.
  • Give some sort of bonuses for building up user scores. People love "leveling-up"! This could mean free Premium, exclusive subforums, etc.
  • Communicate better. You don't have the time, so get volunteers to do this for you. Send out the missing newsletter and have a presence on Facebook and the like - especially Reddit!

I'd buy some deckbox sleeves, box and dice. :)

These kinds of things can be filled on demand to as long as the customer understands the lead time.

I would totally buy into premium if A) it cost a little less, and B) let me "level up" to some benefit. Maybe, you could get "free" merchandice by making sells/purchases through deck box like game stop does with their power up rewards. Come to think of it... they give you a full magazine and access to lots of discounts for only $10-$15 a month.

I know i know you're only one guy, but other businesses have set a precedent for what's expected from premium memberships. Right now the offerings are not up to par so people aren't sure what to do.
Trade score 209 (100%)
Community Admins
Registered: 14-Aug-2013 20:23
Posts: 345
16-Dec-2014 14:05 (Last edited: 16-Dec-2014 14:06)
111
elpablo wrote:
On building the Deckbox brand...
  • Another idea for making money: sell Deckbox-branded merchandise, e.g. t-shirts, sleeves, playmats, DECKBOXES, scorepads, pens. Maybe only the strongest supporters will buy it, but it will also help get the Deckbox name out there to players at LGSs and kitchen tables.
  • Give some sort of bonuses for building up user scores. People love "leveling-up"! This could mean free Premium, exclusive subforums, etc.
  • Communicate better. You don't have the time, so get volunteers to do this for you. Send out the missing newsletter and have a presence on Facebook and the like - especially Reddit!

I'd buy some deckbox sleeves, box and dice. :)

These kinds of things can be filled on demand to as long as the customer understands the lead time.

I would totally buy into premium if A) it cost a little less, and B) let me "level up" to some benefit. Maybe, you could get "free" merchandice by making sells/purchases through deck box like game stop does with their power up rewards. Come to think of it... they give you a full magazine and access to lots of discounts for only $10-$15 a month.

I know i know you're only one guy, but other businesses have set a precedent for what's expected from premium memberships. Right now the offerings are not up to par so people aren't sure what to do.

Maybe this has changed, but to get custom sleeves is one of the reasons that PucaTrade had to do a kickstarter type project. At the time they had to order a pretty large quantity in order to get their brand on them.

Chessex will make custom dice.
Trade score 2046 (100%)
Members
Registered: 03-Jun-2014 20:08
Posts: 44
sebi wrote:Some users are using it, and I intend to make things better there too, don't get me wrong.

It is just that those sites you mentioned have already a number of users many orders of magnitude more than deckbox.

Even deckbox users that seem to like it here still do shop on tcgplayer and other places, and not here. I am not sure why... I suppose it also takes time for it to gain some footing...

Sebi i hope you dont get discouraged by all of this feedback. However i must say that you baffle me sometimes. This will be my 4th post on this issue with no reply from you at all. This is why I havent used deckbox to purchase cards. This answers your question above in my case. The marketplace isnt working for my needs.

https://deckbox.org/forum/viewtopic.php?id=24043

If you can fix the issues with the marketplace, i would gladly buy here instead of ebay and tcg like i have been doing.
Trade score 510 (100%)
Members
Registered: 20-Jun-2013 18:25
Posts: 1039
16-Dec-2014 14:28 (Last edited: 16-Dec-2014 14:31)
113
sebi wrote:Even deckbox users that seem to like it here still do shop on tcgplayer and other places, and not here. I am not sure why... I suppose it also takes time for it to gain some footing...
The answer to this question for me is simply the Mass Card Entry and Cart Optimizer options that TCG offers. I would love to devote 100% of my Magic budget to Deckbox, but buying a decent number of cards (10+) is simply much, much easier and faster on TCG.

And in reference to the posts above mine, I would absolutely buy Deckbox deckboxes, sleeves (if good quality, see: DragonShield, KMC), and for sure a t-shirt. :)
Trade score 373 (100%)
Members
Registered: 13-Jun-2013 21:22
Posts: 145
Right now "Public and private notes for each card" is per unique card in a deck, as opposed to per card in my inventory, which is what I was hoping for. Will this change when the tagging system is implemented? Also, any idea when Premium users will see the tagging system? I know you may not be able to provide a date, but is it close? i.e. Deckbox 4.1 or Deckbox 5.0?
Trade score 26 (100%)
Members
Registered: 03-Apr-2013 21:46
Posts: 3
If the cost of premium remains what it is, I would love another way to support the site like this merch. I would definitely buy "Deckbox" deckboxes or supplies. I really want to support this site as I find it great.
Trade score 49 (100%)
Members
Registered: 29-Jun-2012 14:16
Posts: 11
I just want to add my voice to those saying - I'd gladly throw a couple of bucks a month or a token $10-20 /year to support this site. I've used it for ages and recommend it to loads of people. But I wouldn't stretch as far as $7/month.

I might have been pushed higher if you had not broken compatibility with the iOS app. That was the main thing I used. Constantly trading in person, I could check quickly what I had.

Or if you had supplied an API so that I or anyone else could play around with the huge amount of data and come up with cool stuff (or just allowed the iOS app to be fixed).

This site is great and has been a really useful tool for me, but $7/month is just too steep a price point for what is being offered at premium. I struggle to think what would have to be added to push that price point to be justified too :(.

Like manjick said earlier, it would be worthwhile exploring different price points. Having 5K people paying $20/year might be better than 500 paying $7/month.
Trade score 2099 (100%)
Members
Registered: 28-Oct-2013 22:51
Posts: 191
16-Dec-2014 18:04 (Last edited: 16-Dec-2014 18:07)
117
jassi007 wrote:
9700377 wrote:
jassi007 wrote:I'm not sure why for the most part deckbox marketplace sellers don't want to be competitive on prices, but they don't.

You can't guess why most deckbox marketplace sellers don't want to spend tons of time scraping pricing data from other sites in order to set their own prices?

I'll note that better pricing algorithms and analytics would be a perfect example of a useful premium feature.

I understand what you are saying, even in your wonderfully snarky way. However, the point remains, if you put a card up for sale, and want to sell it, your price has to be within the market value. If it isn't. you aren't going to see many sales.

I accept this. However, your original point was that "we don't want to be competitive." We do. It's just costly, and if pegging to Deckbox's algorithm doesn't make us competitive than this is something that Deckbox should be working on. If Sebi wanted to jack marketplace sales he could just lower the Deckbox price on all the cards, although sellers might end up happy if this does lead to pricing that's substantially below what sellers would like or have come to expect.

I'll also note that one risk for sellers on Deckbox is that people are very savvy at blowing you out if any of your prices are slightly-behind a price spike or if some class of cards is cheaper on Deckbox for some reason that other sites (iirc shocklands used to be unusually cheap here.) This leads me to slightly-bias my prices more on the high side than I would have otherwise. I wish I had the ability to unconditionally cancel an order within 24h of its being made... I guess I could try to outline that on my profile page as a policy, but I could see people being unhappy with it.

One thing I've noticed is that I used to make lots of sales on here but recently I haven't made any. I haven't changed my pricing strategy. Am I to blame? Is the marketplace more competitive (eg. it's attracted outlets like adventuresON)? Or are prices just too high? I don't know. My comparative advantage isn't to know. I came to this site to trade and selling is just a neat value-add but not something I want to devote tons of energy towards. If marketplace sales are falling across the board (are they?) than perhaps this is a site issue.
Trade score 15 (100%)
Members
Registered: 14-Mar-2011 18:18
Posts: 18
I'm amazed everyone is flipping out about this...

No one is making you pay. I'm happy I'm getting an option to support the site without selling, especially since I'm getting a bunch of features I've wanted forever. I've been debating becoming a seller over here too and the changes might be enough to make me drop my level 4 TCGplayer account.

Huge thanks for the following features:
- Separation of built decks and deck ideas
- Auto-trading of cards not in decks
- Adjusting number of cards per page
- Scratchpad section

Thank you to Sebi, your site is amazing and keep up the good work. I'm really looking forward to a mobile app to make adjusting things on my phone or tablet easy and I'm hoping throwing a little more cash your way makes it possible!

I do think you'd be better off if you made things slightly cheaper, but for me these features make it totally worth it.
Trade score 159 (100%)
Members
Registered: 27-Oct-2013 08:04
Posts: 63
Deckbox needs and deserves our financial support. Please try out the new features for the free 7 day trial period and if you do not feel the features are worth what they are asking give some constructive feedback. It's already an amazing place to trade even if you don't pay for extra features so jumping ship does no one any good.
Trade score 456 (100%)
Community Admins
Registered: 08-Oct-2012 14:08
Posts: 245
Having looked at the Edition Checklist section in more detail, this is going to save many hours over winter break when I finally intend to enter my complete sets. For me, this alone is worth the upgrade to Premium.
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