Marvel's Spider Man
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Marvel's Spider Man
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Trade score 13 (100%)
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Registered: 18-May-2009 18:29
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Actinide wrote:Sorry if I missed it sebi, but I still can't find anywhere to clarify if non-system based, forum sales are prohibited from now on. I love the new system, but I also like to provide the cheapest cards possible, which is harder when there is a 11% fee tacked on (deckbox+paypal). I would like to use both systems still, but am not sure if that is allowed. I don't want to break any rules.

This issue should have been addressed in the rules, and I should have already have a solid answer for it, but... :). We discussed this a couple of times, did not reach a solid decision and somehow forgot about it. But we will discuss and I will post my thoughts on this tomorrow.
Trade score 13 (100%)
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Registered: 18-May-2009 18:29
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bactgudz wrote:Can deckbox exist without the tcgplayer api? I would be concerned that tcgplayer might cut off your access if they view it as too much competition.

We will have Deckbox Prices, much cooler than Tcgplayer prices. :cool:
Trade score 403 (100%)
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Registered: 07-Feb-2011 08:44
Posts: 517
sebi wrote:
Actinide wrote:Sorry if I missed it sebi, but I still can't find anywhere to clarify if non-system based, forum sales are prohibited from now on. I love the new system, but I also like to provide the cheapest cards possible, which is harder when there is a 11% fee tacked on (deckbox+paypal). I would like to use both systems still, but am not sure if that is allowed. I don't want to break any rules.

This issue should have been addressed in the rules, and I should have already have a solid answer for it, but... :). We discussed this a couple of times, did not reach a solid decision and somehow forgot about it. But we will discuss and I will post my thoughts on this tomorrow.

Cool, thank you sebi for the clarification. Let me just say, I really appreciate the work you guys put into the new system and I do look forward to using it. Having both options would be nice though! :D
Trade score 119 (100%)
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Registered: 03-Apr-2013 07:34
Posts: 55
Interesting concept. Currently Deckbox does not always update pricing as fast as TCG and some cards (foils mainly) sometimes show no prices whatsoever.

I for one would not want to be forced to sell X card for X price when the card spikes and TCG/DB pricing has not adjusted to represent said new price.

USea is 249.49 on DB and 251.97 on TCG, this is a miniscule amount but used to illustrate a point.

Tropical Island is 119.34 on DB and TCG has it at 125.97

Bitterblossom DCI is 99.99 but DB has it for the same price as a regular BB....55 bucks or so.

Until things like this are fixed, it would appear this is a dangerous endeavor to engage in
Trade score 0 (100%)
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Registered: 08-Oct-2011 00:24
Posts: 2
You guys are amazing! Thanks for making a great site even better!
Trade score 510 (100%)
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Registered: 20-Jun-2013 18:25
Posts: 1039
TechnicolorMage wrote:Interesting concept. Currently Deckbox does not always update pricing as fast as TCG and some cards (foils mainly) sometimes show no prices whatsoever.

I for one would not want to be forced to sell X card for X price when the card spikes and TCG/DB pricing has not adjusted to represent said new price.

USea is 249.49 on DB and 251.97 on TCG, this is a miniscule amount but used to illustrate a point.

Tropical Island is 119.34 on DB and TCG has it at 125.97

Bitterblossom DCI is 99.99 but DB has it for the same price as a regular BB....55 bucks or so.

Until things like this are fixed, it would appear this is a dangerous endeavor to engage in

You set the prices for your cards. The prices that tcg shows (min, mid, max) have nothing to do with the price at which your cards get set. You can use the prices on tcg as a guideline and I highly recommend you do so. Also, your point about promo BB having the wrong price is being addressed by Sebi and the DB team. The addition of pricing for promo and other non-set cards is on their to-do list.

To the point of the topic: Thank you so much to Sebi and everyone else that went into the production of this great release! Now I just have to manage my selling inventory on tcg as well as here. :P
Trade score 411 (100%)
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Registered: 07-Oct-2013 17:44
Posts: 22
First off, thanks so much for this site. Without it I would never have started trading and would just have a bunch of little pieces of cardboard filling up shelves and not realizing their true potential. ;) I'm sure this new update and the Selling options will be a good thing for the site and help it grow.

On a user page you have User Info/Bio, Seller Profile, Trading Opportunities. On a page for a specific card, however, you have Card Image/Info, USERS SELLING, Inventory/Tradelist, In Your Decks, Wishlist, Trading Opportunities. Personally, I would rather not have to see/scroll past a list of people selling the card. Now I would never request that it be removed or be able to be turned off because that's where you're trying to go with this site by adding the Buying/Selling and if you can make this place profitable then it can only lead to improvements for us users. My suggestion, however, would be to move the Selling information farther down the page order: Card Image/Info, Inventory/Tradelist, In Your Decks, Wishlist, USERS SELLING, Trading Opportunities. This way users wouldn't have to scroll past a list of people selling the card just to get to the fields used to update their inventories.
Trade score 218 (100%)
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Registered: 06-Sep-2012 04:21
Posts: 377
"Please note that we also collect deckbox market fees on canceled orderes that have been paid. (Fees are collected on every succesful payment)."

Why does Deckbox do this? Is this a measure to penalize dishonest sellers? Why would anyone accept returns given this rule?
Trade score 2099 (100%)
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Registered: 28-Oct-2013 22:51
Posts: 191
I hate to be "that guy", but why not allow for BTC payments as an alternative to Paypal?

In general, I worry about the changes here not giving users the sort of wiggle-room in terms of communication and negotiation that Deckbox trading normally allows. Namely, I'd like to sell cards but I worry that it could create problems if my inventory is out of date or there's a pricing error or some other sort of hangup that is resolvable through the normal trade process. It'd be nice if I had the option of having to approve orders or something, just as a precaution. If these kinds of features aren't implemented I think there's going to be an extremely rocky period where buyers will be placing unreasonable service expectations on sellers because they figure that once they place the order everything should work perfectly. I think sellers need some sorts of options to review orders before having to fulfill them.
Trade score 13 (100%)
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Registered: 18-May-2009 18:29
Posts: 3444
grossoggodeckbox wrote:"Please note that we also collect deckbox market fees on canceled orderes that have been paid. (Fees are collected on every succesful payment)."

Why does Deckbox do this? Is this a measure to penalize dishonest sellers? Why would anyone accept returns given this rule?

We are not 100% set on this rule (i.e. we're willing to listen to feedback), but we wanted to have a strong stand at the beginning.

The general reason for that is that we want to discourage useless returns in general.

Returns are hard to deal with, they are always expensive for someone (buyer, seller or marketplace), they make everything take a lot more time to solve and to clarify (when cards go back, are they sent with tracking or not, if they are lost on the way back who is responsible, etc etc), and they make the system look brittle for sellers. By that I mean if sellers were encouraged to accept easy returns then all sales would be "maybe a sale, but maybe he changes his mind and I have to give him the money back".
Trade score 13 (100%)
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Registered: 18-May-2009 18:29
Posts: 3444
25-Mar-2014 11:26 (Last edited: 25-Mar-2014 11:26)
41
9700377 wrote:I hate to be "that guy", but why not allow for BTC payments as an alternative to Paypal?

We might in the future. We just started with the most popular option and the easiest to integrate in the trading process for all sides (us, sellers, etc)

In general, I worry about the changes here not giving users the sort of wiggle-room in terms of communication and negotiation that Deckbox trading normally allows. Namely, I'd like to sell cards but I worry that it could create problems if my inventory is out of date or there's a pricing error or some other sort of hangup that is resolvable through the normal trade process. It'd be nice if I had the option of having to approve orders or something, just as a precaution. If these kinds of features aren't implemented I think there's going to be an extremely rocky period where buyers will be placing unreasonable service expectations on sellers because they figure that once they place the order everything should work perfectly. I think sellers need some sorts of options to review orders before having to fulfill them.

I definitely understand this concern. But (as with my previous post on returns), it would make everything less solid. We want a system where sellers can trust that once the money is received, it is theirs. Also we want the buyers to trust that once they paid for something, they will get it on their doorstep in a few days.

In short, we want a smooth and efficient system. This sadly has the downside that it requires everyone to tolerate less wiggle room. It requires sellers to accept they have to be quick with price changes and shipping cards , and buyers to accept that they can't just change their mind about buying something out of the blue.

That said, we want to provide tools that help with this. As I mentioned in a comment earlier, we are thinking of an Analysis view for a sellers tradelist, where he could quickly see which of his prices are way below market value or way above market value. Still designing this, but it will come.
Trade score 227 (100%)
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Registered: 17-Jan-2013 06:37
Posts: 121
it shows me a list of sellers and says they're in my country (Netherlands) but every single one of them is in the US.
Trade score 209 (100%)
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Registered: 14-Aug-2013 20:23
Posts: 345
I've noticed now that when I confirm my address for a trade that my state and zip code are reversed. State should come before zipcode, but it shows after it. I don't think this is an issue for most people that live in the US to figure out, but it's a bit awkward looking.
Trade score 218 (100%)
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Registered: 06-Sep-2012 04:21
Posts: 377
25-Mar-2014 13:08 (Last edited: 25-Mar-2014 13:12)
44
sebi wrote:
grossoggodeckbox wrote:"Please note that we also collect deckbox market fees on canceled orderes that have been paid. (Fees are collected on every succesful payment)."

Why does Deckbox do this? Is this a measure to penalize dishonest sellers? Why would anyone accept returns given this rule?

We are not 100% set on this rule (i.e. we're willing to listen to feedback), but we wanted to have a strong stand at the beginning.

The general reason for that is that we want to discourage useless returns in general.

Returns are hard to deal with, they are always expensive for someone (buyer, seller or marketplace), they make everything take a lot more time to solve and to clarify (when cards go back, are they sent with tracking or not, if they are lost on the way back who is responsible, etc etc), and they make the system look brittle for sellers. By that I mean if sellers were encouraged to accept easy returns then all sales would be "maybe a sale, but maybe he changes his mind and I have to give him the money back".

Thanks for your reply, but I have to say this rule will discourage people from selling expensive cards here. A very simple solution to the returns problem is to make the buyer responsible for them. Buyer must pay shipping and provide proof of delivery, refund will only be given when cards are returned, no fees taken. Making buyers responsible for returns will discourage frivolous returns.These rules would also be in line with every other mtg site, trading, vending, etc out there.

One more question: what will the deckbox marketplace do that no other site does? How will it be better for sellers than Motl, mtgsalvation, facebook, eBay, tcgplayer? I'm still paying 10% fees, is there any incentive to selling here other than saving 3%?
Trade score 1213 (100%)
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Registered: 26-Jun-2012 15:49
Posts: 1161
25-Mar-2014 13:50 (Last edited: 25-Mar-2014 14:39)
45
grossoggodeckbox wrote:
Thanks for your reply, but I have to say this rule will discourage people from selling expensive cards here. A very simple solution to the returns problem is to make the buyer responsible for them. Buyer must pay shipping and provide proof of delivery, refund will only be given when cards are returned, no fees taken. Making buyers responsible for returns will discourage frivolous returns.These rules would also be in line with every other mtg site, trading, vending, etc out there.

One more question: what will the deckbox marketplace do that no other site does? How will it be better for sellers than Motl, mtgsalvation, facebook, eBay, tcgplayer? I'm still paying 10% fees, is there any incentive to selling here other than saving 3%?

To be fair, your last question will be one that only time and actual involvement will tell. Sure, if you compare this selling feature to those other sites that are already established in that front, its going to be hard to argue to pick the new when you have the old.

Also all those sites you listed (aside from TCG) do not have the interface that deckbox does nor the complete functionality of being able to manage your entire collection, build decks, trade and now sell all in one place. I understand your question was in regards to selling but my point is for some this will complete the package of having everything and doing everything on one site opposed to many.
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Registered: 15-Nov-2013 20:25
Posts: 34
Helios52 wrote:
grossoggodeckbox wrote: One more question: what will the deckbox marketplace do that no other site does? How will it be better for sellers than Motl, mtgsalvation, facebook, eBay, tcgplayer? I'm still paying 10% fees, is there any incentive to selling here other than saving 3%?
Also all those sites you listed (aside from TCG) do not have the interface that deckbox does nor the complete functionality of being to manage your entire collection, build decks, trade and now sell all in one place. I understand your question was in regards to selling but my point is for some this will complete the package of having everything and doing everything on site opposed to many.
As Helios said. It is the ability to have your entire inventory tracked in one location. I used to track it on paper (only for the most important cards), then it went to spreadsheets. Deckbox is much more convenient as an inventory management system. It just makes sense to sell from the place that already has all your cards listed.

It also gives people a chance to see what you have that isn't on your sell list. I can't even guess at how many times I've looked around my small town for a card and not found it on a tradelist, but found it in an inventory. Sometimes what you aren't willing to sell/trade today, you can be convinced to sell or trade tomorrow (maybe for a higher price than you anticipated). On any other site I know of, if you don't list it, I won't know you have it.

Speaking of, hey Sebi. Is there a way to block contact from other users? For instance, if somebody is bugging me, or I have a sale go bad with someone, can I block them and ensure they can't buy from me again (or contact me in any way)? I'm not talking about blocking feedback, just blocking contact not related to previous sales/trades.
Trade score 13 (100%)
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Registered: 18-May-2009 18:29
Posts: 3444
Xan wrote:Speaking of, hey Sebi. Is there a way to block contact from other users? For instance, if somebody is bugging me, or I have a sale go bad with someone, can I block them and ensure they can't buy from me again (or contact me in any way)? I'm not talking about blocking feedback, just blocking contact not related to previous sales/trades.

Nope, not yet. But I've added it on the list. :)
Trade score 13 (100%)
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Registered: 18-May-2009 18:29
Posts: 3444
We have started to compile a list of frequently asked questions, you can see it here: http://deckbox.org/help/market_faq.

Keep em' coming :)
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Registered: 15-Nov-2013 20:25
Posts: 34
25-Mar-2014 14:52 (Last edited: 25-Mar-2014 14:52)
49
sebi wrote:
Xan wrote:Speaking of, hey Sebi. Is there a way to block contact from other users? For instance, if somebody is bugging me, or I have a sale go bad with someone, can I block them and ensure they can't buy from me again (or contact me in any way)? I'm not talking about blocking feedback, just blocking contact not related to previous sales/trades.

Nope, not yet. But I've added it on the list. :)
In addition, as part of the "controls" others have mentioned that they hope sellers will have, it would be nice to auto-block anyone with a bad reputation. This is particularly valuable as sellers do not get the option to approve of a sale. Make it a setting sellers can change-- how bad is "bad," or disable the auto-block entirely, or make an exception for this one dude, etc.

Man. That sounds like a lot of coding for just one little thing. The initial ability to block probably wouldn't be so bad, but having white lists and auto-blocking filters could be more time consuming to code and test. Glad you're doing it and not me. :P

I haven't looked, but are there options for different shipping rates? Two-day vs standard, or a bulk discount?
Trade score 150 (100%)
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Registered: 08-Feb-2012 16:30
Posts: 91
When viewing a user profile there previously was the ability to switch from comparing our wishlist and inventory. It looks like since the upgrade the ability to compare inventories is gone (now all I see is the strict matching option.) Will this feature come back? I found it really helpful to identify cards that I may be willing to trade for a specific item, but don't actually have it added to my wishlist.

Also, when viewing a card's page, such as http://deckbox.org/mtg/Blood%20Scrivener , I don't see the link and table to the card's tcgplayer page - was this an intentional change or an anomaly?

Love the new feature, thanks for all your hard work!!
Trade score 13 (100%)
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Registered: 18-May-2009 18:29
Posts: 3444
Xan wrote: In addition, as part of the "controls" others have mentioned that they hope sellers will have, it would be nice to auto-block anyone with a bad reputation. This is particularly valuable as sellers do not get the option to approve of a sale. Make it a setting sellers can change-- how bad is "bad," or disable the auto-block entirely, or make an exception for this one dude, etc.

Good idea in principle, but not sure what "bad" would mean. People who are suspended, banned, scammers, or involved in a disputed BTR are already not allowed to buy, trade or sell. Not sure what other conditions would qualify for the 'badness' :). Trade score maybe?

I haven't looked, but are there options for different shipping rates? Two-day vs standard, or a bulk discount

Yep, you can add multiple shipping options, each with their own price and description. You can also set the maximum number of cards you can ship with each of the options. No options for bulk discout yet though.
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Registered: 22-Mar-2014 04:48
Posts: 9
Xan wrote:As Helios said. It is the ability to have your entire inventory tracked in one location. I used to track it on paper (only for the most important cards), then it went to spreadsheets. Deckbox is much more convenient as an inventory management system. It just makes sense to sell from the place that already has all your cards listed.

It also gives people a chance to see what you have that isn't on your sell list. I can't even guess at how many times I've looked around my small town for a card and not found it on a tradelist, but found it in an inventory. Sometimes what you aren't willing to sell/trade today, you can be convinced to sell or trade tomorrow (maybe for a higher price than you anticipated). On any other site I know of, if you don't list it, I won't know you have it.

Speaking of, hey Sebi. Is there a way to block contact from other users? For instance, if somebody is bugging me, or I have a sale go bad with someone, can I block them and ensure they can't buy from me again (or contact me in any way)? I'm not talking about blocking feedback, just blocking contact not related to previous sales/trades.

The inventory management needs to be a little more than, "You own 7 of these. Somewhere." to be considered an actual inventory management tool. Should someone buy something from me, I would use an inventory management tool to find out where it is (what deck it's in, or which trade binder, or which filing cabinet) so that I can quickly and easily pull it and ship it. Until I can track what I have AND where, it's just a card list with quick links to aggregated data, which is nothing new. The community is the big difference here, and with new features rolling out like this, hopefully the community will be able to thrive and do so much more.

As for 'convincing' someone to sell of of their tradelist, it seems to be one of the highest demanded features on this website to get rid of that 'functionality'. Being harassed to trade cards out of your decks that you aren't willing to trade seems to be a bother for people on this site, and one could certainly see why. It might be alleviated by allowing users to block one another, to get rid of that guy who is 'bugging you' to sell your Underground Sea out of your EDH deck, but being able to set inventory to private fixes that problem without losing any potential sales due to heavy-handed blocking.

My big concern is the non-acceptance of the sale. What if I go out to FNM and finally find someone willing to drop that $200 on my book-promo Jace, only to come home and find that someone else tried to simultaneously line my pockets for that same card? I no longer have it, and now my choices are to either go buy another one to sell and ship at a loss, or cancel and get negative feedback? I don't have a phone with constant internet to be hooked into this website 24/7. If efficiency is the concern, than giving a small window for seller acceptance would be a solution, such as 12-24 hours. You click that you're willing to buy, and if/when the seller clicks accept then money gets transferred. If nothing happens by the end of time, the buy offer disappears.

As I stated above, the thing that sets this site apart from it's competition is the community, and the community works best when it works together. People communicate and come to an understanding on their trades with which they are both agreeable, and everyone walks away happy. It is cooperation through compromise. Creating a community divide of buyer vs. seller, where the buyer is trying to 'win' and the seller is forced to play on the defensive in order to not 'lose', is very much at odds with the original feel of this website, if not its goals. I am glad that Sebi is pushing Deckbox into new territory, because stagnation is death. I can only hope that it continues to grow in a direction that is positive for it's entire community: developers and users, buyers and sellers, alike.
Trade score 209 (100%)
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Registered: 14-Aug-2013 20:23
Posts: 345
25-Mar-2014 15:37 (Last edited: 24-Sep-2025 12:59)
53
Ripptor wrote: The inventory management needs to be a little more than, "You own 7 of these. Somewhere." to be considered an actual inventory management tool. Should someone buy something from me, I would use an inventory management tool to find out where it is (what deck it's in, or which trade binder, or which filing cabinet) so that I can quickly and easily pull it and ship it. Until I can track what I have AND where, it's just a card list with quick links to aggregated data, which is nothing new. The community is the big difference here, and with new features rolling out like this, hopefully the community will be able to thrive and do so much more.


You can. If you create decks and you click on the link to a card's page it will tell you which decks you have that use that card. Assuming you keep your decks accurate you could use this to track whatever random stack of cards you want. If you want to track a binder make a deck called binder 1. This does have the limitation however of not tracking the specific edition. So for a card like Artisan of Kozilek that I had to track down last night I had to check two places because one had the commander version and one had the Eldrazi version, but at least I knew which two decks to look in.

Attachment: example.jpg Size: 98.5 KB

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Registered: 15-Nov-2013 20:25
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Ripptor wrote: The inventory management needs to be a little more than, "You own 7 of these. Somewhere." to be considered an actual inventory management tool. Should someone buy something from me, I would use an inventory management tool to find out where it is (what deck it's in, or which trade binder, or which filing cabinet) so that I can quickly and easily pull it and ship it.
Tracking the physical location of an item is very difficult to do. I don't fault Deckbox for not having this feature (although it does tell you which deck(s) they are in, assuming you keep your decks up-to-date). Sure, Deckbox could have a text field and for users to manually type in the location of a card, but that's a pretty slow means of cataloging thousands of individual cards, especially if the location changes. There could be a bulk editing function for this, but it would still be clunky and couldn't possibly help if you misplace something.

If you want your stuff organized, organize it. It isn't that hard to alphabetize and store them in labeled boxes/binders. If your collection is large it will take some serious time, but there is no way Deckbox can change that. Watch TV or listen to an audiobook while you sort. For trade binders, make a "deck" and label it as the trade binder in question (Big Green Hardcase, or whatever). Problem solved.

Ripptor wrote: As for 'convincing' someone to sell of of their tradelist, it seems to be one of the highest demanded features on this website to get rid of that 'functionality'. Being harassed to trade cards out of your decks that you aren't willing to trade seems to be a bother for people on this site, and one could certainly see why. It might be alleviated by allowing users to block one another, to get rid of that guy who is 'bugging you' to sell your Underground Sea out of your EDH deck, but being able to set inventory to private fixes that problem without losing any potential sales due to heavy-handed blocking.
I hadn't thought of this, probably since it hasn't been an issue for me. Small town and local trades; if I have to say "no" to somebody every couple months, who cares? But I suppose this would be a problem if it was once a day.

Still, I find the ability useful. I wonder if there is a way to preserve that ability and alleviate the annoyances that apparently derive from it... but I can't think of a workable solution. :(
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Registered: 22-Mar-2014 04:48
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gumgodMTG wrote:If you want to track a binder make a deck called binder 1. This does have the limitation however of not tracking the specific edition. So for a card like Artisan of Kozilek that I had to track down last night I had to check two places because one had the commander version and one had the Eldrazi version, but at least I knew which two decks to look in.

It is this limitation that is the problem. I can't set the edition. I can't set the foil status. I can't set it's promo status. When I have 10+ Emrakul, the Aeons Torn, some of which are foil, and some of which are the release promo, I can't keep track of where they are in my 10,000 cards, 20 binders, 6 Modern decks, 5 EDH decks, and multiple column boxes. Now imagine it is something much more complex, like Wrath of God, which is an auto-include in most white EDH decks, and has more editions and promos than almost anything else. I have to check up to 10 places to find that one card. Per card. It is massively inefficient to only have a list of everything that has, 'Some kind of Wrath of God in it'. That's why I have my spreadsheets. And Deckbox currently doesn't replace Excel as an inventory management system due to it's severe limitations on card information.

Xan wrote:Tracking the physical location of an item is very difficult to do. I don't fault Deckbox for not having this feature (although it does tell you which deck(s) they are in, assuming you keep your decks up-to-date). Sure, Deckbox could have a text field and for users to manually type in the location of a card, but that's a pretty slow means of cataloging thousands of individual cards, especially if the location changes. There could be a bulk editing function for this, but it would still be clunky and couldn't possibly help if you misplace something.

If you want your stuff organized, organize it.

As has been pointed out above, it is a difficult thing to do physically (though I have already done it.) However, it is trivial to do, even with something as simple as an Excel spreadsheet, to so electronically. You simply have to be able to list what exactly is where, and do a reverse look-up to find each location that the exact card is. A text field is indeed inefficient, and entirely unnecessary. When the location changes, you update the inventory. Every store that I've ever been to/worked for has an inventory management system that can track individual items of a large stock. This is even simpler, as you only need a specific type (The foil Buy-A-Box Celestial Colonnade, for a recent example). I shouldn't have to go through every binder/deck/box that has some kind of Colonnade in order to find one. It's the ability to walk across the office, pick up a single container, and find exactly what I'm looking for, which an inventory management system should offer. I hope it's in the works eventually, but until then, I have my system in place, externally from this website.
Trade score 7 (100%)
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Registered: 26-Oct-2013 18:40
Posts: 4
As part of the seller requirements, the following is stated:
You also will need to provide a description of your store policies, your shipping fees and a billing address
This feels a bit vague, at least with the first part (store policies). I'm interested in selling cards, but I'm not a professional business; could we get an example of what policies you are looking for/ a boilerplate that all sellers must comply to as a baseline?

I'm excited about this, but I wanna get all my ducks in a row before I jump in.
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Registered: 15-Nov-2013 20:25
Posts: 34
25-Mar-2014 18:50 (Last edited: 25-Mar-2014 18:58)
57
First, let me say, Ripptor, that the idea of putting a version to what is in a deck would be nice. That neatly solves (or mostly solves) what I thought of with a text field, at least for decks. But unless you are making a "deck" for every storage box, with the thousands of cards in any one box, it won't solve the problem you presented.

Ripptor wrote:...I have to check up to 10 places to find that one card. Per card. It is massively inefficient to only have a list of everything that has, 'Some kind of Wrath of God in it'. That's why I have my spreadsheets. And Deckbox currently doesn't replace Excel as an inventory management system due to it's severe limitations on card information.
...Or you could simply remove from your decks the items you are selling and label your boxes. If you are selling a Wrath of God, that would mean you aren't using it, so you don't need to check your decks. The version/promo/foil/whatever wouldn't matter, since you picked one to sell and that one would be in one of two locations: a box labeled "White Rares," or a binder labeled "White Trades" or whatever. Splitting things into multiple places is an inherently bad inventory practice, for the exact reason you explained- it adds complexity.

Until a version option is added to the deck lists, you could proxy something if you want to run it until trading/selling it. If you are going somewhere that discourages proxies, you could just remember that your promo Wrath of God is in that deck. This isn't a problem most users are going to have.

Ripptor wrote: ...Every store that I've ever been to/worked for has an inventory management system that can track individual items of a large stock...
When the computer says there are 11 items on the shelf, the back room has 5, 3 are in the mail and 1 is out for RMA, and you count the items but get 18, you know something is wrong and no database or spreadsheet can tell you where the missing items are.
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Finally news on the API! I'm glad to hear it should be readable in May. Please bear in mind I'll be quoting you on that one ;-) Over 7 thousand fine iDeckbox Users wait for me to extend the app and my hands are tied until the API shows up.

If you need help or have questions about potential usage, just drop me a line.

Cheers!
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Xan wrote:But unless you are making a "deck" for every storage box, with the thousands of cards in any one box, it won't solve the problem you presented.

Yes, as was suggested above, that is what would be entailed. It wouldn't be a good inventory management system if I couldn't put my inventory in it.

Xan wrote:...Or you could simply remove from your decks the items you are selling and label your boxes. If you are selling a Wrath of God, that would mean you aren't using it, so you don't need to check your decks. The version/promo/foil/whatever wouldn't matter, since you picked one to sell and that one would be in one of two locations: a box labeled "White Rares," or a binder labeled "White Trades" or whatever. Splitting things into multiple places is an inherently bad inventory practice, for the exact reason you explained- it adds complexity.

Any system that is implemented for 'convenience' should enable the user, not disable them. A system that requires me to entirely change the way I do business and cripple my ability to do what I want, in any way, is undesirable by definition. I don't run proxies, and I'm not going to start. I don't own a single binder large enough to compromise my 'White Trades'. I run many binders of cards (such as full card sets, dollar rares, EDH staples, etc.) in order to reach different audiences of traders/sellers. I don't need a system that gets in my way, and neither does any business. Splitting things in different places is common inventory practice, which is why inventory management systems exist. If you don't need one personally, that's your personal situation, and one that many people don't share.

Xan wrote:Until a version option is added to the deck lists, you could proxy something if you want to run it until trading/selling it. If you are going somewhere that discourages proxies, you could just remember that your promo Wrath of God is in that deck. This isn't a problem most users are going to have.

If your solution to inventory management is, 'Just remember where it is,' more power to you. There is a reason, however, that actual inventory management solutions exist in the IT world, and are thriving businesses. Not everyone can keep track of over 10,000 items that are constantly moving around.

Xan wrote:When the computer says there are 11 items on the shelf, the back room has 5, 3 are in the mail and 1 is out for RMA, and you count the items but get 18, you know something is wrong and no database or spreadsheet can tell you where the missing items are.

Sigh... Irrelevant. User error has never, and will never, mean an IT solution is better/worse than another. If we assume everyone in the world is incapable of doing anything correctly, than no system is safe from the idiocy of its users. Typing in wrong/random information will confuse any system, including the simple 'card list' inventory. When you're holding a card, and it's not on the list, the list doesn't explain to you why it's not on there, does it?

At any rate, your argument for Deckbox being an inventory management solution seems to mainly stem from one point: Make a 'card list' inventory work for you. The simple counter-point to that is: Why lose functionality and efficiency to match an inventory system that lacks functionality and efficiency? If I want to be able to do more than simply store my cards in alphabetical order, in one box on one shelf, there is no compelling reason to go back to that system. Especially when what you currently have accommodates you just fine, allowing you the freedom to manage your inventory in the way that bests fits your selling practice.

Really, the point of my saying that Deckbox isn't an inventory management system was to point out that a simple 'card list' inventory is not something unique to Deckbox, or what sets it apart from it's competition (as was put forward by another user). You can find that anywhere. What sets Deckbox aside is the cooperative community of people working together for the mutual benefit of all those involved. It puts it in a unique position to offer something that not many other platform can currently provide, and I pointed out that maybe it should continue to explore the options available to continue that community cooperation throughout the next stage of this platform's life, the marketplace.

This platform operated as a bazaar, as far as trading went, where one would go from stand to stand looking for someone willing to make a deal with them from which they mutually benefited. Adding money into that situation could change very little of that lifestyle: One simply offers a crisp 5 pound note at each stand, instead of a sleeved Steam Vents. If a stand owner was willing to deal, they could barter to a point where they were both happy, and they were both free to walk away at any time.

Instead we're seeing a machinated system where people approach vending machines instead of people, insert an amount of money, and expect the machine to do as it's told. The machine can set certain conditions, but it really boils down to this: It's not allowed to say 'no'. I believe the loss of humanity in that in that system, and the loss of the 'mutual good' mentality, is far removed from the origins, and special capabilities, of a platform that started out as Deckbox had. I am merely putting forth that other implementations should be considered, to keep this platform unique and closer to its roots, and community.
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Ripptor wrote:As for 'convincing' someone to sell out of their tradelist [u]inventory[/u], it seems to be one of the highest demanded features on this website to get rid of that 'functionality'. Being harassed to trade cards out of your decks that you aren't willing to trade seems to be a bother for people on this site, and one could certainly see why. It might be alleviated by allowing users to block one another, to get rid of that guy who is 'bugging you' to sell your Underground Sea out of your EDH deck, but being able to set inventory to private fixes that problem without losing any potential sales due to heavy-handed blocking.

This is another reason for inventories to be private, in addition to the safety issues with someone with an extensive inventory giving their address out to receive $5 in cards... I don't think this is an issue selling cards though since I think you have to opt in to each card you want to sell.
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