Topic: Sublime Tokens [Standard], [Opinions]

Am I on to something here? Will it work? What does it need? What should be cut (in favor of...)?

http://deckbox.org/sets/205300

4 Champion of the Parish
4 Doomed Traveler
2 Lightning Mauler
2 Silverblade Paladin
2 Hellrider
4 Sublime Archangel

2 Cloudshift

4 Captain's Call
4 Gather the Townsfolk
4 Increasing Devotion
2 Pillar of Flame
4 Thatcher Revolt

2 Intangible Virtue
2 Oblivion Ring

3 Cavern of Souls
4 Clifftop Retreat
7 Mountain
9 Plains

Profile - Wishlist - Tradelist

Black and Blue--not just for bruises anymore.

Re: Sublime Tokens [Standard], [Opinions]

Hellrider kind of contradicts the deck a bit, assuming you plan to make heavy use of Exalted.

I think that mana might be better used making sure that one creature you attack with definitely gets through, and maybe some removal.

Faith's Shield
Spare from Evil
and other such things can help you to get through their army, and protect your guys in a pinch.

Re: Sublime Tokens [Standard], [Opinions]

NullParameter wrote:

Hellrider kind of contradicts the deck a bit, assuming you plan to make heavy use of Exalted.

I think that mana might be better used making sure that one creature you attack with definitely gets through, and maybe some removal.

Faith's Shield
Spare from Evil
and other such things can help you to get through their army, and protect your guys in a pinch.

I do agree Hellrider seems a bit out of place.  With this deck, my ability to use the Exalted mechanic hinges on having Sublime Archangel in play.  It's a bit of a shell game.  Initially (at least during the first hand), it will seem that I am trying to build a typical Champion deck (play Champion of the Parish and build it up with humans and human tokens).  I had Hellrider in there as a way to increase my damage prior to her arrival, for the mid-game, or in case she does not appear.

I do like the cards you suggested.  They'd keep my mana curve low.  Perhaps an artifact or two? Mask of Avacyn or Swiftfoot Boots?

Profile - Wishlist - Tradelist

Black and Blue--not just for bruises anymore.

Re: Sublime Tokens [Standard], [Opinions]

HikingStick wrote:

Perhaps an artifact or two? Mask of Avacyn or Swiftfoot Boots?

Something to more permanently protect your sublimes once they're out on the field is probably a good thing.

I'm not sure how much use you'll get out of haste, because you probably don't want to be attacking with your bigger creatures most of the time and putting them at jeopardy.  I'd, personally, probably go with the Mask, but that's just me.

Re: Sublime Tokens [Standard], [Opinions]

NullParameter wrote:
HikingStick wrote:

Perhaps an artifact or two? Mask of Avacyn or Swiftfoot Boots?

Something to more permanently protect your sublimes once they're out on the field is probably a good thing.

I'm not sure how much use you'll get out of haste, because you probably don't want to be attacking with your bigger creatures most of the time and putting them at jeopardy.  I'd, personally, probably go with the Mask, but that's just me.

I was thinking of the Hexproof abililty of either of those artifacts.  Not too concerned about the added bonus or haste, but the damage mod wouldn't hurt.

Perhaps Ring of Kalonia to grant trample, too?

Profile - Wishlist - Tradelist

Black and Blue--not just for bruises anymore.

Re: Sublime Tokens [Standard], [Opinions]

HikingStick wrote:

I was thinking of the Hexproof abililty of either of those artifacts.  Not too concerned about the added bonus or haste, but the damage mod wouldn't hurt.

I know you were looking at the Hexproof, which is why I said, "Something to more permanently protect your sublimes once they're out on the field is probably a good thing." wink

I was just comparing the two beyond that fact, to see if either had a leg up on the other besides the Hexproof.  The one big thing that Swiftfoot Boots has for it is that it has such a low equip cost, which can be great in most circumstances.



HikingStick wrote:

Perhaps Ring of Kalonia to grant trample, too?

Most people will tell you that the rings are too slow, and that you should find another way to go about doing it.  For example, moving into Naya territory and running Rancor instead.  I'm not really an overly competitive player though, so I think the ring is a good addition smile