Topic: Sneaky Blue Humans (FNM)
So, I've made a habit of creating a new deck for FNM every time that I've gone, partially because I like playing different things and partially because I don't want to be somebody who just net-decks. But, if this deck plays like I hope it does, then that might change, because I like the way it feels. That fact is very odd, because I generally don't play any form of control, or blue in general for that matter.
Here's the deck: http://deckbox.org/sets/210931
The general idea of the deck is a combination of artifacts and being entirely unblockable.
There's a trio of blue humans that get the job done: Blighted Agent, Invisible Stalker and Neurok Invisimancer
All of them are pretty cheap, and all of them are unblockable. Additionally, each one brings something unique to the table, but all serve the same end goal: Suit up and do some major damage.
The major damage comes from a series of equipment that makes use of these creatures in one way or another.
Silver-Inlaid Dagger will pump all of my unblockable humans by 3 power to deal quite a bit of damage.
Elbrus, the Binding Blade paired with unblockability is just a nightmare for any opponent, because that's an instant 13/13 coming at them the next turn if they don't have any removal.
Also, throwing in a set of Grand Architects really steps up the pressure in a couple ways.
They pump my already unblockable humans
They enable very quick and numerous equips
And he also allows a lot of other big artifacts to come out quickly, like Wurmcoil Engine.
As far as I can tell, the best series of plays would go something like this:
T1: Island, Silver-Inlaid Dagger
T2: Island, Blighted Agent
T3: Island, Grand Architect, Tap Architect to equip dagger on agent, Attack for 5 poison
T4: Attack, GG
Obviously that assumes no interruption, which isn't going to happen in most games, which is why I also include a bunch of other things to keep things under control, like Vapor Snag and Mana Leak. But, at this point, I haven't really played the deck, so I'm not entirely sure how it is going to work out. A very obvious addition to the deck is to add in Delver of Secrets, seeing that he is indeed a human, but I don't think I employ enough control to allow for that, and I'm not sure that I want to mix things up to make that a viable option.
Part me also wants to shift things even more to the artifact side and include some Trading Posts, but I don't think I'm going to go down that road quite yet. Maybe a different deck. Another artifact that I thought about including was Butcher's Cleaver, but it was pretty spendy and I wasn't sure that it was worth it or not. Plus, I don't actually own any, somehow.
I don't know what else to say about it. Does anybody have any thoughts for improvements before I take it out on Friday?
Last edited by NullParameter (2012-08-22 21:48:30)