Topic: RGB Counter Deck

The point of this deck is obviously to make my creatures as big as and as fast as I possibly can. the land is a little tricky and im not sure how well its going to work, I haven't had a chance to play with this deck seeing as I just made it today. any advice?
http://deckbox.org/sets/347457

Last edited by mymobbsdeep (2013-03-26 17:35:33)

Re: RGB Counter Deck

My brain is kinda not working right now, so I'm not gonna look in too deep here, but Fangren Firstborn would fit a bit better than Rubblebelt Raiders does...it doesn't get nearly as many counters on any one creature, but it boosts EVERY attacking creature instead.  Also, Doubling Season is a must. You might also want to include Manamorphose for mana fixing (and card draw doesn't hurt either).

Re: RGB Counter Deck

hahaha thanks. Those are actually very useful ideas, Fistborn is perfect, kinda pissed I didn't see him seeing as I just ordered cards. I like manamorphose a lot too. thanks much

Re: RGB Counter Deck

Your land count looks really light for all of the expensive cards in the deck.  I would see about adding 2 to 4 more land and then some artifacts to ramp your mana as well.  Maybe something like Everflowing Chalice.  You could also play up the counter theme by adding some proliferate cards, such as Contagion Clasp, which has the added benefit of making Everflowing Chalice even better.

Personally I would cut Burst of Strength and Blade of the Bloodchief to make room for the new cards.

Re: RGB Counter Deck

No problem, I'm glad to help!

Also, I just discovered Gilder Bairn, and it seems like it would suit this deck amazingly well.  The only thing is that it needs some way to tap it...and Bramblesnap would appear to do the job...Earthcraft would be better though, especially with a Lotus Vale in play to pay for the Gilder Bairn's activation cost...

As for the land balance, I'd adjust that last.  Once you've finalized exactly what you want in your deck and know how much of each color you need, THEN you can get your balance right.  I'd say this is a deck where 24 lands is warranted (I usually go 20, but with higher costs, you need to make sure you get enough mana out).  But what lands those should be, well, just worry about that later when you know what you need.

Re: RGB Counter Deck

I edited it a little bit, took out some shit and put kederekt parasite and Jarad in for some sacrificial purposes. and lotus vale isn't a basic land so that wouldn't work

Last edited by mymobbsdeep (2013-03-28 04:15:55)

Re: RGB Counter Deck

Derp.  Didn't read the card fully.  Told you my brain wasn't working tongue  I was kind of in a rush, left for work like 5 minutes after I posted tongue  Anyway, it wouldn't make for an infinite loop, but Nature's Chosen would provide the means to tap the Gilder Bairn while simultaneously untapping the Lotus Vale to pull that off...there's other methods too (for example, Magewright's Stone + Ley Druid in addition to the Vale and Bairn, so that the Bairn is tapped to untap a forest, then the Vale used to trigger the Bairn, then using the Ley Druid to untap the Vale, then tapping a Forest to pay for the Magewright's Stone's activation, then repeat ad nauseum), but that seems like a bit more effort than it's worth in this deck...then again, using that to build up a creature to sacrifice to Jarad, Golgari Lich Lord would be a win condition of it's own...hmmm, maybe I should build a deck around that tongue

Last edited by the_wizard_666 (2013-03-28 07:50:17)