http://tappedout.net/mtg-decks/devotion-to-red-09-02-14-2/
The plan here is pretty simple. Build some devotion while I'm turning my creatures sideways, and then drop a fanatic of Mogis or two for the win. Pretty simple, eh?
Ideal play goes something like this:
T1 - Mountain, Rakdos Cackler
T2 - Mountain, BTE, Madcap on Cackler
T3 - Mountain, Boros Reckoner
T4 - Nykthos, Fanatic, Fanatic
Now that's in a perfect world, which isn't usually the real one. I have a few issues with the deck, and hope you all might offer some input.
I only have four one drops - I can't seem to find anything else that fits, and I seem to have an overabundance of two drops at the moment.
I'm running pretty light on removal - and I'm not even sure that magma jet is the right thing to be running. The scry 2 does really help in a pinch, but 2 damage doesn't always get the job done. I've got some Mortars coming in trade which I think will probably be a better solution.
Madcap Skills - it's a really fun card, but is it the best thing for this deck to run?
I really would like this deck to be competitive, am I screwing myself by staying mono-R? Is the jump to Gruul or Boros going to make a big jump in how effective this deck is?
Thanks for any help you can offer!
The plan here is pretty simple. Build some devotion while I'm turning my creatures sideways, and then drop a fanatic of Mogis or two for the win. Pretty simple, eh?
Ideal play goes something like this:
T1 - Mountain, Rakdos Cackler
T2 - Mountain, BTE, Madcap on Cackler
T3 - Mountain, Boros Reckoner
T4 - Nykthos, Fanatic, Fanatic
Now that's in a perfect world, which isn't usually the real one. I have a few issues with the deck, and hope you all might offer some input.
I only have four one drops - I can't seem to find anything else that fits, and I seem to have an overabundance of two drops at the moment.
I'm running pretty light on removal - and I'm not even sure that magma jet is the right thing to be running. The scry 2 does really help in a pinch, but 2 damage doesn't always get the job done. I've got some Mortars coming in trade which I think will probably be a better solution.
Madcap Skills - it's a really fun card, but is it the best thing for this deck to run?
I really would like this deck to be competitive, am I screwing myself by staying mono-R? Is the jump to Gruul or Boros going to make a big jump in how effective this deck is?
Thanks for any help you can offer!