Type: Built Deck
Format (legal 👍) modModern
Approx. Value:
$63.61

0 Likes 0 Comments
Avg. CMC 3.21
Card Color Breakdown
Card Type Breakdown

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Main Deck - 64 cards, 15 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (14)
2 Benthic Infiltrator
$0.08 Creature - Eldrazi Drone
2 Clone
$0.65 Creature - Shapeshifter
4 Fog Bank
$0.14 Creature - Wall
4 Hedron Crab
$7.06 Creature - Crab
2 Vedalken Entrancer
$0.01 Creature - Vedalken Wizard
Instant (2)
2 Opportunity
$0.07 Instant
Sorcery (14)
4 Index
$0.07 Sorcery
3 Mind Sculpt
$0.11 Sorcery
1 Tidings
$0.27 Sorcery
4 Tome Scour
$0.12 Sorcery
2 Traumatize
$3.41 Sorcery
Enchantment (5)
2 Dictate of Kruphix
$2.38 Enchantment
3 Sphinx's Tutelage
$1.08 Enchantment
Planeswalker (3)
3 Jace, Memory Adept
$4.69 Legendary Planeswalker - Jace
Land (26)
26 Island
$0.10 Basic Land - Island
Sideboard - 1 cards, 1 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (1)
1 Jace's Mindseeker
$0.34 Creature - Fish Illusion

Notes
 
Turn 1: Get a Hedron Crab out or play an Index to set up your next drops.
Turn 2: Play Mind Sculpt, Hedron Crab, Index, Tome Scour, or Fog Bank if possible.
Turn 3: Get a Sphinx's Tutelage out if possible. Otherwise, get Dictate of Kruphix, Benthic Infiltrator, or play any cards listed for previous turns.
Turn 4: Play Dictate of Kruphix if possible. Otherwise, get cards from previous turns out. If you have a Clone, clone a Fog Bank or Hedron Crab. Otherwise, play a Vedalken Entrancer.
Turn 5: This will be the earliest you can get a Traumatize out so do it. Otherwise, play Jace. If you don't have these cards, but have Tidings and a Sphinx's Tutelage in play, then play the Tidings. Otherwise, play any of the cards from previous turns if you have them.
Turn 6: Play Opportunity if the Sphinx is out. Otherwise play any cards from previous turns. Be sure to hit Jace's 0 ability on each turn.
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