Type: Built Deck
Format (invalid) comCommander
Approx. Value:
$89.40

0 Likes 0 Comments
Avg. CMC 4.73
Card Color Breakdown
Card Type Breakdown

Remove ads
Main Deck - 100 cards, 66 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (51)
1 Acidic Slime
$0.08 Creature - Ooze
1 Aerie Bowmasters
$0.03 Creature - Dog Archer
1 Aetherwind Basker
$0.58 Creature - Lizard
1 Ageless Entity
$0.26 Creature - Elemental
1 Allosaurus Rider
$1.86 Creature - Elf Warrior
1 Ambush Krotiq
$0.03 Creature - Insect
1 Arachnus Spinner
$0.22 Creature - Spider
1 Arashin War Beast
$0.05 Creature - Beast
1 Arborback Stomper
$0.03 Creature - Beast
1 Archetype of Endurance
$1.20 Enchantment Creature - Boar
1 Bitterbow Sharpshooters
$0.05 Creature - Jackal Archer
1 Blisterpod
$0.06 Creature - Eldrazi Drone
1 Charging Rhino
$0.06 Creature - Rhino
1 Copperhoof Vorrac
$0.28 Creature - Boar Beast
1 Courser of Kruphix
$1.11 Enchantment Creature - Centaur
1 Cowl Prowler
$0.02 Creature - Wurm
1 Craw Wurm
$0.09 Creature - Wurm
1 Deadly Recluse
$0.11 Creature - Spider
1 Deadwood Treefolk
$0.21 Creature - Treefolk
1 Duskdale Wurm
$0.07 Creature - Wurm
1 Elegant Edgecrafters
$0.05 Creature - Elf Artificer
1 Elvish Aberration
$0.13 Creature - Elf Mutant
1 Enormous Baloth
$0.05 Creature - Beast
1 Fangren Hunter
$0.05 Creature - Beast
1 Garruk's Horde
$0.20 Creature - Beast
1 Garruk's Packleader
$0.27 Creature - Beast
1 Giant Spider
$0.03 Creature - Spider
1 Gigantosaurus
$1.94 Creature - Dinosaur
1 Goreclaw, Terror of Qal Sisma
$0.73 Legendary Creature - Bear
1 Jedit Ojanen of Efrava
$1.11 Legendary Creature - Cat Warrior
1 Molder Slug
$0.38 Creature - Slug Beast
1 Molimo, Maro-Sorcerer
$0.23 Legendary Creature - Elemental
1 Needleshot Gourna
$0.12 Creature - Beast
1 Oakgnarl Warrior
$0.17 Creature - Treefolk Warrior
1 Pack Guardian
$0.06 Creature - Wolf Spirit
1 Penumbra Spider
$0.16 Creature - Spider
1 Plated Crusher
$0.07 Creature - Beast
1 Rot Shambler
$0.08 Creature - Fungus
1 Rumbling Baloth
N/A Creature - Beast
1 Scavenging Ooze
$0.57 Creature - Ooze
1 Scute Mob
$0.74 Creature - Insect
1 Sentinel Spider
$0.04 Creature - Spider
1 Siege Behemoth
$1.70 Creature - Beast
1 Skysnare Spider
$0.15 Creature - Spider
1 Soul of the Harvest
$1.11 Creature - Elemental
1 Spined Wurm
$0.04 Creature - Wurm
1 Sultai Flayer
$0.03 Creature - Naga Shaman
1 Terra Stomper
$0.16 Creature - Beast
1 Territorial Baloth
$0.05 Creature - Beast
1 Thragtusk
$0.12 Creature - Beast
1 Yeva, Nature's Herald
$0.89 Legendary Creature - Elf Shaman
Instant (5)
1 Bloodscent
$0.16 Instant
1 Clear Shot
$0.06 Instant
1 Dragonscale Boon
$0.02 Instant
1 Fog
$0.35 Instant
1 Gift of Strength
$0.02 Instant
Artifact (3)
1 Extraplanar Lens
$6.85 Artifact
1 Prism Ring
$0.37 Artifact
1 Staff of the Wild Magus
$0.21 Artifact
Enchantment (5)
1 Abundance
$4.80 Enchantment
1 Aid from the Cowl
$0.29 Enchantment
1 Blanchwood Armor
$0.07 Enchantment - Aura
1 Rancor
$0.75 Enchantment - Aura
1 Sight of the Scalelords
$0.34 Enchantment
Planeswalker (1)
1 Garruk, Primal Hunter
$1.84 Legendary Planeswalker - Garruk
Land (35)
35 Forest
$0.14 Basic Land - Forest
Sideboard - 19 cards, 19 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (3)
1 Ainok Guide
$0.03 Creature - Dog Scout
1 Battering Wurm
$0.10 Creature - Wurm
1 Gaea's Herald
$2.34 Creature - Elf
Instant (1)
1 Canopy Claws
$0.11 Instant
Sorcery (4)
1 Beneath the Sands
$0.05 Sorcery
1 Boundless Realms
$1.26 Sorcery
1 Bountiful Harvest
$0.05 Sorcery
1 Commune with Nature
$0.05 Sorcery
Artifact (5)
1 Akroma's Memorial
$35.92 Legendary Artifact
1 Goblin Charbelcher
$1.43 Artifact
1 Ring of Kalonia
$0.37 Artifact - Equipment
1 Staff of Nin
$1.06 Artifact
1 Tormod's Crypt
$0.25 Artifact
Enchantment (6)
1 Aspect of Mongoose
$1.33 Enchantment - Aura
1 Beastmaster Ascension
$3.85 Enchantment
1 Call of the Wild
$0.34 Enchantment
1 Choke
$0.99 Enchantment
1 Mantle of Webs
$0.03 Enchantment - Aura
1 Rancor
$0.98 Enchantment - Aura

Notes
 
Cards that remove or suppress abilities are extremely useful in this format when used to target commanders.

Goreclaw, Terror of Qual Sisma: 1
CC: 3G
P/T: 4/3
Reduces CC by 2 for creatures with POWER >= 4
When Goreclaw attacks, each creature you control w/ power > 4 gets +1/+1 and gains trample U.E.o.T.

Notes: When Goreclaw attacks, it is effectively a 5/4 with trample. This pairs nicely with Yeva, Nature's Herald, Rhonas the Indomitable, and Molimo!

Rhonas the Indomitable:
CC: 2G
P/T: 5/5
Deathtouch, Indestructible
Rhonas can't attack or block unless you control another creature with power >= 4.
2G: Another target creature gets +2/+0 and gains trample U.E.o.T.

Notes: Not hard to get Rhonas to the point where it can attack and block. The mana ability can be played on opponents creatures when they are attacking another opponent.
Notes: Goreclaw is effectively a 5/4 with trample when he attacks.

Hazoret the Fervent:
CC: 3R
P/T: 5/4
Indestructible, Haste
Hazoret can't attack or block unless you have one or fewer cards in hand.
2R, Discard a card: Hazoret deals 2 dmg to each opponent.

Notes: Need lots of mana and the ability to draw cards to make the DD work.

Kamahl, Pit Fighter:
CC: 4RR
P/T: 6/1
Haste
Tap: Kamahl deals 3 dmg to tgt creature or player.

Notes: If you had a way to untap Hamahl, you could really run away with the game. Otherwise, he could kill in 6 turns after being cast. Haste makes makes it so that he is still effective even when targeted by removal spells.

Molimo, Maro-Sorcerer:
CC: 4GGG
P/T: */*
Trample
Molimo's power and toughness are each equal to the number of lands you control (min. 7/7)

Notes: Molimo does not provide any advantages for the rest of your board.

Nefarox, Overlord of Grixis:
CC: 4BB
P/T: 5/5
Flying
Exalted (creatures you control that attack alone get +1/+1 U.E.o.T.)
Whenever Nefarox attacks alone, defending player sacrifices a creature.

Notes: Could be paired with spells that have enters the graveyard abilities. Effectively a 6/6 Flier when Nefarox attacks alone. Almost guaranteed to do D.D. or at least survive when it attacks. Exalted is not really useful for the rest of your creatures.

Yeva, Nature's Herald:
CC: 2GG
P/T: 4/4
Flash
You may cast green creatures as if they had flash.

Notes: Unless you have a way to untap mana or otherwise reduce casting cost of your creatures, the ability to cast big green creatures in you opponent's turn (Flash) isn't very productive except as combat trick blocking. On the other hand, if you bluff on subsequent turns, your opponent may be a lot less inclined to attack. Playing against something like Deathtouch would shut you down as far as this strategy is concerned.
Comments
    No comments yet.