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Main Deck - 53 cards, 22 distinct
Columns
Name  Race Type Cost Edition
Unit (26)
2 Bloodthirster Chaos Unit 8 + Core Set
3 Crooked Teef Goblins Orc Unit 1 + Core Set
3 Followers of Mork Orc Unit 2 + Core Set
1 Ironclaw's Horde Orc Unit 5 + Core Set
3 Lobber Crew Orc Unit 2 + Core Set
2 Night Goblins Orc Unit 2 + Core Set
1 Snotling Pump Wagon Orc Unit 2 + Warpstone Chronicles
3 Snotling Saboteurs Orc Unit 3 + Arcane Fire
3 Spider Riders Orc Unit 1 + The Skavenblight Threat
3 Veteran Sellswords Neutral Unit 0 Path of the Zealot
2 Wyvern Rider Orc Unit 3 + Assault on Ulthuan
Tactic (11)
3 Mob Up Orc Tactic 0 + Tooth and Claw
2 Pillage Orc Tactic 2 + Core Set
3 Rip Dere 'Eads Off! Orc Tactic 1 + Core Set
3 Troll Vomit Orc Tactic 4 + Core Set
Quest (2)
2 Smash 'Em All! Orc Quest 1 + Core Set
Support (14)
3 Basha's Bloodaxe Orc Support 2 + Warpstone Chronicles
3 Choppa Orc Support 1 + Core Set
1 Contested Village Neutral Support 1 Core Set
2 Rock Lobber Orc Support 2 + Core Set
2 Squig Pen Orc Support 3 + The Burning of Derricksburg
3 Warpstone Excavation Neutral Support 0 Core Set
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
I have 3 Core Set, 3 AoU, and 3 of each Corruption Cycle battlepacks, and 1 of each Enemy Cycle battlepack. My friends and I are building as many simultaneous decks as possible from this collection, all balanced against each other to maximise fun, theme, and competition in an almost exclusively multiplayer environment. We build the decks to around 60 cards and try to keep the proxies to an absolute minimum. We are up to nine simultaneous, relatively balanced decks and have plans for a tenth.

I would consider the power level of our decks to be about 70% of "tournament level" decks, but again, we are striving to maximise fun and balance.

***
Our Ork Lightweights deck is one of our newest, and was quickly thrown together one evening from what we had left of the greenskins. It needs some tweaking (suggestions welcome!), but we were pleasantly surprised at how much fun it was to play. Highlights of this deck: the always-fun "ripping the 'thirster" trick; lobbing the sellswords; and the fun of playing a rush-style deck with a little more utility and variety than normal.
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