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Main Deck - 64 cards, 26 distinct
Columns
Name  Race Type Cost Edition
Unit (27)
3 Flagellants Empire Unit 1 + The Deathmaster's Dance
3 Free Company Empire Unit 3 + Core Set
3 Gold Wizard Acolyte Empire Unit 2 + Assault on Ulthuan
2 Johannes Broheim Empire Unit 6 + Core Set
2 Nuln Tinkerers Empire Unit 3 + Core Set
1 Peasant Militia Empire Unit 0 + Core Set
3 Pistoliers Empire Unit 2 + Core Set
3 The Greatswords Empire Unit 4 + Core Set
3 Troll Slayers Dwarf Unit 3 + Core Set
2 Wilhelm of the Osterknacht Empire Unit 4 + The Fall of Karak Grimaz
2 Zealot Hunter Neutral Unit 3 Path of the Zealot
Tactic (19)
3 Burn it Down Neutral Tactic 2 Core Set
2 Demoralise Empire Tactic 0 + Core Set
3 Forced March Empire Tactic 2 + Core Set
3 Judgement of Verena Empire Tactic 4 + Core Set
2 Long Winter Neutral Tactic 0 The Fall of Karak Grimaz
3 Surprise Assault Neutral Tactic 2 Path of the Zealot
3 Will of the Electors Empire Tactic 1 + Core Set
Support (18)
2 Abandoned Mine Neutral Support 4 The Skavenblight Threat
2 Battle Standard Empire Support 0 + Assault on Ulthuan
2 City Gates Empire Support 2 + Core Set
3 Derricksburg Forge Empire Support 2 + The Burning of Derricksburg
3 Griffon Standard Empire Support 2 + The Burning of Derricksburg
2 Knight Training Empire Support 0 + Core Set
2 Shrine to Taal Empire Support 2 + Core Set
2 Temple of Shallya Empire Support 4 + Core Set
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
I have 3 Core Set, 3 AoU, and 3 of each Corruption Cycle battlepacks, and 1 of each Enemy Cycle battlepack. My friends and I are building as many simultaneous decks as possible from this collection, all balanced against each other to maximise fun, theme, and competition in an almost exclusively multiplayer environment. We build the decks to around 60 cards and try to keep the proxies to an absolute minimum. We are up to nine simultaneous, relatively balanced decks and have plans for a tenth.

I would consider the power level of our decks to be about 70% of "tournament level" decks, but again, we are striving to maximise fun and balance.

***
Pretty typical Empire deck, with Judgements, Wills, Dburg Forges, etc. City Gates lead to multiple Surprise Assaults. Gold Wizards, Wilhelm, and Greatswords hold down the fort with a little jumping jack action. Forced Marches can be used for offense or defense.
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