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Main Deck - 56 cards, 23 distinct
Columns
Name  Race Type Cost Edition
Unit (31)
3 Braying Gor Chaos Unit 2 + The Burning of Derricksburg
3 Bule, Lord of Pus Chaos Unit 5 + Path of the Zealot
3 Dark Sorceress Dark Elf Unit 4 + Assault on Ulthuan
3 Festering Nurglings Chaos Unit 2 + Core Set
3 Great Unclean One Chaos Unit 6 + The Deathmaster's Dance
2 Juvenile Wyvern Neutral Unit 4 The Deathmaster's Dance
2 Melekh the Changer Chaos Unit 3 + Core Set
3 Savage Marauders Chaos Unit 3 + Core Set
3 Scheming Cultist Chaos Unit 3 + The Burning of Derricksburg
3 Walking Sacrifice Dark Elf Unit 0 + Assault on Ulthuan
3 Winged Fury Chaos Unit 5 + The Burning of Derricksburg
Tactic (8)
2 Cacophonic Scream Chaos Tactic 10 + Arcane Fire
3 Chillwind Dark Elf Tactic 1 + Assault on Ulthuan
3 Seduced by Darkness Chaos Tactic 0 + Core Set
Quest (3)
2 Extending the Wastes Chaos Quest 0 + The Burning of Derricksburg
1 Wolves of the North Chaos Quest 0 + Path of the Zealot
Support (14)
2 Chaos/Dark Elf Alliance Neutral Support 2 Core Set
2 Contested Village Neutral Support 1 Core Set
1 Daemonsword Chaos Support 2 + Warpstone Chronicles
3 Effulgent Boils Chaos Support 1 + The Fall of Karak Grimaz
2 Shrine to Nurgle Chaos Support 2 + Core Set
2 Warpstone Excavation Neutral Support 0 Core Set
2 Warpstone Meteor Chaos Support 3 + Core Set
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
I have 3 Core Set, 3 AoU, and 3 of each Corruption Cycle battlepacks, and 1 of each Enemy Cycle battlepack. My friends and I are building as many simultaneous decks as possible from this collection, all balanced against each other to maximise fun, theme, and competition in an almost exclusively multiplayer environment. We build the decks to around 60 cards and try to keep the proxies to an absolute minimum. We are up to nine simultaneous, relatively balanced decks and have plans for a tenth.

I would consider the power level of our decks to be about 70% of "tournament level" decks, but again, we are striving to maximise fun and balance.

***
This is a fun deck that works very well in our multiplayer environment. It relies on corruption overload and units that feed off that corruption for power.
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