Type: Deck Idea
Format (invalid) legLegacy
Approx. Value:
$2,550.95

0 Likes 0 Comments
Avg. CMC 1.62
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 21 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (11)
3 Jotun Grunt
$0.23 Creature - Giant Soldier
4 Painter's Servant
$51.93 Artifact Creature - Scarecrow
4 Trinket Mage
$0.45 Creature - Human Wizard
Instant (14)
4 Brainstorm
$1.10 Instant
2 Daze
$2.49 Instant
4 Force of Will
$69.42 Instant
4 Swords to Plowshares
$1.04 Instant
Sorcery (3)
3 Ponder
$2.74 Sorcery
Artifact (9)
2 Engineered Explosives
$18.12 Artifact
3 Grindstone
$34.00 Artifact
3 Sensei's Divining Top
$22.44 Artifact
1 Tormod's Crypt
$0.25 Artifact
Enchantment (3)
3 Counterbalance
$13.60 Enchantment
Land (20)
1 Academy Ruins
$14.14 Legendary Land
4 Flooded Strand
$24.68 Land
5 Island
$0.09 Basic Land - Island
1 Plateau
$320.17 Land - Mountain Plains
4 Polluted Delta
$31.66 Land
1 Tundra
$457.08 Land - Plains Island
1 Volcanic Island
$628.88 Land - Island Mountain
3 Wasteland
$22.98 Land
Sideboard - 15 cards, 7 distinct
Name  Edition $ Type Cost
Rarity Color
Instant (10)
3 Blue Elemental Blast
$0.74 Instant
2 Hydroblast
$2.76 Instant
1 Pyroblast
$5.54 Instant
4 Red Elemental Blast
$8.83 Instant
Sorcery (3)
3 Pyroclasm
$0.16 Sorcery
Artifact (1)
1 Meekstone
$7.61 Artifact
Land (1)
1 Wasteland
$22.98 Land

Notes
 
Won a Taiga with this for taking 9th place at my first ever Legacy event at Jupiter Games in Binghamton, NY.  Here's what I had to say at the time:

"I went:
Win 2-1 against Painter mirror (I think it was Ugr, w/ Red Blasts main + SB Man Plan) (Nick)
Win 2-1 Against Burn (Amber)
Lose 0-2 to UGr Thresh (Nick Wowelko)
Win 2-1 against Belcher (Shawn)
Lose 0-2 to UGr Thresh (Cory,‘Lando’)
Win 2-1 against Ichorid Combo (Damon Whitby)

This was not an optimal, fully tested list, and some of the card (and perhaps even color) choices were made by necessity, not by design.  First of all, it needed more dual lands to replace islands.  Secondly, 4 Trinket Mage is definitely too many (often bad for blind counterbalance activations and often cluttered up my hand.)  I would, at the very least, go –1 Trinket Mage, +1 Ponder.  Also, my sideboard was a mess.

I made some serious play mistakes (this was my first event in a while) – my #1 lesson on the day, and may it serve as a warning to all: against anything playing red blasts (in my case it was the Painter mirror), don’t name blue with your own Painter!  Seems obvious, but in the heat of the moment this mistake cost me a game.

It felt like a control deck the majority of the time – it rarely made sense to just go all-out for the combo.  But it CAN go all-out, when it needs to, and this flexibility seems like very powerful asset.

@ Mage vs. Fabricate: I got the opportunity to go almost lethal attacking with Trinket Mage a couple times, so the 2/2 body did seem to matter.
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