Type: Deck Idea
Format (legal 👍)
legLegacy
Approx. Value:
$138.10
Buy

0 Likes 0 Comments
Avg. CMC 2.78
Card Color Breakdown
Card Type Breakdown

Tarkir: Dragonstorm
releases on April 11, 2025!

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Tarkir: Dragonstorm
releases on April 11, 2025!

Buy on CardKingdom Buy on TcgPlayer
Main Deck - 90 cards, 39 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (22)
2 Chandra, Fire of Kaladesh // Chandra, Roaring Flame
$2.34 Legendary Creature - Human Shaman // Legendary Planeswalker - Chandra
2 Dominus of Fealty
$0.93 Creature - Spirit Avatar
4 Izzet Staticaster
$0.14 Creature - Human Wizard
4 Razorfin Hunter
$0.31 Creature - Merfolk Goblin
2 Rootwater Hunter
$0.14 Creature - Merfolk
4 Suq'Ata Firewalker
$0.36 Creature - Human Wizard
2 Thermo-Alchemist
$0.14 Creature - Human Shaman
2 Thornwind Faeries
$0.22 Creature - Faerie
Instant (18)
2 Aetherize
$0.59 Instant
2 Arcane Denial
$2.75 Instant
2 Counterflux
$0.50 Instant
2 Dramatic Reversal
$1.02 Instant
2 Electrolyze
$0.28 Instant
4 Izzet Charm
$0.25 Instant
2 Magma Jet
$0.11 Instant
2 Polymorphist's Jest
$3.94 Instant
Sorcery (6)
2 Fade Away
$1.58 Sorcery
2 Ravenform
$0.21 Sorcery
2 Theft of Dreams
$0.35 Sorcery
Artifact (1)
1 Paradox Engine
$9.97 Legendary Artifact
Enchantment (13)
2 Counterbalance
$12.24 Enchantment
2 Curiosity
$0.22 Enchantment - Aura
2 Intruder Alarm
$3.17 Enchantment
2 Pemmin's Aura
$5.75 Enchantment - Aura
2 Propaganda
$2.00 Enchantment
2 Sigil of Sleep
$0.92 Enchantment - Aura
1 Think Tank
$0.25 Enchantment
Land (30)
4 Halimar Depths
$2.55 Land
8 Island
$0.14 Basic Land - Island
5 Mountain
$0.10 Basic Land - Mountain
2 Mystic Sanctuary
$1.65 Land - Island
2 Remote Isle
$0.15 Land
2 Shivan Reef
$0.82 Land
1 Soldevi Excavations
$10.07 Land
1 Spirebluff Canal
$2.96 Land
1 Steam Vents
$13.76 Land - Island Mountain
1 Sulfur Falls
$0.63 Land
2 Swiftwater Cliffs
$0.07 Land
1 Temple of Epiphany
$0.22 Land
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
Relies on the intruder alarm mechanic although can still be pretty useful without it.
If you do review please bear in mind I only play multiplayer and always have 90 cards in a deck. My decks are all theme-based and I try very hard to keep as close to the theme as possible.
Any suggestions to improve without moving away from the theme - perhaps some combo's would be appreciated.
Thanks for looking
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