Type: Deck Idea
Format (legal 👍) modModern
Approx. Value:
$8.23

0 Likes 0 Comments
Avg. CMC 2.2
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 19 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (23)
4 Glint-Sleeve Siphoner
$0.23 Creature - Human Rogue
4 Longtusk Cub
$0.07 Creature - Cat
4 Rogue Refiner
$0.10 Creature - Human Rogue
4 Sage of Shaila's Claim
$0.04 Creature - Elf Druid
4 Servant of the Conduit
$0.10 Creature - Elf Druid
3 Whirler Virtuoso
$0.22 Creature - Vedalken Artificer
Instant (4)
4 Harnessed Lightning
$0.10 Instant
Sorcery (11)
4 Attune with Aether
$0.07 Sorcery
3 Die Young
$0.02 Sorcery
4 Live Fast
$0.03 Sorcery
Land (22)
4 Aether Hub
$0.18 Land
8 Forest
$0.08 Basic Land - Forest
1 Golgari Guildgate
$0.14 Land - Gate
1 Island
$0.09 Basic Land - Island
2 Izzet Guildgate
$0.11 Land - Gate
2 Mountain
$0.12 Basic Land - Mountain
2 Swamp
$1.17 Basic Land - Swamp
1 Timber Gorge
$0.06 Land
1 Woodland Stream
$0.10 Land
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
Absolute power corrupts absolutely, but it’s absolutely fun to play with this much power!

Super Conductors is a Blue/Black/Red/Green mid-range deck built around the Energy mechanic. You might think that no one deck should have all this power, and your opponents will agree!
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