Type: Deck Idea
Format (legal 👍) modModern
Approx. Value:
$19.54

0 Likes 6 Comments
Avg. CMC 2.52
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 34 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (14)
1 Angelic Wall
$0.11 Creature - Wall
2 Axebane Guardian
$0.30 Creature - Human Druid
2 Borderland Ranger
$0.05 Creature - Human Scout Ranger
3 Fortress Crab
$0.01 Creature - Crab
1 Grave Bramble
$0.03 Creature - Plant
1 Guardians of Akrasa
$0.07 Creature - Human Soldier
2 One-Eyed Scarecrow
$0.12 Artifact Creature - Scarecrow
2 Slitherhead
$0.16 Creature - Plant Zombie
Instant (12)
2 Cancel
$0.04 Instant
1 Druid's Deliverance
$0.21 Instant
4 Fog
$0.30 Instant
3 Moonmist
$0.23 Instant
1 Naturalize
$0.04 Instant
1 Terrifying Presence
$0.11 Instant
Sorcery (4)
1 Caravan Vigil
$0.15 Sorcery
2 Index
$0.09 Sorcery
1 Pillar of Flame
$0.03 Sorcery
Artifact (7)
2 Door to Nothingness
$0.48 Artifact
1 Elixir of Immortality
$0.80 Artifact
1 Izzet Keyrune
$0.13 Artifact
1 Staff of Nin
$1.28 Artifact
2 Traveler's Amulet
$0.05 Artifact
Enchantment (2)
1 Abundant Growth
$0.44 Enchantment - Aura
1 Martial Law
$0.16 Enchantment
Planeswalker (1)
1 Jace, Memory Adept
$4.34 Legendary Planeswalker - Jace
Land (20)
1 Azorius Guildgate
$0.06 Land - Gate
8 Forest
$0.07 Basic Land - Forest
2 Island
$0.10 Basic Land - Island
1 Mountain
$0.12 Basic Land - Mountain
1 Plains
$0.09 Basic Land - Plains
1 Rakdos Guildgate
$0.20 Land - Gate
4 Shimmering Grotto
$0.05 Land
1 Sunpetal Grove
$4.80 Land
1 Swamp
$0.91 Basic Land - Swamp
Sideboard - 0 cards, 0 distinct
No cards here. :(

Comments
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  • Aidan (23-Nov-2012 03:24)

    It's a standard deck using cards I have access to.


    If I wanted to make a casual door deck it'd be rather horrific, I have a LOT of really good multicolor ramp.


    The slitherheads are in because they're a useful blocker that can be used to boost a wall later on,fortress crabs because they're the best defensive card I have, the deck literally has all of the defenders I own (that are standard legal) at the moment. Pillar of flame is for removal purposes.


    Also the fogs are incredibly vital. Without fogs I die incredibly easily due to being overwhelmed. 1 fog = 1 free land drop.

     
    • Milton Plotkin (24-Nov-2012 03:03)

      Use Holy Day. Me and Sam have 2.

       
  • johcker (21-Nov-2012 20:34)

    I think you can try Galvanic Alchemist + Axebane Guardian + random defenders to get something near infinite mana to use the door...

     
  • Milton Plotkin (21-Nov-2012 12:23)

    I've been staring at it for a good 15 minutes, and it still makes no sense.

     
    • Acren (22-Nov-2012 04:10)

      Pretty sure it's about using Axebane Guardian to ramp up to Door to Nothingness, but it would be good to have 4 of the guardians and maybe something to tutor for the door.

       
      • Milton Plotkin (22-Nov-2012 04:28)

        Yeh I sort of got that. But why are there Slitherheads and Fortress Crabs and Pillar of Flame. Those seem a bit random. Also, if he needs Defender I'd recommend Walls. They cost less and have more defence. It'll also reduce his need for "fog" effects.