Type: Deck Idea
Format (invalid) staStandard
Approx. Value:
$656.14

0 Likes 13 Comments
Avg. CMC 2.98
Card Color Breakdown
Card Type Breakdown

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Main Deck - 100 cards, 84 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (12)
1 Archaeomancer
$0.19 Creature - Human Wizard
1 Deadeye Navigator
$10.73 Creature - Spirit
1 Dualcaster Mage
$0.88 Creature - Human Wizard
1 Eternal Witness
$1.14 Creature - Human Shaman
1 God-Eternal Kefnet
$1.56 Legendary Creature - Zombie God
1 Kalamax, the Stormsire
$0.36 Legendary Creature - Elemental Dinosaur
1 Melek, Izzet Paragon
$0.15 Legendary Creature - Weird Wizard
1 Naru Meha, Master Wizard
$0.48 Legendary Creature - Human Wizard
1 Peregrine Drake
$0.62 Creature - Drake
1 Seedborn Muse
$8.45 Creature - Spirit
1 Snapcaster Mage
$16.90 Creature - Human Wizard
1 Spellseeker
$9.37 Creature - Human Wizard
Instant (37)
1 Anticipate
$0.03 Instant
1 Beast Within
$1.12 Instant
1 Berserk
$92.07 Instant
1 Capsize
$4.01 Instant
1 Comet Storm
$0.88 Instant
1 Commune with Lava
$0.21 Instant
1 Crop Rotation
$2.38 Instant
1 Cyclonic Rift
$29.46 Instant
1 Dig Through Time
$0.65 Instant
1 Evolution Charm
$0.10 Instant
1 Expansion // Explosion
$0.48 Instant // Instant //
1 Frantic Search
$0.27 Instant
1 Ghostly Flicker
$0.71 Instant
1 Growth Spiral
$0.35 Instant
1 Harrow
$0.39 Instant
1 Impulse
$0.13 Instant
1 Increasing Vengeance
$0.39 Instant
1 Insidious Will
$0.42 Instant
1 Muddle the Mixture
$1.20 Instant
1 Narset's Reversal
$5.69 Instant
1 Natural Connection
$0.03 Instant
1 Nexus of Fate
$13.88 Instant
1 Pongify
$4.06 Instant
1 Pyroblast
$4.66 Instant
1 Rapid Hybridization
$2.77 Instant
1 Red Elemental Blast
$7.28 Instant
1 Reiterate
$3.28 Instant
1 Return to Nature
$0.12 Instant
1 Reverberate
$1.22 Instant
1 Roiling Regrowth
$0.46 Instant
1 Slice in Twain
$0.03 Instant
1 Sublime Epiphany
$2.56 Instant
1 Supreme Will
$0.05 Instant
1 Thassa's Intervention
$0.19 Instant
1 Tribute to the Wild
$0.07 Instant
1 Twincast
$3.29 Instant
1 Unleash Fury
$0.60 Instant
Sorcery (7)
1 Chandra's Ignition
$3.45 Sorcery
1 Heat Shimmer
$8.31 Sorcery
1 Merchant Scroll
$4.87 Sorcery
1 Mystic Retrieval
$0.20 Sorcery
1 Regrowth
$0.40 Sorcery
1 Temporal Manipulation
$17.83 Sorcery
1 Twinflame
$3.36 Sorcery
Artifact (8)
1 Arcane Signet
$0.42 Artifact
1 Cultivator's Caravan
$0.21 Artifact - Vehicle
1 Izzet Signet
$0.28 Artifact
1 Primal Amulet // Primal Wellspring
$9.82 Artifact // Land
1 Simic Signet
$0.24 Artifact
1 Sol Ring
$1.41 Artifact
1 Springleaf Drum
$2.62 Artifact
1 Twinning Staff
$5.82 Artifact
Enchantment (1)
1 Wilderness Reclamation
$0.98 Enchantment
Land (35)
1 Boseiju, Who Shelters All
$10.25 Legendary Land
1 Breeding Pool
$15.61 Land - Forest Island
1 Command Tower
$0.19 Land
5 Forest
$0.08 Basic Land - Forest
1 Halimar Depths
$0.60 Land
1 Hinterland Harbor
$0.86 Land
1 Holdout Settlement
$0.15 Land
8 Island
$0.12 Basic Land - Island
1 Ketria Triome
$13.67 Land - Forest Island Mountain
1 Misty Rainforest
$21.80 Land
6 Mountain
$0.09 Basic Land - Mountain
1 Reliquary Tower
$2.06 Land
1 Rootbound Crag
$2.48 Land
1 Scalding Tarn
$21.77 Land
1 Steam Vents
$12.51 Land - Island Mountain
1 Stomping Ground
$11.63 Land - Mountain Forest
1 Sulfur Falls
$0.80 Land
1 Survivors' Encampment
$0.29 Land - Desert
1 Wooded Foothills
$11.53 Land
Sideboard - 66 cards, 65 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (14)
1 Acidic Slime
$0.11 Creature - Ooze
1 Charmbreaker Devils
$0.12 Creature - Devil
1 Dockside Extortionist
$13.14 Creature - Goblin Pirate
1 Kiki-Jiki, Mirror Breaker
$8.29 Legendary Creature - Goblin Shaman
1 Kogla, the Titan Ape
$1.72 Legendary Creature - Ape
1 Mizzix of the Izmagnus
$0.44 Legendary Creature - Goblin Wizard
1 Portal Mage
$0.15 Creature - Human Wizard
1 Riku of Two Reflections
$4.44 Legendary Creature - Human Wizard
1 Scavenging Ooze
$0.45 Creature - Ooze
1 Thassa, God of the Sea
$4.68 Legendary Enchantment Creature - God
1 Thryx, the Sudden Storm
$0.23 Legendary Creature - Elemental Giant
1 Torrential Gearhulk
$1.01 Artifact Creature - Construct
1 Uro, Titan of Nature's Wrath
$4.04 Legendary Creature - Elder Giant
1 Warfire Javelineer
$0.03 Creature - Minotaur Warrior
Instant (32)
1 Abrade
$0.17 Instant
1 Back to Nature
$0.31 Instant
1 Brainstorm
$1.19 Instant
1 Chaos Warp
$0.60 Instant
1 Chord of Calling
$4.12 Instant
1 Destructive Revelry
$0.19 Instant
1 Disallow
$3.88 Instant
1 Double Major
$1.66 Instant
1 Electrodominance
$0.74 Instant
1 Fling
$0.09 Instant
1 Force of Vigor
$6.68 Instant
1 Fork
$33.31 Instant
1 Grab the Reins
$0.35 Instant
1 Illusionist's Stratagem
$0.25 Instant
1 Krosan Grip
$2.38 Instant
1 Manamorphose
$4.23 Instant
1 Natural End
$0.03 Instant
1 Nature's Claim
$1.11 Instant
1 Noxious Revival
$4.87 Instant
1 Prophetic Bolt
$0.10 Instant
1 Radiate
$5.66 Instant
1 Ral's Outburst
$0.08 Instant
1 Reclaim
$0.10 Instant
1 Reweave
$0.45 Instant - Arcane
1 Snap
$1.54 Instant
1 Soul's Fire
$0.10 Instant
1 Sundering Vitae
$0.08 Instant
1 Telling Time
$0.33 Instant
1 Valakut Awakening // Valakut Stoneforge
$8.48 Instant // Land
1 Veil of Summer
$6.59 Instant
1 Voidslime
$1.01 Instant
1 Wilt
$0.11 Instant
Sorcery (8)
1 Bond of Insight
$0.15 Sorcery
1 Cultivate
$0.54 Sorcery
1 Drawn from Dreams
$0.14 Sorcery
1 Fade into Antiquity
$0.05 Sorcery
1 Immolating Gyre
$0.67 Sorcery
1 Kodama's Reach
$1.49 Sorcery - Arcane
1 Life from the Loam
$8.37 Sorcery
1 Time Warp
$12.57 Sorcery
Artifact (2)
1 Isochron Scepter
$15.60 Artifact
1 Smuggler's Copter
$1.76 Artifact - Vehicle
Enchantment (3)
1 Cryptolith Rite
$14.89 Enchantment
1 Double Vision
$0.30 Enchantment
1 Land's Edge
$26.42 World Enchantment
Planeswalker (4)
1 Narset, Parter of Veils
$0.73 Legendary Planeswalker - Narset
2 Ral, Storm Conduit
$1.61 Legendary Planeswalker - Ral
1 Wrenn and Six
$12.66 Legendary Planeswalker - Wrenn
Land (3)
1 Alchemist's Refuge
$1.86 Land
1 Desolate Lighthouse
$0.09 Land
1 Frontier Bivouac
$0.35 Land

Notes
 
https://www.reddit.com/r/CompetitiveEDH/comments/ftri53/c20_kalamax_the_stormsire/


https://articles.starcitygames.com/premium/ral-storm-conduit-his-outburst-and-infinite-combos/


http://www.metamox.com/card/fog/

https://www.mtgsalvation.com/forums/the-game/commander-edh/610850-infinite-combos-and-strong-synergies-now-under-new


Kiki-Jiki, Mirror Breaker
Ral, Storm Conduit
Dockside Extortionist
Mizzix of the Izmagnus
Double Major
all have two or more combos i should look into
Comments
  • Ingenuity Obsession | Edited 17-Sep-2020 03:21
    Cryptolith Rite or a way to tap KAL + Kalamax, the Stormsire + Narset's Reversal + Time Warp (9 decks)Result: Infinite turns. Requires: All Permanents on board Steps: Tap Kalamax using Cryptolith Rite. Cast extra turn spell. Cast Narset's reversal targeting the extra turn spell. Have the copy of narset's reversal target the original. Have the second copy target the extra turn spell. Move to the extra turn. Repeat
  • Ingenuity Obsession | Edited 04-Sep-2020 21:00
    Capsize + Mystic Sanctuary + Time Warp (127 decks)Result: Infinite Turns Requires: All cards in hand. Haven't played land for turn. At least 3 Islands in play. 7 colorless and 4 blue mana available. Steps: Cast Time Warp. Play Mystic Sanctuary to put Time Warp on top of your library. Cast Capsize paying the buyback cost, returning the Mystic Sanctuary to your hand. Pass the turn to yourself, drawing Time Warp for turn.
  • Ingenuity Obsession | Edited 04-Sep-2020 20:55
    Frantic Search + Narset's Reversal + Swarm Intelligence (775 decks)Result: Infinite looting. Infinite BLUE mana. Requires: Swarm of Intelligence on the battlefield. Narset's Reversal and Frantic Search in hand. 6 lands in play able to produce 3 of any color and 3 BLUE Mana​​.
    Steps: Cast Frantic Search. 2 copies of Frantic Search goes on the stack from Swarm Intelligence. Hold priority and cast Narset's Reversal. The original targets the original Frantic Search amd the copy targets the original Narset's Reversal. Let the copy Narset's Reversal resolve, returning the original Narset's Reversal to your hand amd creating a copy of it on the stack. Choose to target the original Frantic Search. This copy of Narset's Reveral resolves, returning the original Frantic Search to your hand, creating a copy of Frantic Search. Let this copy of Frantic Search Resolve, loot 2 cards, and untap 3 lands. Float mana from a land you control. Let the copy of Frantic Search created from Swarm Intelligence resolve, loot 2 cards, and untap 3 lands.
  • Ingenuity Obsession | Edited 04-Sep-2020 17:02
    Dualcaster Mage + Twinflame (2131 decks)Result: Infinite hasty Dualcaster Mage tokens Requires: Both cards in hand. 2 colorless and 3 red mana available. Steps: 1. Cast Twinflame. With Twinflame on the stack, cast Dualcaster Mage targeting Twinflame. 3. Allow Dualcaster Mage's ability to resolve, copying Twinflame and creating a copy of Dualcaster Mage. 4. The new token copy of Dualcaster Mage triggers targeting the original copy of Twinflame, and resolves to create another token copy of Dualcaster Mage. 5. Repeat steps 2-4 to make infinite hasty token copies of Dualcaster Mage.
  • Ingenuity Obsession | 04-Sep-2020 16:57
    Dualcaster Mage + Riptide Laboratory + Turnabout (32 decks)Result: Infinite colored Mana. Infinite storm count. Infinite ETB triggers. Infinite LTB triggers. Requires: Enough lands to cast Turnabout and mage, Turnabout and Mage in hand Steps: Cast Turnabout, holding priority. Cast Dualcaster Mage, trigger ETB, target Turnabout. Target yourself with the copy, holding priority float the remaining mana. Let the copy resolve, choosing to untap your lands, hold priority. With the original on the stack, activate Riptide Laboratory to return Dualcaster to your hand. Repeat, floating more during each loop.
  • Ingenuity Obsession | 04-Sep-2020 16:52
    Ghostly Flicker + Melek, Izzet Paragon + Mystic Sanctuary (18 decks)Result: Infinite storm count. Infinite colored mana. Requires: Three or more other islands and one more land or mana rock. All permanents in hand with mana to cast ghostly flicker. Steps: Tap two islands and mystic sancturay to cast ghostly flicker. Blinking 2 islands and mystic sanctuary. Mystic sanctuary trigger, put ghostly flicker on top. tap two islands and mystic sanctuary to cast ghostly flicker, targeting sanctuary and an island. Copy the spell with melek and let the copy target the two other islands. Float mana if applicable. All lands now untapped. repeat.

  • Ingenuity Obsession | 22-Aug-2020 06:05
    Naru Meha, Master Wizard + Sublime Epiphany (48 decks)Result: Infinite card draw for any player. Infinite death triggers. Infinite LTB triggers. Infinite ETB triggers. Requires: Both cards in hand with mana to cast them. Another creature on the battlefield. Steps: Cast Sublime Epiphany on any target choosing to have an opponent draw a card and clone a creature. Cast Naru Meha, copying epiphany to create a token of Naru Meha. Let the copied epiphany resolve, having a token of Naru Meha etb. Have the token Naru Meha copy the original epiphany. Repeat steps 3-4, with epiphany targeting opponents to draw cards until they draw their decks and loses
  • Ingenuity Obsession | Edited 04-Sep-2020 16:58
    Dualcaster Mage + Sublime Epiphany (143 decks)Result: Infinite card draw for any player. Infinite tokens. Infinite ETB triggers. Win the game. Requires: Both cards in hand with mana to cast them. Another creature on the battlefield. Steps: Cast Sublime Epiphany on any target choosing to have an opponent draw a card and clone a creature. Cast Dualcaster, copying epiphany to create a token of Dualcaster. Let the copied epiphany resolve, having a token of Dualcaster etb. Have the token Dualcaster copy the original epiphany. Repeat steps 3-4, with epiphany targeting opponents to draw cards until they draw their decks and loses
  • Ingenuity Obsession | 22-Aug-2020 05:45
    Kalamax, the Stormsire + Merchant Scroll + Narset's Reversal + Nexus of Fate (67 decks)Result: Infinite turns. Requires: Nexus, Scroll and Reversal in hand. Kalamax in play. Enough mana to cast Nexus. Steps: Attack with Kalamax. Cast nexus of fate, copied, taking two extra turns. Go to extra turn 1. Attack with Kalamax. Cast merchant's scroll, hold priority. Cast Narset's Reversal targeting Merchant Scroll. Copy Narset's Reversal. Copy targeting Reversal. Resolve reversal copy, returning Narset's Reversal to hand and creating a copy. Copy targeting Merchant Scroll. Resolve Narset's Reversal copy, returning Merchant Scroll to hand and creating a copy. Resolve Merchant Scroll copy, tutoring up Nexus of Fate. Go to extra turn 2. Repeat from step 1.
  • Ingenuity Obsession | 22-Aug-2020 05:36
    Chandra's Ignition + Kalamax, the Stormsire + Narset's Reversal (257 decks)Result: Infinite damage. Infinitely large Kalamax. Requires: All permanents on field. Kalamax tapped. No instants played this turn. Enough mana to cast spells. Steps: Cast Chandra's Ignition, holding priority. Cast Narset's Reversal targeting Chandra's Ignition. Kalamax triggers (first Instant played this turn), copying Narset's Reversal. Have the copy of Narset's Reversal target the original. Kalamax triggers off of the copying, gaining a +1/+1 counter. The copy of Narset's Reversal resolves, creating another copy. Repeat steps 4-6 until Kalamax is adequately large, then copy Chandra's Ignition with Narset's Reversal , ending the loop and dealing an arbitrarily large amount of damage to your opponents (and each other creature).
  • Ingenuity Obsession | 22-Aug-2020 05:35
    Izzet Chronarch + Progenitor Mimic + Time Warp (5 decks)Result: Infinite Turns. Infinite tokens. Requires: Enough mana to cast the extra turn spell. All permanents in play. Progenitor Mimic as a copy of Izzet Chronarch. Steps: Cast your extra turn spell. Pass the turn. On upkeep Progenitor Mimic creates a copy of Izzet Chronarch, which allows you to get your extra turn. Repeat
  • Ingenuity Obsession | 14-Aug-2020 20:41
    1) Rhythm of the Wild + Glen Elendra Archmage + Blasting Station. Quite hard to interact with providing the Rhythm lands first, also something outside of infinite mana/Labman wins (also in the deck) I'm known to go for.

    2) Ghostly Flicker + Peregrine Drake + Archaeomancer. Aside from the drake, the other cards here have uses outside of the combo.

    3) Ley Weaver + Freed from the Real. Infinite mana combo no.2.

    4) Dualcaster Mage + Twinflame. Another combo where the individual pieces have some use outside of winning.

    5) Deceiver Exarch + Splinter Twin. The classic infinite dudes finisher.

    Other win-con cards outside of combos, but I want to use in the current list: Laboratory ManiacNexus of FateJin-Gitaxias, Core Augur and Blue Sun's Zenith. What other combos (preferably non combat-damage/creature based ones) have others got in these colors?
  • Ingenuity Obsession | 01-Jul-2020 04:24
    1-) Cast Kalamax
    2-) Cast [[Chord of Calling]] (X=6 minimum), with the convoke ability Kalamax is ensured to be tapped and we get two copies on the stack
    3-) Let one of the Callings resolve, finding [[Dualcaster Mage]] (we're now back to 2 Callings on the stack)
    4-) Let another Calling resolve to get [[Deadeye Navigator]]
    5-) Use two mana to flicker Dualcaster Mage (back to 2 Callings on stack)
    6-) Let a Calling resolve to get [[Peregrine Drake]]
    7-) Make infinite mana with Deadeye + Drake
    8-) With infinite mana, flicker Dualcaster Mage infinite times to copy the last remaining Calling on the stack infinite times
    9-) Get any amount of creatures with cmc 6 or less from deck (any kind of pinger on ETB works because Deadeye reasons)
    10-) Lose your friends
    [/[Peregrine Drake][/[Deadeye Navigator][/[Dualcaster Mage][/[Chord of Calling]
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