Type: Deck Idea
Format (invalid) vinVintage
Approx. Value:
$210.67

0 Likes 0 Comments
Avg. CMC 3.27
Card Color Breakdown
Card Type Breakdown

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Main Deck - 45 cards, 12 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (16)
4 Blightsteel Colossus
$32.83 Artifact Creature - Phyrexian Golem
4 Sakura-Tribe Elder
$0.87 Creature - Snake Shaman
4 Teferi, Mage of Zhalfir
$1.80 Legendary Creature - Human Wizard
4 Trinket Mage
$0.65 Creature - Human Wizard
Sorcery (20)
4 Explore
$0.40 Sorcery
4 Farseek
$1.31 Sorcery
4 Gitaxian Probe
$2.64 Sorcery
4 Into the North
$1.04 Sorcery
4 Search for Tomorrow
$0.30 Sorcery
Artifact (1)
1 Tormod's Crypt
$0.25 Artifact
Enchantment (4)
4 Pandemonium
$1.28 Enchantment
Land (4)
4 Highland Weald
$0.26 Snow Land
Sideboard - 3 cards, 3 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (1)
1 Palinchron
$34.66 Creature - Illusion
Sorcery (1)
1 Hypergenesis
$0.87 Sorcery
Land (1)
1 Seat of the Synod
$1.37 Artifact Land

Notes
 
Not honesty sure how to build this deck.  I can think of a couple really awesome ways to play stuff but there's just so many options.

Current plan: Ramp into Possibility Storm, try to get it as fast as possible.  (see what I did there?)

Flip into a Blightsteel (preferably with Pandemonium on the field) or some such. 

Trinket Mage can pull out Tormod's Crypt which drops directly into this. 

There's currently no instants or tribals (both tribal and it's other type are considered, so may or may not be worth doing) in the deck.  Playing a singleton cheap spell (instants use gutshot for instance) and a way to pull it out allows you to flip into whatever is better.  Tribals seems like eldrazi conscription may be worth considering. 



I'm considering adding foodchain, as it *might* make this deck work.  Or could be a disaster.  The potential advantage is that it gives a second key piece to the deck that makes the deck harder to break with exclusion type effects.  The decks seem similar enough to make it work.  Throwing in cards like Squadron Hawks (there's a whole set of these from Mercadian Masques, although none as good).  With food chain on the field, you can chain through all 4 and to add 4 mana to your pool.  With Prob. Storm, if one hits the field, you now have 4 creature spells you can use to pull out good stuff from you deck for 2 CMC. 



I feel like there's some strong sideboard options.  IE once you have Possibility Storm on the field, you have a tutor for whatever you board in.  If you switch blightsteel for some other artifact or do instants etc you effectively have a repeated wish effect.  Unfortunately, it requires a 5 mana enchantment


Other considerations.  Play hypergenesis or other sideboard ideas
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