Type: Deck Idea
Format (legal 👍) legLegacy
Approx. Value:
$167.14

0 Likes 3 Comments
Avg. CMC 3.39
Card Color Breakdown
Card Type Breakdown

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Main Deck - 100 cards, 74 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (24)
1 Angel of Glory's Rise
$0.37 Creature - Angel
1 Atalya, Samite Master
$1.22 Legendary Creature - Human Cleric
1 Avatar of Woe
$2.76 Creature - Avatar
1 Benevolent Unicorn
$0.23 Creature - Unicorn
1 Butcher of Malakir
$0.52 Creature - Vampire Warrior
1 Cackling Witch
$0.13 Creature - Human Spellshaper
1 Calming Licid
$0.19 Creature - Licid
1 Darien, King of Kjeldor
$1.79 Legendary Creature - Human Soldier
1 Deathpact Angel
$0.58 Creature - Angel
1 Demonlord of Ashmouth
$0.21 Creature - Demon
1 Gravedigger
$0.03 Creature - Zombie
1 Liliana's Reaver
$0.43 Creature - Zombie
1 Midnight Banshee
$5.97 Creature - Spirit
1 Mother of Runes
$7.65 Creature - Human Cleric
1 Pawn of Ulamog
$3.02 Creature - Vampire Shaman
1 Phantom General
$0.04 Creature - Spirit Soldier
1 Seraph of the Sword
$0.36 Creature - Angel
1 Shield Dancer
$0.18 Creature - Human Rebel
1 Teysa, Envoy of Ghosts
$0.51 Legendary Creature - Human Advisor
1 Trap Runner
$0.19 Creature - Human Soldier
1 Twilight Drover
$0.55 Creature - Spirit
1 Vizkopa Guildmage
$0.54 Creature - Human Wizard
1 Wall of Glare
$0.89 Creature - Wall
1 Wight of Precinct Six
$0.15 Creature - Zombie
Instant (9)
1 Afterlife
$0.18 Instant
1 Doom Blade
$0.29 Instant
1 Expunge
$0.19 Instant
1 Mortify
$0.12 Instant
1 Reckless Spite
$0.13 Instant
1 Reprisal
$0.17 Instant
1 Riot Control
$0.21 Instant
1 Spiritualize
$0.24 Instant
1 Unmake
$0.42 Instant
Sorcery (7)
1 Ancient Craving
$1.41 Sorcery
1 Breath of Life
$0.31 Sorcery
1 Cannibalize
$0.20 Sorcery
1 Death Grasp
$0.34 Sorcery
1 Righteous Fury
$34.41 Sorcery
1 Sever Soul
$0.09 Sorcery
1 Zombify
$0.21 Sorcery
Artifact (5)
1 Bubbling Cauldron
$0.18 Artifact
1 Demonmail Hauberk
$0.10 Artifact - Equipment
1 Nightmare Lash
$4.14 Artifact - Equipment
1 Powder Keg
$19.24 Artifact
1 Urza's Armor
$0.23 Artifact
Enchantment (18)
1 Aura Fracture
$0.28 Enchantment
1 Brilliant Halo
$0.22 Enchantment - Aura
1 Cho-Manno's Blessing
$0.30 Enchantment - Aura
1 Fanatical Devotion
$0.78 Enchantment
1 Farrel's Mantle
$0.17 Enchantment - Aura
1 Field of Souls
$0.23 Enchantment
1 Glorious Anthem
$0.51 Enchantment
1 Inviolability
$0.18 Enchantment - Aura
1 Malevolent Awakening
$0.25 Enchantment
1 Mask of Law and Grace
$0.47 Enchantment - Aura
1 Necrotic Plague
$0.27 Enchantment - Aura
1 Pacifism
$0.04 Enchantment - Aura
1 Pestilence
$0.46 Enchantment
1 Righteous Aura
$0.37 Enchantment
1 Seal of Cleansing
$0.13 Enchantment
1 Spirit Link
$0.43 Enchantment - Aura
1 Strength of Isolation
$0.12 Enchantment - Aura
1 Tortured Existence
$3.49 Enchantment
Planeswalker (1)
1 Sorin, Lord of Innistrad
$1.56 Legendary Planeswalker - Sorin
Land (36)
1 Evolving Wilds
$0.07 Land
1 Peat Bog
$1.28 Land
14 Plains
$0.06 Basic Land - Plains
1 Remote Farm
$0.40 Land
1 Rishadan Port
$7.43 Land
1 Spawning Pool
$0.28 Land
14 Swamp
$1.85 Basic Land - Swamp
1 Tainted Field
$0.31 Land
1 Thespian's Stage
$0.66 Land
1 Vault of the Archangel
$0.56 Land
Sideboard - 9 cards, 9 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (1)
1 Bog Witch
$0.28 Creature - Human Spellshaper
Sorcery (2)
1 Corrupt
$0.09 Sorcery
1 Outbreak
$0.27 Sorcery
Artifact (4)
1 Ankh of Mishra
$6.23 Artifact
1 Bösium Strip
$2.67 Artifact
1 Fodder Cannon
$0.09 Artifact
1 Horn of Greed
$14.35 Artifact
Enchantment (2)
1 Dauthi Embrace
$3.65 Enchantment
1 Red Scarab
$0.20 Enchantment - Aura

Notes
 
haven't purchased specific cards for this at all. just made it with what i had lying around.  it will change. but this is where i'm starting from. not sure how all in to go on the spirit tokens... built for multiplayer in mind mostly.  I think my main wincon is her unblockable commander damage.
I need a sublime archangel and the other teysa in here. Sideboard reflects things that just missed the admittedly less-than-competitive cut...

this might just have trouble with Maze of Ith if I don't draw Rishadan Port

Additions that could make this more serious/challenging to play against:

- Crypt Incursion
- Vault of the Archangel
- ** Darien, King of Kjeldor **
- Blood Artist
- Dah Soul Sisters
- Harvester of Souls
- Grave Betrayal
- Debtors' Knell
Comments
  • Ethan | 24-Jul-2013 02:57
    My first question is this: Wait, did you just have a
    Rishadan Port lying around? Holy crap! I think your wincon is for sure going to
    be Teysa most of the time, so you need a way to protect her. Lightning Greaves
    or Swiftfoot Boots will be great here, and if you want you can add more
    offensive equipments like Loxodon Warhammer or Sword of Vengeance. What’s
    awesome about Teysa is that she’s innately unblockable so you can focus on
    simply giving her hexproof/shroud and a nice power boost. Vigilance on her is
    pretty spectacular too. With Teysa pretty much self-sustaining, you can focus
    on another worth goal: not losing. White/Black gives you access to some of the
    best token producers and board controlling cards around. Making lots of tokens,
    then sacrificing them to Phyrexian Altar or Ashnod’s Altar to ramp into a big
    spell while clearing the board with a Grave Pact effect seems pretty solid to
    me.


     


    Cards that might be cool to include: Vish Kal, Blood
    Arbiter; Trading Post; Mikaeus, the Unhallowed; Mikaues, the Lunarch; Unburial
    Rites; Dread Return; Requiem Angel; Ashnod’s or Phyrexian Altar; Grave Pact;
    Martyr’s Bond; Debt to the Deathless; Wrath of God or Damnation or Day of
    Judgment; Attrition; Bonehoard; Lashwrithe; Marshal’s Anthem


     


    Angel of Glory’s Rise might be really good in here if you
    push Humans as a subtheme a little bit further. Also keep in mind that some of
    your humans like Cackling Witch are errataed to be human but don’t say so on
    the physical card. As it stands though, I’m not sure Angel of Glory’s Rise is
    quite worth the inclusion (though easily could be with some work- maybe try a
    card like Conspiracy).


     


    The Bogbrew Witch/Festering Newt/Bubbling Cauldron cycle I’m
    not entirely sold on. Unless you get some sort of crazy recursion or cloning
    effect going on, Festering Newt won’t do too much, Bogbrew Witch only works
    twice, and Bubbling Cauldron doesn’t do enough to warrant the other pieces.


     


    I feel the same about Cackling Witch as I did Angel of Glory’s
    Rise- really cool card that could use a bit more support. With black, you’ve
    got lots of cards that care about being in the graveyard (or ways to recur
    them). Stuff like Valor or Obzedat’s Aid might be cool to think about too. Also
    look into cards with Madness.


     


    Devout Harpist will probably be pretty dead a lot of the
    time. It’ll be great against certain decks (Uril or Zur) but totally dead
    against most others.


     


    Twisted Abomination feels sort of weak; it’s a great wall
    but you’ll probably be better off with something like Bloodghast or
    Reassembling Skeleton.


     


    There are tons of ways to abuse Vizkopa Guildmage. Defintely
    keep and add some more support. Sanguine Bond and Exquisite Blood are what I’m
    picturing.


     


    Afterlife/Doom Blade/Expunge/Murder/Reckless
    Spite/Reprisal/Riot Control/Scent of Nightshade/Spiritualize/Festival of
    Trokin/Path of Peace/Sever Soul/Pacifism/Oblivion Ring/Hobble/: One thing I
    learned pretty quickly in EDH is that one for one removal spells, while not bad
    by any means, can be tough to justify in this format. I always find myself
    holding onto to them for way too long, and once they’re gone it feels weak. I
    try to stick with cards that either have flashback or a really large effect, or
    I look for other ways to repeat their effect with an Enchantment or even
    Isochron Scepter.


     


    Nightmare Leash seems like a worse Lashwrithe to me. Combo
    either with Urborg, Tomb of Yawgmoth and your Teysa can probably one shot
    someone.


     


    Castle probably doesn’t do enough unless you can easily and
    consistently give everyone Vigilance. Marshal’s Anthem or Glorious Anthem will
    be better, I think. Mask of Law and Grace will probably also be better off as
    something that pumps up Teysa- if you want to splurge on a card, pick one of
    the enemy colored swords like Feast and Famine or War and Peace. Sword of Light
    and Shadow might actually be your best bet, but could get awkward if you want
    to enchant Teysa with something like Soul Link or Spirit Link.


     


    Maybeboard stuff you list:


     


    I would definitely stay away from Ankh of Mishra. It’ll draw
    a ton of hate and end up hurting you.


     


    If you find yourself needing ramp, Bog Witch might be pretty
    cool. Keep this in mind if you find yourself wanting to support Cackling Witch
    more too.


     


    Corrupt will also be awesome if you decide to put Urborg,
    Tomb of Yawgmoth in. I think it might be worth including now anyways.


     


    I really like Dauthi Embrace, but I think it will depend on
    how you want to win. Teysa won’t ever need it.


     


    Fodder Cannon probably won’t deal enough damage to many
    creatures in the format.


     


    Horn of Greed is sort of the opposite of Ankh of Mishra- it’s
    very group hug focused, and a lot of decks will be able to use it better than
    you can, which puts you at a disadvantage.


     


    Outbreak is very situational and not quite powerful enough.


     


    The Red Scarab cycle probably isn’t worth including either;
    it’s too reliant on other decks and you want things that will be good in many
    situations.


     


    Crypt Incursion will be great against lots of decks in the
    format. Keep this in the maybe list.


     


    Darien, King of Kjeldor can be insane for you.


     


    Blood Artist is good but personally I prefer Falkenrath
    Noble. The flying is surprisingly relevant and the somewhat larger body is
    nice. He can’t just get Staff of Nin’d. Both might not be a bad idea though.


     


    Harvester of Souls is fantastic, definitely put in!


     


    Grave Betrayal can be hit or miss. If you get a good enough
    Grave Pact engine going, it could be really good though.


     


    Yes yes yes to Debtor’s Knell, holy shit.


     
    • Ben Poppen | Edited 24-Jul-2013 04:02
      Yeah, I had a Rishadan Port lying around.


      I'm sure I'll have a better understanding of value once I play around with this a bit.


      In my brain, I imagine that Teysa will be only creature I'll be attacking with most of time with every one else on chump duty and anything that gets through then dying... hopefully leading to some multiplayer politicking (the Dauthi Embrace would be targeting an "opponent's" creatures primarily) with the host of removal being for large threats that I can't let hit me even once.  This isn't based much on experience though and I do have a number of cards I'd like to purchase and include.  Urborg being high on the list, right after those KwikBootz and some Darksteel plate.  I would love to get dat Stone Forge Mystic + Elbrus, the Binding Blade and a few of those fancy Swords in here too...

      But this should be fun for a bit. :) Thanks fer lookin.
  • Ben Poppen | 23-Jul-2013 19:09
    Farrel's Mantel on Teysa seems like it would be pretty neat. she always gets through... so i can decide to hit any creature on the board with at least 6 damage + she has vigilance...
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