Type: Deck Idea
Format (legal 👍) vinVintage
Approx. Value:
$1,692.36
Buy

0 Likes 0 Comments
Avg. CMC 2.31
Card Color Breakdown
Card Type Breakdown

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Main Deck - 100 cards, 96 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (8)
1 Baleful Strix
$1.14 Artifact Creature - Bird
1 Dark Confidant
$5.15 Creature - Human Wizard
1 Phyrexian Revoker
$0.19 Artifact Creature - Phyrexian Horror
1 Snapcaster Mage
$16.30 Creature - Human Wizard
1 Spellstutter Sprite
$2.80 Creature - Faerie Wizard
1 Vendilion Clique
$2.88 Legendary Creature - Faerie Wizard
1 Venser, Shaper Savant
$0.91 Legendary Creature - Human Wizard
1 Wydwen, the Biting Gale
$0.16 Legendary Creature - Faerie Wizard
Instant (35)
1 Condescend
$0.34 Instant
1 Counterspell
$1.53 Instant
1 Cryptic Command
$7.34 Instant
1 Cyclonic Rift
$30.29 Instant
1 Devour Flesh
$0.09 Instant
1 Dismember
$3.12 Instant
1 Dismiss
$0.29 Instant
1 Divert
$1.70 Instant
1 Fact or Fiction
$0.17 Instant
1 Far // Away
$0.12 Instant // Instant //
1 Flusterstorm
$6.25 Instant
1 Forbidden Alchemy
$0.06 Instant
1 Force of Will
$57.21 Instant
1 Force Spike
$0.47 Instant
1 Go for the Throat
$0.75 Instant
1 Impulse
$0.13 Instant
1 Into the Roil
$0.08 Instant
1 Mana Leak
$0.17 Instant
1 Memory Lapse
$0.49 Instant
1 Miscalculation
$0.38 Instant
1 Muddle the Mixture
$1.25 Instant
1 Mystical Teachings
$0.18 Instant
1 Mystical Tutor
$9.10 Instant
1 Negate
$0.16 Instant
1 Power Sink
$0.35 Instant
1 Remand
$0.45 Instant
1 Remove Soul
$0.13 Instant
1 Repeal
$0.07 Instant
1 Rewind
$0.30 Instant
1 Skeletal Scrying
$0.32 Instant
1 Smother
$0.15 Instant
1 Spell Pierce
$0.16 Instant
1 Stifle
$26.03 Instant
1 Sudden Death
$0.21 Instant
1 Trickbind
$17.63 Instant
Sorcery (8)
1 Ancestral Vision
$3.83 Sorcery
1 Black Sun's Zenith
$1.58 Sorcery
1 Damnation
$18.27 Sorcery
1 Demonic Tutor
$40.22 Sorcery
1 Duress
$0.04 Sorcery
1 Hymn to Tourach
$0.51 Sorcery
1 Inquisition of Kozilek
$0.51 Sorcery
1 Thoughtseize
$8.21 Sorcery
Artifact (6)
1 Nihil Spellbomb
$1.27 Artifact
1 Runechanter's Pike
$0.28 Artifact - Equipment
1 Sword of Feast and Famine
$32.90 Artifact - Equipment
1 Sword of Fire and Ice
$40.79 Artifact - Equipment
1 Umezawa's Jitte
$9.49 Legendary Artifact - Equipment
1 Vedalken Shackles
$4.49 Artifact
Enchantment (3)
1 Bitterblossom
$16.48 Tribal Enchantment - Faerie
1 Standstill
$5.06 Enchantment
1 Treachery
$36.08 Enchantment - Aura
Planeswalker (2)
1 Jace, the Mind Sculptor
$15.51 Legendary Planeswalker - Jace
1 Liliana of the Veil
$21.44 Legendary Planeswalker - Liliana
Land (38)
1 Bojuka Bog
$0.93 Land
1 Cabal Pit
$2.40 Land
1 Cavern of Souls
$37.74 Land
1 Command Tower
$0.24 Land
1 Creeping Tar Pit
$0.79 Land
1 Darkslick Shores
$4.77 Land
1 Drowned Catacomb
$1.93 Land
1 Dust Bowl
$14.62 Land
1 Flooded Strand
$10.85 Land
5 Island
$0.13 Basic Land - Island
1 Marsh Flats
$17.09 Land
1 Maze of Ith
$5.88 Land
1 Minamo, School at Water's Edge
$65.12 Legendary Land
1 Mishra's Factory
$0.14 Land
1 Misty Rainforest
$20.12 Land
1 Mutavault
$6.67 Land
1 Polluted Delta
$13.42 Land
1 Reflecting Pool
$8.77 Land
1 Riptide Laboratory
$2.08 Land
1 River of Tears
$0.45 Land
1 Scalding Tarn
$19.48 Land
1 Snow-Covered Island
$1.35 Basic Snow Land - Island
1 Snow-Covered Swamp
$0.85 Basic Snow Land - Swamp
1 Sunken Ruins
$23.38 Land
1 Swamp
$1.94 Basic Land - Swamp
1 Tectonic Edge
$0.37 Land
1 Tolaria West
$2.35 Land
1 Underground River
$4.17 Land
1 Underground Sea
$789.01 Land - Island Swamp
1 Urborg, Tomb of Yawgmoth
$42.68 Legendary Land
1 Verdant Catacombs
$19.15 Land
1 Volrath's Stronghold
$82.84 Legendary Land
1 Wasteland
$23.39 Land
1 Watery Grave
$12.78 Land - Island Swamp
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
Every since the first time I saw this mischievous flying prankster back in Lorwyn I loved the flavor. Wydwen provides what any Tempo-Control player always wanted, flash, evasion and self-protecting abilities. I wasn't going to miss out on a chance to build around her.

This is for sure a competitive list, one that I'd be much inclined to register, if I were to play Duels Commander someday. I would probably have to sell one kidney first, but still.

Much has been discussed about Wydwen's role in today's metagame. Should it be control? Should it be strictly tempo? I am siding with guys that disagree on both.

Wydwen are most certainly going to run out of answers facing aggro match-ups due to the abundance of threats available nowadays. As such, we're switching our normal control role in these cases and countering and removing just the really important stuff. Our goal now is to strive to stay one step ahead of our opponent and close the deal in the following seven turns after Wydwen hits the table. We seldom tap out after turn 2 and have no business trying to deal with every threat that's presented to us. Work your math and laugh later at any comments on you winning at 1 life.

We are maintaining the classic control approach against other match-ups though, as we're working with a combination of colors that offers a lot in terms of card advantage, quality of cards and tutoring.
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