Type: Deck Idea
Format (legal 👍) vinVintage
Approx. Value:
$2,615.22

0 Likes 0 Comments
Avg. CMC 4.4
Card Color Breakdown
Card Type Breakdown

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Main Deck - 100 cards, 92 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (24)
1 Archaeomancer
$0.21 Creature - Human Wizard
1 Consecrated Sphinx
$25.80 Creature - Sphinx
1 Deadeye Navigator
$10.60 Creature - Spirit
1 Divinity of Pride
$2.32 Creature - Spirit Avatar
1 Ethersworn Adjudicator
$0.30 Artifact Creature - Vedalken Knight
1 Evil Twin
$0.44 Creature - Shapeshifter
1 Gilded Drake
$226.39 Creature - Drake
1 Havengul Lich
$1.08 Creature - Zombie Wizard
1 Keiga, the Tide Star
$2.41 Legendary Creature - Dragon Spirit
1 Kira, Great Glass-Spinner
$5.81 Legendary Creature - Spirit
1 Kozilek, Butcher of Truth
$58.53 Legendary Creature - Eldrazi
1 Magister Sphinx
$0.42 Artifact Creature - Sphinx
1 Mulldrifter
$0.23 Creature - Elemental
1 Oona, Queen of the Fae
$1.63 Legendary Creature - Faerie Wizard
1 Phyrexian Metamorph
$4.68 Artifact Creature - Phyrexian Shapeshifter
1 Puppeteer Clique
$0.37 Creature - Faerie Wizard
1 Sakashima the Impostor
$8.71 Legendary Creature - Human Rogue
1 Sen Triplets
$5.24 Legendary Artifact Creature - Human Wizard
1 Sharuum the Hegemon
$0.28 Legendary Artifact Creature - Sphinx
1 Sphinx of the Steel Wind
$0.78 Artifact Creature - Sphinx
1 Sun Titan
$0.29 Creature - Giant
1 Thada Adel, Acquisitor
$10.00 Legendary Creature - Merfolk Rogue
1 Voidmage Husher
$0.21 Creature - Human Wizard
1 Weathered Wayfarer
$2.95 Creature - Human Nomad Cleric
Instant (7)
1 Capsize
$3.91 Instant
1 Cryptic Command
$8.19 Instant
1 Desertion
$2.67 Instant
1 Enlightened Tutor
$23.16 Instant
1 Hinder
$0.29 Instant
1 Return to Dust
$0.07 Instant
1 Spelljack
$1.56 Instant
Sorcery (13)
1 Acquire
$2.73 Sorcery
1 Austere Command
$0.53 Sorcery
1 Beacon of Unrest
$0.17 Sorcery
1 Blatant Thievery
$3.47 Sorcery
1 Bribery
$6.17 Sorcery
1 Damnation
$18.15 Sorcery
1 Day of Judgment
$1.59 Sorcery
1 Demonic Tutor
$38.70 Sorcery
1 Fabricate
$4.63 Sorcery
1 Knowledge Exploitation
$7.45 Tribal Sorcery - Rogue
1 Rite of Replication
$3.77 Sorcery
1 Supreme Verdict
$1.94 Sorcery
1 Telemin Performance
$0.77 Sorcery
Artifact (9)
1 Gilded Lotus
$1.55 Artifact
1 Lightning Greaves
$5.16 Artifact - Equipment
1 Mimic Vat
$0.35 Artifact
1 Scroll Rack
$25.37 Artifact
1 Sculpting Steel
$0.90 Artifact
1 Sensei's Divining Top
$26.85 Artifact
1 Sol Ring
$1.40 Artifact
1 Thran Dynamo
$3.60 Artifact
1 Vedalken Orrery
$7.00 Artifact
Enchantment (9)
1 Aura of Silence
$3.34 Enchantment
1 Control Magic
$0.86 Enchantment - Aura
1 Debtors' Knell
$0.41 Enchantment
1 Leyline of Anticipation
$1.95 Enchantment
1 Phyrexian Arena
$3.79 Enchantment
1 Propaganda
$1.69 Enchantment
1 Rhystic Study
$38.01 Enchantment
1 Take Possession
$0.31 Enchantment - Aura
1 Treachery
$36.26 Enchantment - Aura
Planeswalker (3)
1 Jace, the Mind Sculptor
$17.09 Legendary Planeswalker - Jace
1 Sorin Markov
$12.04 Legendary Planeswalker - Sorin
1 Venser, the Sojourner
$5.54 Legendary Planeswalker - Venser
Land (35)
1 Academy Ruins
$15.78 Legendary Land
1 Azorius Chancery
$0.13 Land
1 Boseiju, Who Shelters All
$10.25 Legendary Land
1 Command Tower
$0.19 Land
1 Dimir Aqueduct
$0.17 Land
1 Drowned Catacomb
$2.00 Land
1 Esper Panorama
$0.23 Land
1 Fetid Heath
$2.42 Land
1 Glacial Fortress
$0.82 Land
1 Godless Shrine
$9.74 Land - Plains Swamp
1 Hallowed Fountain
$8.72 Land - Plains Island
4 Island
$0.12 Basic Land - Island
1 Marsh Flats
$19.16 Land
1 Maze of Ith
$5.90 Land
1 Mystic Gate
$7.37 Land
1 Orzhov Basilica
$0.16 Land
4 Plains
$0.06 Basic Land - Plains
1 Polluted Delta
$13.78 Land
1 Reliquary Tower
$2.13 Land
1 Strip Mine
$16.93 Land
1 Sunken Ruins
$23.44 Land
3 Swamp
$1.85 Basic Land - Swamp
1 Tolaria West
$2.40 Land
1 Tundra
$477.53 Land - Plains Island
1 Vault of the Archangel
$0.56 Land
1 Volrath's Stronghold
$82.72 Legendary Land
1 Watery Grave
$12.97 Land - Island Swamp
Sideboard - 17 cards, 17 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (3)
1 Mirror-Sigil Sergeant
$1.60 Creature - Rhino Soldier
1 Teferi, Mage of Zhalfir
$1.72 Legendary Creature - Human Wizard
1 Venser, Shaper Savant
$0.92 Legendary Creature - Human Wizard
Instant (7)
1 Blue Sun's Zenith
$1.28 Instant
1 Condemn
$0.06 Instant
1 Dismantling Blow
$0.02 Instant
1 Memory Plunder
$0.97 Instant
1 Mystical Tutor
$8.78 Instant
1 Oblation
$0.70 Instant
1 Swords to Plowshares
$1.12 Instant
Sorcery (2)
1 Profane Command
$0.21 Sorcery
1 Wrath of God
$4.10 Sorcery
Enchantment (2)
1 Followed Footsteps
$3.55 Enchantment - Aura
1 Steel of the Godhead
$6.07 Enchantment - Aura
Land (3)
1 Flooded Strand
$10.35 Land
1 Scrubland
$335.85 Land - Plains Swamp
1 Underground Sea
$823.08 Land - Island Swamp

Notes
 
Version 1.1:

Adds
Sunken ruins
Fetid heath
Mystic gate
Underground river
Adarkar wastes
Flagstones of trokair
Ethersworn adjudicator
Havengul lich
Thada adel, acquisitor,
Praetor’s grasp,
elixir of immortality,
steel of the godhead

Takeouts
Jwar isle refuge
Vivid creek
Boreal shelf
Arcane sanctum
Vivid meadow
Vivid marsh
Overwhelming intellect
Cryptic command
Ancestral vision
Profane command
Diabolic tutor
Mirror-sigil sergeant

fixed the land, and took out some of the slower cards that really didn't do much.  I would like a second board wipe but that's what praetor's grasp will primarily be used for.

Version 1.0:

Sen Triplets is the general, and the whole goal of the deck is to play other people's win conditions against them to win. I also have a couple of creatures that can generate armies quickly, and coupled with stealing other people's generals, turn the tide. I am looking for any critique and pointers.

I feel like I am lacking on card draw, recursion, and mana ramp. The problem is I could put the signets back in with some card draw, but again, what do I take out? I also feel I need some sort of alternate win condition, but maybe I am crazy. Finally, probably need another board wipe or two. I have spent a lot of time on this deck, so if you feel like a card should go in, then what should come out? The sideboard is cards I am also considering for the deck, and if you can help me eliminate some of those as well, I would be grateful.

Also, maze of ith is coming tomorrow and I guess next paycheck I will fork over for a volrath's stronghold for recursion. Finally, if anyone knows any good recursion spells to get back sorcery and instants from graveyards, let me know!

Thanks for any input, and have at it.
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