Type: Deck Idea
Format (invalid) comCommander
Approx. Value:
$1,051.69

0 Likes 0 Comments
Avg. CMC 2.88
Card Color Breakdown
Card Type Breakdown

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Main Deck - 100 cards, 94 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (31)
1 Body Double
$0.25 Creature - Shapeshifter
1 Bounding Krasis
$0.08 Creature - Fish Lizard
1 Bramble Sovereign
$1.78 Creature - Dryad
1 Corridor Monitor
$0.13 Artifact Creature - Construct
1 Deadeye Navigator
$10.30 Creature - Spirit
1 Deceiver Exarch
$0.22 Creature - Phyrexian Cleric
1 Dockside Extortionist
$12.64 Creature - Goblin Pirate
1 Dosan the Falling Leaf
$31.86 Legendary Creature - Human Monk
1 Eternal Witness
$1.16 Creature - Human Shaman
1 Farhaven Elf
$0.10 Creature - Elf Druid
1 Fierce Empath
$0.19 Creature - Elf
1 Glen Elendra Archmage
$6.66 Creature - Faerie Wizard
1 Imperial Recruiter
$8.66 Creature - Human Advisor
1 Inferno Titan
$0.25 Creature - Giant
1 Ixidron
$0.37 Creature - Illusion
1 Kiki-Jiki, Mirror Breaker
$8.29 Legendary Creature - Goblin Shaman
1 Peregrine Drake
$0.62 Creature - Drake
1 Phantasmal Image
$4.77 Creature - Illusion
1 Phyrexian Revoker
$0.20 Artifact Creature - Phyrexian Horror
1 Protean Hulk
$3.90 Creature - Beast
1 Reclamation Sage
$0.16 Creature - Elf Shaman
1 Riku of Two Reflections
$4.43 Legendary Creature - Human Wizard
1 Spellseeker
$9.15 Creature - Human Wizard
1 Sylvan Safekeeper
$15.83 Creature - Human Wizard
1 Temur Sabertooth
$1.76 Creature - Cat
1 Trinket Mage
$0.65 Creature - Human Wizard
1 Ulamog, the Infinite Gyre
$49.96 Legendary Creature - Eldrazi
1 Venser, Shaper Savant
$0.92 Legendary Creature - Human Wizard
1 Walking Ballista
$7.90 Artifact Creature - Construct
1 Wood Elves
$0.41 Creature - Elf Scout
1 Woodland Bellower
$2.35 Creature - Beast
Instant (14)
1 Beast Within
$1.06 Instant
1 Chord of Calling
$4.15 Instant
1 Comet Storm
$0.90 Instant
1 Cyclonic Rift
$30.27 Instant
1 Flash
$1.25 Instant
1 Muddle the Mixture
$1.12 Instant
1 Mystical Tutor
$8.77 Instant
1 Nature's Claim
$0.82 Instant
1 Noxious Revival
$5.17 Instant
1 Pact of Negation
$10.72 Instant
1 Rapid Hybridization
$2.77 Instant
1 Reality Shift
$0.40 Instant
1 Summoner's Pact
$4.12 Instant
1 Swan Song
$12.00 Instant
Sorcery (12)
1 Blasphemous Act
$2.61 Sorcery
1 Cultivate
$0.54 Sorcery
1 Eldritch Evolution
$2.83 Sorcery
1 Fabricate
$4.60 Sorcery
1 Farseek
$1.34 Sorcery
1 Finale of Devastation
$27.40 Sorcery
1 Green Sun's Zenith
$10.36 Sorcery
1 Kodama's Reach
$1.57 Sorcery - Arcane
1 Nature's Lore
$2.34 Sorcery
1 Neoform
$0.81 Sorcery
1 Traverse the Ulvenwald
$1.68 Sorcery
1 Weird Harvest
$1.58 Sorcery
Artifact (7)
1 Birthing Pod
$10.26 Artifact
1 Chrome Mox
$91.23 Artifact
1 Cloudstone Curio
$8.31 Artifact
1 Mana Crypt
$116.89 Artifact
1 Panharmonicon
$4.73 Artifact
1 Sensei's Divining Top
$26.85 Artifact
1 Sol Ring
$1.41 Artifact
Enchantment (2)
1 Sneak Attack
$4.25 Enchantment
1 Survival of the Fittest
$191.89 Enchantment
Land (34)
1 Alchemist's Refuge
$1.74 Land
1 Arid Mesa
$23.47 Land
1 Boseiju, Who Shelters All
$10.25 Legendary Land
1 Breeding Pool
$15.09 Land - Forest Island
1 Cascade Bluffs
$2.55 Land
1 Command Tower
$0.18 Land
1 Dryad Arbor
$8.51 Land Creature - Forest Dryad
1 Flooded Grove
$1.40 Land
1 Flooded Strand
$10.52 Land
4 Forest
$0.08 Basic Land - Forest
1 Frontier Bivouac
$0.35 Land
1 Hinterland Harbor
$0.88 Land
3 Island
$0.13 Basic Land - Island
1 Karplusan Forest
$4.11 Land
1 Misty Rainforest
$21.64 Land
2 Mountain
$0.09 Basic Land - Mountain
1 Path of Ancestry
$0.14 Land
1 Polluted Delta
$14.06 Land
1 Rootbound Crag
$2.62 Land
1 Scalding Tarn
$21.50 Land
1 Shivan Reef
$0.83 Land
1 Steam Vents
$12.64 Land - Island Mountain
1 Stomping Ground
$11.26 Land - Mountain Forest
1 Sulfur Falls
$0.80 Land
1 Waterlogged Grove
$1.26 Land
1 Windswept Heath
$7.42 Land
1 Wooded Foothills
$11.15 Land
1 Yavimaya Coast
$0.45 Land
Sideboard - 16 cards, 16 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (6)
1 Birds of Paradise
$5.86 Creature - Bird
1 Elvish Mystic
$0.44 Creature - Elf Druid
1 Llanowar Elves
$0.42 Creature - Elf Druid
1 Riftsweeper
$1.67 Creature - Elf Shaman
1 Scorched Rusalka
$0.06 Creature - Spirit
1 Skullwinder
$0.16 Creature - Snake
Instant (3)
1 Autumn's Veil
$0.46 Instant
1 Force of Vigor
$6.33 Instant
1 Veil of Summer
$6.28 Instant
Sorcery (5)
1 Curse of the Swine
$0.27 Sorcery
1 Natural Order
$15.91 Sorcery
1 Pyroclasm
$0.31 Sorcery
1 Show and Tell
$28.79 Sorcery
1 Time Warp
$12.57 Sorcery
Land (2)
1 Emergence Zone
$1.75 Land
1 Fiery Islet
$1.75 Land

Notes
 
2018-01-06
- All is Dust
- Recurring Insight
+ Cyclonic Rift
+ Time Warp

Can't easily break parity on All is Dust and needed to find a slot for rift. Insight proved a bit expensive, added Time Warp as an alternate wincon / value play with Riku.

2018-02-16
- Bonfire of the Damned
+ Comet Storm
- Stunt Double
+ Peregrine Drake

Bonfire couldn't take out the entire table without Riku's help, flexibility of Comet Storm gets the nod alongside an infinite combo piece.

2018-02-24
- Flameshadow Conjuring
+ Sneak Attack

Strict upgrade now I have a Sneak Attack.

2018-03-04
- Clever Impersonator
- Trinket Mage
- Lightning Greaves
+ Phantasmal Image
+ Fabricate
+ Cloudstone Curio

Straight swap for a better clone that goes infinite with the Drake and a bounce enabler: Sabertooth or the newly added Curio, along with a way to search for the CMC>1 artifacts in the deck.

- 2 Forest
- 2 Mountain
+ Kessig Wolf Run
+ Boseiju, Who Shelters All
+ Path of Ancestry
+ Shivan Reef

Protection and another outlet for infinite mana, along with fixing improvements.

2018-03-06
- Perilous Vault
+ Blasphemous Act
- Bane of Progress
+ Glen Elendra Archmage

Couldn't break the symmetry on Vault, and Act is significantly cheaper. Bane of progress ended up hurting me too often, and the Archmage both provides combo protection and opens up some pod lines.

2018-05-12
- Dualcaster Mage
- Twinflame
- Cackling Counterpart
- Rite of Replication
- Ghostly Flicker
+ Flash
+ Protean Hulk
+ Scorched Rusalka
+ Pact of Negation
+ Swan Song

Dropped the Dualcaster combo for a flash hulk package and some additional protection.

- Mulldrifter
- Krosan Grip
- Explosive Vegetation
- Ranger's Path
- Conjurer's Closet
+ Trinket Mage
+ Chrome Mox
+ Fierce Empath
+ Imperial Recruiter
+ Summoner's Pact

Removed some generic value cards, and non-creature ramp for cheaper ramp and more tutors.

- Temple of Abandon
- Temple of Epiphany
- Temple of Mystery
+ Hinterland Harbour
+ Cascade Bluffs
+ Flooded Grove

Straight upgrades for colour fixing.

2018-06-20
- Breaching Hippocamp
+ Deceiver Exarch
- Rampant Growth
- Harrow
+ Nature's Lore
+ Skyshroud Claim
- Greenwarden of Murasa
- Song of the Dryads
+ Phyrexian Revoker
+ Spellseeker

Exarch untapping pod seems better than having a 4 CMC untapper for pod lines. Better ramp spells, another tutor, and Revoker as easy to find interaction.

2019-02-11
- Archeomancer
- Season's Past
+ Noxious Revival
+ Reality Shift

Archeomancer always feels rough, and keeping it in for Time Warp loops isn't enough. Seasons' Past has proved to be too expensive, so replacing both with cheaper interaction instead.

2019-07-09
- Scorched Rusalka
- Fact or Fiction
- Island
- 2 Forest
+ Sylvan Safekeeper
+ Bramble Sovereign
+ Finale of Devastation
+ Neoform
+ Waterlogged Grove

Scorched Rusalka was only in for Hulk lines, and I've since found better, which can utilise Safekeeper + Dryad Arbor for protection. Bramble Sovereign enables more Hulk lines, FoF swapped out for more straight tutors in Finale and Neoform, and the deck can handle dropping to 34 lands with the new horizon lands adding more fixing.

2019-08-16
- Sylvan Library
+ Survival of the Fittest

Library is a great card, but the deck has no way to tutor enchantments, and survival makes up for that by being totally busted.

2019-10-01
- Duplicant
+ Ulamog, the Infinite Gyre

Duplicant is not very mana efficient for removing a creature, and most of the time Inferno Titan can do the job just as well, if not better, while also being a wincon if copied enough times. Ulamog is hardly more mana efficient at nearly twice the cost, but with Survival it enables shuffling any key cards in the graveyard back into the library at will.

03-10-2019:
- Zealous Conscripts
+ Corridor Monitor

Without Conscripts the deck can no longer win with just Pod + Archmage, but Monitor makes up for that by being found by more tutors (Recruiter + Fabricate) and is much cheaper to hardcast, while still being able to untap pod.

2019-11-25:
- Acidic Slime
- Kessig Wolf Run
+ Ixidron
+ Alchemist's Refuge

Slime wasn't impactful enough at 5 mana, so swapped it for another 5 drop which acts as a psuedo-wrath. Wolf run was the decks worst infinite mana outlet, and didn't provide much value outside of that, so swapping it for something with more utility.

2020-02-19:
- Sakura-Tribe Elder
+ Dockside Extortionist
- Skyshroud Claim
+ Muddle the Mixture

Both two-mana ramp dorks, but one is a little more explosive than the other, given the right circumstances. Four mana ramp that actually costs two doesn't help early game, and muddle is a 'uncounterable' tutor for several key cards, as well as protection if necessary. Notably, muddle is a tutor for Survival, and it itself can be tutored by Spellseeker and Mystical.

2020-03-21:
- Time Warp
+ Walking Ballista

Infinite turns isn't so much a win condition as a way to find one of the other win conditions, Warp is also a bit expensive to hardcast and it's rarely that beneficial outside the combo (which is expensive and difficult to assemble). Ballista is another infinite mana outlet, but can be fetched with the creature and artifact tutors and has utility outside of the combo.

2020-03-21:
- Tooth and Nail
+ Weird Harvest

Tooth and Nail was the quintessential "I win" card, but 9 mana is asking a lot, and weird harvest is both cheaper (to the point where Spellseeker can find it) and more flexible. The symmetry is irrelevant if I'm winning anyway (frilled mystics aside), and could be fun as a political tool in some scenarios.

Planned:
- Island
+ Fiery Islet

Card draw is always good, doubly so when stapled to a land.
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