Type: Deck Idea
Format (legal 👍) comCommander
Approx. Value:
$757.50

0 Likes 0 Comments
Avg. CMC 3.68
Card Color Breakdown
Card Type Breakdown

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Main Deck - 100 cards, 100 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (32)
1 Anger
$3.86 Creature - Incarnation
1 Brawn
$0.34 Creature - Incarnation
1 Brutal Hordechief
$2.01 Creature - Orc Warrior
1 Dauntless Escort
$0.34 Creature - Rhino Soldier
1 Deathrite Shaman
$4.09 Creature - Elf Shaman
1 Dragonlord Kolaghan
$4.03 Legendary Creature - Elder Dragon
1 Eldrazi Displacer
$3.49 Creature - Eldrazi
1 Etali, Primal Storm
$0.48 Legendary Creature - Elder Dinosaur
1 Flesh-Eater Imp
$0.30 Creature - Phyrexian Imp
1 Gisela, Blade of Goldnight
$4.06 Legendary Creature - Angel
1 Kinjalli's Sunwing
$1.04 Creature - Dinosaur
1 Malignus
$3.41 Creature - Elemental Spirit
1 Managorger Hydra
$1.04 Creature - Hydra
1 Marisi, Breaker of the Coil
$2.60 Legendary Creature - Cat Warrior
1 Mirri, Weatherlight Duelist
$3.82 Legendary Creature - Cat Warrior
1 Nylea, God of the Hunt
$6.57 Legendary Enchantment Creature - God
1 Ohran Frostfang
$2.22 Snow Creature - Snake
1 Plague Stinger
$0.28 Creature - Phyrexian Insect Horror
1 Rampaging Ferocidon
$8.93 Creature - Dinosaur
1 Rubblehulk
$0.23 Creature - Elemental
1 Ruric Thar, the Unbowed
$3.12 Legendary Creature - Ogre Warrior
1 Samut, Voice of Dissent
$2.79 Legendary Creature - Human Warrior
1 Saskia the Unyielding
$3.63 Legendary Creature - Human Soldier
1 Siege Behemoth
$1.61 Creature - Beast
1 Sire of Insanity
$0.57 Creature - Demon
1 Skithiryx, the Blight Dragon
$8.66 Legendary Creature - Phyrexian Dragon Skeleton
1 Sun Titan
$0.31 Creature - Giant
1 Thunderfoot Baloth
$0.67 Creature - Beast
1 Tine Shrike
$0.07 Creature - Phyrexian Bird
1 Tymna the Weaver
$45.42 Legendary Creature - Human Cleric
1 Urabrask the Hidden
$1.22 Legendary Creature - Phyrexian Praetor
1 Xenagos, God of Revels
$7.32 Legendary Enchantment Creature - God
Instant (13)
1 Abrupt Decay
$2.89 Instant
1 Abzan Charm
$0.23 Instant
1 Anguished Unmaking
$4.01 Instant
1 Assassin's Trophy
$3.30 Instant
1 Berserk
$98.82 Instant
1 Cauldron Dance
$0.43 Instant
1 Crackling Doom
$0.24 Instant
1 Generous Gift
$0.44 Instant
1 Order // Chaos
$0.16 Instant // Instant //
1 Rakdos Charm
$1.73 Instant
1 Swords to Plowshares
$1.04 Instant
1 Tainted Strike
$1.28 Instant
1 Vines of Vastwood
$0.93 Instant
Sorcery (7)
1 Chandra's Ignition
$5.68 Sorcery
1 Farseek
$0.97 Sorcery
1 Living Death
$2.72 Sorcery
1 Nature's Lore
$2.23 Sorcery
1 Triumph of the Hordes
$13.88 Sorcery
1 Twilight's Call
$1.97 Sorcery
1 Wrath of God
$3.81 Sorcery
Artifact (10)
1 Boros Signet
$0.47 Artifact
1 Conqueror's Flail
$4.15 Artifact - Equipment
1 Fellwar Stone
$0.82 Artifact
1 Grafted Exoskeleton
$2.03 Artifact - Equipment
1 Gruul Signet
$0.91 Artifact
1 Lightning Greaves
$5.36 Artifact - Equipment
1 Rakdos Signet
$0.61 Artifact
1 Sunforger
$0.94 Artifact - Equipment
1 Talisman of Impulse
$1.43 Artifact
1 Talisman of Indulgence
$3.97 Artifact
Enchantment (3)
1 Fires of Yavimaya
$0.86 Enchantment
1 Gratuitous Violence
$4.94 Enchantment
1 Rhythm of the Wild
$2.15 Enchantment
Land (35)
1 Arid Mesa
$16.54 Land
1 Battlefield Forge
$2.36 Land
1 Blood Crypt
$14.68 Land - Swamp Mountain
1 Bloodstained Mire
$24.95 Land
1 Brushland
$3.65 Land
1 Caves of Koilos
$2.51 Land
1 City of Brass
$11.32 Land
1 Command Tower
$0.14 Land
1 Exotic Orchard
$0.18 Land
1 Flooded Strand
$25.21 Land
1 Forest
$0.08 Basic Land - Forest
1 Godless Shrine
$10.25 Land - Plains Swamp
1 Grand Coliseum
$3.31 Land
1 Inkmoth Nexus
$18.11 Land
1 Karplusan Forest
$2.90 Land
1 Kessig Wolf Run
$0.79 Land
1 Llanowar Wastes
$3.15 Land
1 Mana Confluence
$41.26 Land
1 Marsh Flats
$14.70 Land
1 Misty Rainforest
$20.39 Land
1 Mountain
$0.12 Basic Land - Mountain
1 Overgrown Tomb
$11.51 Land - Swamp Forest
1 Path of Ancestry
$0.11 Land
1 Plains
$0.09 Basic Land - Plains
1 Polluted Delta
$31.86 Land
1 Reflecting Pool
$10.71 Land
1 Sacred Foundry
$17.22 Land - Mountain Plains
1 Scalding Tarn
$19.74 Land
1 Stomping Ground
$10.74 Land - Mountain Forest
1 Sulfurous Springs
$6.62 Land
1 Swamp
$1.16 Basic Land - Swamp
1 Temple Garden
$12.30 Land - Forest Plains
1 Verdant Catacombs
$15.56 Land
1 Windswept Heath
$18.79 Land
1 Wooded Foothills
$27.08 Land
Sideboard - 15 cards, 15 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (6)
1 Archangel Avacyn // Avacyn, the Purifier
$4.68 Legendary Creature - Angel // Legendary Creature - Angel
1 Bonecrusher Giant // Stomp
$0.14 Creature - Giant // Instant - Adventure //
1 Fiendish Duo
$18.93 Creature - Devil
1 Odric, Master Tactician
$0.27 Legendary Creature - Human Soldier
1 Selfless Spirit
$2.90 Creature - Spirit Cleric
1 Thalia, Heretic Cathar
$5.04 Legendary Creature - Human Soldier
Sorcery (6)
1 Eerie Ultimatum
$4.88 Sorcery
1 Life // Death
$0.67 Sorcery // Sorcery //
1 Night's Whisper
$1.35 Sorcery
1 Painful Truths
$0.23 Sorcery
1 Read the Bones
$0.41 Sorcery
1 Ruinous Ultimatum
$5.74 Sorcery
Artifact (1)
1 Arcane Signet
$0.37 Artifact
Enchantment (2)
1 Fiery Emancipation
$4.61 Enchantment
1 Zendikar Resurgent
$3.26 Enchantment

Notes
 
2017-08-24:
- Whip of Erebos
+ Sunforger

Whip didn't really have enough impact, and Sunforger is a pet card of mine. Lots of interesting targets for it too.

2017-09-28:
- Havoc Festival
+ Rampaging Ferocidon

Testing a different approach on life gain hate which doesn't dilute the creature density as much.

2017-10-23:
- Cloudshift
+ Rakdos Charm

- Shriek Raptor
+ Nylea

- Golgari Signet
- Selesnya Signet
- Orzhov Signet
+ Felwar Stone
+ Talisman of Impulse
+ Talisman of Indulgence

- Jungle Shrine
- Nomad Outpost
- Sandsteppe Citadel
- Savage Lands
+ Exotic Orchard
+ Grand Coliseum
+ Path of Ancestry
+ Reflecting Pool

Cloudshift was a bit cute (for resetting Saskia/countering spot removal) and the charm is vastly more versatile.
Raptor was the worst of the remaining infect creatures, and a hard to interact with trample lord with built-in pump effect will make all the other creatures better.
Swapped some signets for more useful coloured talismans, Swapped the 4 tapped trilands with better taplands and untapped rainbow lands.

2017-12-31:
- Blind Obedience
+ Kinjalli's Sunwing

Another dinosaur in to provide an effect an enchantment was previously doing.

2018-01-06:
- Putrefax
+ Skithiryx, the Blight Dragon

This was always the intention, though a hasty 5 infect with a damage doubling effect was a fun stand-in.

2018-02-16:
- Sakura-Tribe Elder
- Dictate of the Twin Gods
- Furnace of Rath
+ Brutal Hordechief
+ Lavalanche
+ Sunbird's Invocation

Damage doublers are great, but in situations where no attacks are feasible, or you've drawn too many enchantments and not enough creatures, they tend to paint a rather large target. The deck has enough mana rocks to not need Steve, and some card advantage and mass removal should help shore up some of the weaknesses.

2018-05-12:
- Hydra Omnivore
- Iroas, God of Victory
- Ankle Shanker
+ Ruric Thar, the Unbowed
+ Dauntless Escort
+ Living Death

Cut some of the less impactful creatures for some protection, a punisher effect, and a way to clear the board / make a comeback.

2019-05-03:
- Khenra Charioteer
- Putrefy
- Lavalanche
- Mage Slayer
- Sunbird's Invocation
+ Sun Titan
+ Etali, Primal Storm
+ Gisela, Blade of Goldnight
+ Beast Within
+ Wrath of God

The deck has more than enough trample lords, so adding some more impactful top end creatures and swapping interaction for more efficient versions.

2019-09-03:
- Archetype of Courage
- Mortify
- Utter End
- Bow of Nylea
+ Ohran Frostfang
+ Sire of Insanity
+ Cauldron Dance
+ Twilight's Call

The dream of getting first strike, trample, and deathtouch made more sense when the meta was more creature heavy, so cutting the first strike lord and adding creatures to mitigate control, and give card advantage. Also some more ways to get value from our graveyard.

2020-02-19:
- Forest
- Mountain
+ Inkmoth Nexus
+ Kessig Wolf Run

The manabase is good enough to handle some colourless lands, and inkmoth & wolf run work well to support the infect subtheme.

- Archetype of Aggression
+ Marisi, Breaker of the Coil

Trample lords still underperforming, so swapped for a different approach with added combat protection.

2020-02-21:
- Wound Reflection
+ Rhythm of the Wild

Reflection wasn't doing enough, and Rhythm serves as both a control hoser and either a haste enabler or pump effect as necessary.
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