Type: Deck Idea
Format (legal 👍) comCommander
Approx. Value:
$770.91

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Avg. CMC 2.86
Card Color Breakdown
Card Type Breakdown

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Main Deck - 100 cards, 91 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (17)
1 Angel of Jubilation
$8.87 Creature - Angel
1 Archangel Avacyn // Avacyn, the Purifier
$3.01 Legendary Creature - Angel // Legendary Creature - Angel
1 Aurelia, the Warleader
$13.15 Legendary Creature - Angel
1 Aven Mindcensor
$0.47 Creature - Bird Wizard
1 Bastion Protector
$0.98 Creature - Human Soldier
1 Brass Squire
$0.76 Artifact Creature - Myr
1 Containment Priest
$0.52 Creature - Human Cleric
1 Godo, Bandit Warlord
$0.93 Legendary Creature - Human Barbarian
1 Knight of the White Orchid
$0.91 Creature - Human Knight
1 Magus of the Wheel
$0.59 Creature - Human Wizard
1 Mother of Runes
$7.66 Creature - Human Cleric
1 Neheb, the Eternal
$2.01 Legendary Creature - Zombie Minotaur Warrior
1 Puresteel Paladin
$1.70 Creature - Human Knight
1 Scourge of the Throne
$1.00 Creature - Dragon
1 Spirit of the Labyrinth
$0.81 Enchantment Creature - Spirit
1 Stoneforge Mystic
$16.18 Creature - Kor Artificer
1 Stonehewer Giant
$3.71 Creature - Giant Warrior
Instant (15)
1 Angel's Grace
$5.55 Instant
1 Apostle's Blessing
$0.24 Instant
1 Boros Charm
$3.58 Instant
1 Chance for Glory
$0.97 Instant
1 Chaos Warp
$0.61 Instant
1 Eerie Interlude
$3.70 Instant
1 Enlightened Tutor
$22.89 Instant
1 Final Fortune
$27.14 Instant
1 Generous Gift
$0.69 Instant
1 Lapse of Certainty
$0.46 Instant
1 Magnetic Theft
$4.50 Instant
1 Swords to Plowshares
$1.12 Instant
1 Teferi's Protection
$34.90 Instant
1 Tithe
$23.18 Instant
1 Warping Wail
$0.23 Instant
Sorcery (8)
1 Armageddon
$16.11 Sorcery
1 Blasphemous Act
$2.61 Sorcery
1 Cataclysm
$8.12 Sorcery
1 Open the Armory
$3.57 Sorcery
1 Terminus
$0.87 Sorcery
1 Vandalblast
$2.94 Sorcery
1 Wheel of Fortune
$277.15 Sorcery
1 Wrath of God
$4.10 Sorcery
Artifact (17)
1 Boros Signet
$0.48 Artifact
1 Chromatic Lantern
$3.23 Artifact
1 Coalition Relic
$0.80 Artifact
1 Commander's Sphere
$0.19 Artifact
1 Dowsing Dagger // Lost Vale
$4.37 Artifact - Equipment // Land
1 Expedition Map
$1.63 Artifact
1 Fellwar Stone
$0.84 Artifact
1 Hammer of Nazahn
$13.29 Legendary Artifact - Equipment
1 Hedron Archive
$0.12 Artifact
1 Helm of the Host
$7.25 Legendary Artifact - Equipment
1 Mind Stone
$0.19 Artifact
1 Sol Ring
$1.41 Artifact
1 Sunforger
$1.98 Artifact - Equipment
1 Swiftfoot Boots
$2.88 Artifact - Equipment
1 Sword of the Animist
$7.84 Legendary Artifact - Equipment
1 Talisman of Conviction
$0.30 Artifact
1 Umezawa's Jitte
$9.49 Legendary Artifact - Equipment
Enchantment (7)
1 Aggravated Assault
$7.48 Enchantment
1 Aura of Silence
$3.34 Enchantment
1 Blood Moon
$6.77 Enchantment
1 Land Tax
$15.75 Enchantment
1 Sigarda's Aid
$7.44 Enchantment
1 Smothering Tithe
$24.75 Enchantment
1 Stranglehold
$5.90 Enchantment
Planeswalker (2)
1 Chandra, Torch of Defiance
$2.02 Legendary Planeswalker - Chandra
1 Gideon of the Trials
$1.92 Legendary Planeswalker - Gideon
Land (34)
1 Ash Barrens
$0.15 Land
1 Battlefield Forge
$0.89 Land
1 Boros Garrison
$0.16 Land
1 Boros Guildgate
$0.08 Land - Gate
1 Buried Ruin
$0.49 Land
1 Cathedral of War
$1.40 Land
1 Cavern of Souls
$37.67 Land
1 Clifftop Retreat
$0.82 Land
1 Field of Ruin
$0.21 Land
1 Flagstones of Trokair
$4.24 Legendary Land
1 Flamekin Village
$1.76 Land
1 Forgotten Cave
$0.07 Land
1 Mistveil Plains
$0.87 Land - Plains
5 Mountain
$0.09 Basic Land - Mountain
1 Needle Spires
$0.27 Land
1 Opal Palace
$0.08 Land
1 Path of Ancestry
$0.14 Land
6 Plains
$0.06 Basic Land - Plains
1 Rugged Prairie
$1.56 Land
1 Sacred Foundry
$17.87 Land - Mountain Plains
1 Secluded Steppe
$0.07 Land
1 Slayers' Stronghold
$0.19 Land
1 Sunhome, Fortress of the Legion
$0.12 Land
1 Temple of Triumph
$0.19 Land
1 Wind-Scarred Crag
$0.12 Land
Sideboard - 11 cards, 11 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (3)
1 Giver of Runes
$7.35 Creature - Kor Cleric
1 Goblin Engineer
$5.88 Creature - Goblin Artificer
1 Linvala, Keeper of Silence
$13.79 Legendary Creature - Angel
Instant (2)
1 Settle the Wreckage
$2.41 Instant
1 Unexpectedly Absent
$0.13 Instant
Sorcery (2)
1 Razia's Purification
$0.40 Sorcery
1 Steelshaper's Gift
$3.64 Sorcery
Enchantment (2)
1 Rest in Peace
$1.47 Enchantment
1 Underworld Breach
$9.99 Enchantment
Land (2)
1 Inventors' Fair
$11.88 Legendary Land
1 Sunbaked Canyon
$3.59 Land

Notes
 
2018-01-06:
- Waves of Aggression
- Hellkite Charger
+ Bastion Protector
+ Dowsing Dagger

Never seem to have the mana to capitalise on the extra combat effects, added more protection and some offence/ramp.

2018-01-07:
- Nobilis of War
+ Battle-Rattle Shaman
- Plains
+ Commander's Sphere

More ramp, and the shaman equates to more commander damage per turn for a cheaper cost.

2018-02-16:
- Mountain
- Plains
- Tectonic Edge
+ Flamekin Village
+ Ash Barrens
+ Field of Ruin

Upgrades for utility lands.

- Battle-Rattle Shaman
- Sublime Archangel
+ Terminus
+ Magus of the Wheel

Despite the above reasoning, the shaman is not a good card, and the Archangel was better when the creature count was higher. Board wipes and card draw in to help with getting back into the game.

2018-02-24:
- Indomitable Archangel
- Dictate of the Twin Gods
+ Etali, Primal Storm
+ Aggravated Assault

Neither effect was really that appealing anymore, the deck has shifted away from aggro voltron to a more controlling build. Etali is in for testing for the card advantage, assault is a cheap repeatable extra combat effect.

2018-03-04:
- Herald of War
- Silverblade Paladin
+ Spirit of the Labyrinth
+ Blasphemous Act

The deck runs very few angels now, and the Herald doesn't help cast our commander ahead of curve. The Paladin is a fragile version of Duelist's Heritage, without the political upside. Spirit helps bring other decks down to our level and is fetchable off Enlightened Tutor, also added another cheap board wipe.

- Darksteel Plate
+ Hammer of Nazahn
- Plains
+ Path of Ancestry

The hammer does a lot more than the plate did, and the land is a nice upgrade.

2018-03-06:
- Orim's Thunder
+ Chaos Warp

A swap for more versatile removal.

2018-05-12:
- Worn Powerstone
- Plains
- Angel of Serenity
+ Coalition Relic
+ Fellwar Stone
+ Armageddon

Bring the curve down a bit, add better mana rocks. Testing MLD as a strategy with rocks/Teferi's Protection.

- Bruse Tarl
- Shielded by Faith
+ Swiftfoot Boots
+ Helm of the Host

Bruse provided a nice chunk of lifegain in some games, but didn't help if there were no good attacks, or an opponent combo'd off. Shielded by Faith was a little cute, and wasn't worth it just for indestructible. Helm is a two card combo with the commander, and boots for added protection.

2018-06-20:
- 2 Mountain
+ Rugged Prairie
+ Cavern of Souls

Additional fixing and protection.

- Ghostway
- Emeria Shepherd
+ Land Tax
+ Neheb, the Eternal

Card draw and ramp over slow and expensive recursion. Ghostway knocks off equipment so isn't as flexible as Interlude for countering spot removal.

2018-10-16:
- Mountain
+ Sacred Foundry
- Return to Dust
+ Crush Contraband

Land upgrade, and testing Crush over Dust.

- Gisela, Blade of Goldnight
- Taj-Nar Swordsmith
- Etali, Primal Storm
- Wild Ricochet
+ Chandra, Torch of Defiance
+ Gideon of the Trials
+ Chance for Glory
+ Stranglehold

Bringing down the curve by dropping some of the under performing high CMCs for some value walkers and stax. Added the new extra turn spell which combos with Angel's Grace and the new Gideon emblem.

2019-04-07:
- Citadel Siege
- Duelist's Heritage
+ Containment Priest
+ Smothering Tithe

Swapping telegraphed power boosts for a hatebear and more ramp.

2019-07-09:
- Plains
+ Talisman of Conviction

Who needs lands when you've got rocks? Given the decks tendency to mana screw this might be a bold move, but it's still running 34 lands and 10 rocks.

2019-09-12:
- Mountain
+ Aven Mindcensor

More hatebears.

2019-11-25:
- Hero's Blade
+ Wheel of Fortune

More card draw, the deck has moved away from playing many creatures, so the equipment density should be lowered to only those with maximum impact.

2020-02-19:
- Crush Contraband
+ Generous Gift

Swapped efficiency for a more versatile removal spell.

2020-03-21:
- Plains
+ Flagstones of Torkair
- Deflecting Palm
+ Magnetic Theft
- Sword of the Animist
+ Underworld Breach

Flagstones is an upgrade to a plains which works with the MLD in the deck. There's no good targets for deflecting palm in the meta at present, so it always feels like a dead card. Added theft for combo consistency and Breach for recursion, as we don't use the graveyard otherwise.

Planned:
+ Rest in Peace
- Eerie Interlude
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