Main Deck - 100 cards, 91 distinct
Sideboard - 11 cards, 11 distinct
Name | Edition | $ | Type | Cost | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rarity | Color | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Creature (3) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Giver of Runes | $7.35 | Creature - Kor Cleric | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Goblin Engineer | $5.88 | Creature - Goblin Artificer | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Linvala, Keeper of Silence | $13.79 | Legendary Creature - Angel | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Instant (2) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Settle the Wreckage | $2.41 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Unexpectedly Absent | $0.13 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sorcery (2) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Razia's Purification | $0.40 | Sorcery | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Steelshaper's Gift | $3.64 | Sorcery | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Enchantment (2) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Rest in Peace | $1.47 | Enchantment | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Underworld Breach | $9.99 | Enchantment | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Land (2) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Inventors' Fair | $11.88 | Legendary Land | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Sunbaked Canyon | $3.59 | Land |
Notes
2018-01-06:
- Waves of Aggression
- Hellkite Charger
+ Bastion Protector
+ Dowsing Dagger
Never seem to have the mana to capitalise on the extra combat effects, added more protection and some offence/ramp.
2018-01-07:
- Nobilis of War
+ Battle-Rattle Shaman
- Plains
+ Commander's Sphere
More ramp, and the shaman equates to more commander damage per turn for a cheaper cost.
2018-02-16:
- Mountain
- Plains
- Tectonic Edge
+ Flamekin Village
+ Ash Barrens
+ Field of Ruin
Upgrades for utility lands.
- Battle-Rattle Shaman
- Sublime Archangel
+ Terminus
+ Magus of the Wheel
Despite the above reasoning, the shaman is not a good card, and the Archangel was better when the creature count was higher. Board wipes and card draw in to help with getting back into the game.
2018-02-24:
- Indomitable Archangel
- Dictate of the Twin Gods
+ Etali, Primal Storm
+ Aggravated Assault
Neither effect was really that appealing anymore, the deck has shifted away from aggro voltron to a more controlling build. Etali is in for testing for the card advantage, assault is a cheap repeatable extra combat effect.
2018-03-04:
- Herald of War
- Silverblade Paladin
+ Spirit of the Labyrinth
+ Blasphemous Act
The deck runs very few angels now, and the Herald doesn't help cast our commander ahead of curve. The Paladin is a fragile version of Duelist's Heritage, without the political upside. Spirit helps bring other decks down to our level and is fetchable off Enlightened Tutor, also added another cheap board wipe.
- Darksteel Plate
+ Hammer of Nazahn
- Plains
+ Path of Ancestry
The hammer does a lot more than the plate did, and the land is a nice upgrade.
2018-03-06:
- Orim's Thunder
+ Chaos Warp
A swap for more versatile removal.
2018-05-12:
- Worn Powerstone
- Plains
- Angel of Serenity
+ Coalition Relic
+ Fellwar Stone
+ Armageddon
Bring the curve down a bit, add better mana rocks. Testing MLD as a strategy with rocks/Teferi's Protection.
- Bruse Tarl
- Shielded by Faith
+ Swiftfoot Boots
+ Helm of the Host
Bruse provided a nice chunk of lifegain in some games, but didn't help if there were no good attacks, or an opponent combo'd off. Shielded by Faith was a little cute, and wasn't worth it just for indestructible. Helm is a two card combo with the commander, and boots for added protection.
2018-06-20:
- 2 Mountain
+ Rugged Prairie
+ Cavern of Souls
Additional fixing and protection.
- Ghostway
- Emeria Shepherd
+ Land Tax
+ Neheb, the Eternal
Card draw and ramp over slow and expensive recursion. Ghostway knocks off equipment so isn't as flexible as Interlude for countering spot removal.
2018-10-16:
- Mountain
+ Sacred Foundry
- Return to Dust
+ Crush Contraband
Land upgrade, and testing Crush over Dust.
- Gisela, Blade of Goldnight
- Taj-Nar Swordsmith
- Etali, Primal Storm
- Wild Ricochet
+ Chandra, Torch of Defiance
+ Gideon of the Trials
+ Chance for Glory
+ Stranglehold
Bringing down the curve by dropping some of the under performing high CMCs for some value walkers and stax. Added the new extra turn spell which combos with Angel's Grace and the new Gideon emblem.
2019-04-07:
- Citadel Siege
- Duelist's Heritage
+ Containment Priest
+ Smothering Tithe
Swapping telegraphed power boosts for a hatebear and more ramp.
2019-07-09:
- Plains
+ Talisman of Conviction
Who needs lands when you've got rocks? Given the decks tendency to mana screw this might be a bold move, but it's still running 34 lands and 10 rocks.
2019-09-12:
- Mountain
+ Aven Mindcensor
More hatebears.
2019-11-25:
- Hero's Blade
+ Wheel of Fortune
More card draw, the deck has moved away from playing many creatures, so the equipment density should be lowered to only those with maximum impact.
2020-02-19:
- Crush Contraband
+ Generous Gift
Swapped efficiency for a more versatile removal spell.
2020-03-21:
- Plains
+ Flagstones of Torkair
- Deflecting Palm
+ Magnetic Theft
- Sword of the Animist
+ Underworld Breach
Flagstones is an upgrade to a plains which works with the MLD in the deck. There's no good targets for deflecting palm in the meta at present, so it always feels like a dead card. Added theft for combo consistency and Breach for recursion, as we don't use the graveyard otherwise.
Planned:
+ Rest in Peace
- Eerie Interlude
- Waves of Aggression
- Hellkite Charger
+ Bastion Protector
+ Dowsing Dagger
Never seem to have the mana to capitalise on the extra combat effects, added more protection and some offence/ramp.
2018-01-07:
- Nobilis of War
+ Battle-Rattle Shaman
- Plains
+ Commander's Sphere
More ramp, and the shaman equates to more commander damage per turn for a cheaper cost.
2018-02-16:
- Mountain
- Plains
- Tectonic Edge
+ Flamekin Village
+ Ash Barrens
+ Field of Ruin
Upgrades for utility lands.
- Battle-Rattle Shaman
- Sublime Archangel
+ Terminus
+ Magus of the Wheel
Despite the above reasoning, the shaman is not a good card, and the Archangel was better when the creature count was higher. Board wipes and card draw in to help with getting back into the game.
2018-02-24:
- Indomitable Archangel
- Dictate of the Twin Gods
+ Etali, Primal Storm
+ Aggravated Assault
Neither effect was really that appealing anymore, the deck has shifted away from aggro voltron to a more controlling build. Etali is in for testing for the card advantage, assault is a cheap repeatable extra combat effect.
2018-03-04:
- Herald of War
- Silverblade Paladin
+ Spirit of the Labyrinth
+ Blasphemous Act
The deck runs very few angels now, and the Herald doesn't help cast our commander ahead of curve. The Paladin is a fragile version of Duelist's Heritage, without the political upside. Spirit helps bring other decks down to our level and is fetchable off Enlightened Tutor, also added another cheap board wipe.
- Darksteel Plate
+ Hammer of Nazahn
- Plains
+ Path of Ancestry
The hammer does a lot more than the plate did, and the land is a nice upgrade.
2018-03-06:
- Orim's Thunder
+ Chaos Warp
A swap for more versatile removal.
2018-05-12:
- Worn Powerstone
- Plains
- Angel of Serenity
+ Coalition Relic
+ Fellwar Stone
+ Armageddon
Bring the curve down a bit, add better mana rocks. Testing MLD as a strategy with rocks/Teferi's Protection.
- Bruse Tarl
- Shielded by Faith
+ Swiftfoot Boots
+ Helm of the Host
Bruse provided a nice chunk of lifegain in some games, but didn't help if there were no good attacks, or an opponent combo'd off. Shielded by Faith was a little cute, and wasn't worth it just for indestructible. Helm is a two card combo with the commander, and boots for added protection.
2018-06-20:
- 2 Mountain
+ Rugged Prairie
+ Cavern of Souls
Additional fixing and protection.
- Ghostway
- Emeria Shepherd
+ Land Tax
+ Neheb, the Eternal
Card draw and ramp over slow and expensive recursion. Ghostway knocks off equipment so isn't as flexible as Interlude for countering spot removal.
2018-10-16:
- Mountain
+ Sacred Foundry
- Return to Dust
+ Crush Contraband
Land upgrade, and testing Crush over Dust.
- Gisela, Blade of Goldnight
- Taj-Nar Swordsmith
- Etali, Primal Storm
- Wild Ricochet
+ Chandra, Torch of Defiance
+ Gideon of the Trials
+ Chance for Glory
+ Stranglehold
Bringing down the curve by dropping some of the under performing high CMCs for some value walkers and stax. Added the new extra turn spell which combos with Angel's Grace and the new Gideon emblem.
2019-04-07:
- Citadel Siege
- Duelist's Heritage
+ Containment Priest
+ Smothering Tithe
Swapping telegraphed power boosts for a hatebear and more ramp.
2019-07-09:
- Plains
+ Talisman of Conviction
Who needs lands when you've got rocks? Given the decks tendency to mana screw this might be a bold move, but it's still running 34 lands and 10 rocks.
2019-09-12:
- Mountain
+ Aven Mindcensor
More hatebears.
2019-11-25:
- Hero's Blade
+ Wheel of Fortune
More card draw, the deck has moved away from playing many creatures, so the equipment density should be lowered to only those with maximum impact.
2020-02-19:
- Crush Contraband
+ Generous Gift
Swapped efficiency for a more versatile removal spell.
2020-03-21:
- Plains
+ Flagstones of Torkair
- Deflecting Palm
+ Magnetic Theft
- Sword of the Animist
+ Underworld Breach
Flagstones is an upgrade to a plains which works with the MLD in the deck. There's no good targets for deflecting palm in the meta at present, so it always feels like a dead card. Added theft for combo consistency and Breach for recursion, as we don't use the graveyard otherwise.
Planned:
+ Rest in Peace
- Eerie Interlude
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