Type: Deck Idea
Format (legal 👍)
legLegacy
Approx. Value:
$375.07
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0 Likes 0 Comments
Avg. CMC 2.31
Card Color Breakdown
Card Type Breakdown

Edge of Eternities
releases on August 1, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer

Edge of Eternities
releases on August 1, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer
Main Deck - 60 cards, 24 distinct
Sort by:
:
Name  Ed. Price Type Cost P T
Rarity Color
Creature (14)
3 Deceiver Exarch
$0.27 Creature - Phyrexian Cleric 1 4
3 Pestermite
$0.38 Creature - Faerie Rogue 2 1
3 Restoration Angel
$0.52 Creature - Angel 3 4
4 Snapcaster Mage
$12.33 Creature - Human Wizard 2 1
1 Vendilion Clique
$2.42 Legendary Creature - Faerie Wizard 3 1
Instant (15)
1 Electrolyze
$0.24 Instant
4 Lightning Bolt
$0.93 Instant
2 Lightning Helix
$0.14 Instant
3 Path to Exile
$1.14 Instant
3 Remand
$0.21 Instant
2 Spell Snare
$4.55 Instant
Sorcery (4)
4 Serum Visions
$0.60 Sorcery
Enchantment (3)
3 Splinter Twin
$19.30 Enchantment - Aura
Land (24)
1 Arid Mesa
$24.41 Land
4 Celestial Colonnade
$0.23 Land
4 Flooded Strand
$12.53 Land
1 Hallowed Fountain
$9.25 Land - Plains Island
3 Island
$0.18 Basic Land - Island
1 Mountain
$0.22 Basic Land - Mountain
1 Plains
$0.22 Basic Land - Plains
1 Sacred Foundry
$10.03 Land - Mountain Plains
3 Scalding Tarn
$26.89 Land
3 Steam Vents
$14.81 Land - Island Mountain
2 Sulfur Falls
$0.60 Land
Sideboard - 16 cards, 12 distinct
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:
Name  Ed. Price Type Cost P T
Rarity Color
Creature (2)
1 Keranos, God of Storms
$2.55 Legendary Enchantment Creature - God 6 5
1 Spellskite
$7.24 Artifact Creature - Phyrexian Horror 0 4
Instant (6)
2 Dispel
$0.38 Instant
1 Negate
$0.26 Instant
1 Valorous Stance
$0.18 Instant
2 Wear // Tear
$0.73 Instant // Instant //
Sorcery (4)
2 Anger of the Gods
$0.27 Sorcery
2 Timely Reinforcements
$0.24 Sorcery
Artifact (2)
1 Batterskull
$3.65 Artifact - Equipment
1 Engineered Explosives
$1.32 Artifact
Enchantment (2)
1 Rest in Peace
$0.64 Enchantment
1 Stony Silence
$1.04 Enchantment

Notes
 
-3 helix -1 path to exile
+2 spell snare +1 electrolyze +1 remand.
playing 2x spell snare is always good and 4 remand i think is mandatory to play. but if i'll cut helix i will need to find a slot in side for 1-2 timely reinforcements.
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