Type: Deck Idea
Format (legal 👍)
modModern
Approx. Value:
$349.37
Buy

0 Likes 0 Comments
Avg. CMC 2.67
Card Color Breakdown
Card Type Breakdown

Edge of Eternities
releases on August 1, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer

Edge of Eternities
releases on August 1, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer
Main Deck - 60 cards, 21 distinct
Sort by:
:
Name  Ed. Price Type Cost P Modified
Rarity Color
Creature (12)
4 Blood Baron of Vizkopa
$0.41 Creature - Vampire 4 26-May-2015 20:17
4 Malakir Bloodwitch
$3.61 Creature - Vampire Shaman 4 26-May-2015 20:17
4 Stormbreath Dragon
$0.18 Creature - Dragon 4 26-May-2015 20:17
Instant (12)
4 Lightning Bolt
$0.96 Instant 26-May-2015 20:17
4 Lightning Helix
$0.14 Instant 26-May-2015 20:17
4 Path to Exile
$1.22 Instant 26-May-2015 20:17
Sorcery (10)
4 Anger of the Gods
$0.30 Sorcery 28-May-2015 23:42
3 Inquisition of Kozilek
$0.46 Sorcery 28-May-2015 23:44
3 Thoughtseize
$5.75 Sorcery 28-May-2015 23:44
Land (26)
3 Blood Crypt
$15.52 Land - Swamp Mountain 28-May-2015 23:42
3 Bloodstained Mire
$13.61 Land 26-May-2015 21:17
4 Cavern of Souls
$34.16 Land 26-May-2015 20:19
2 Godless Shrine
$7.26 Land - Plains Swamp 26-May-2015 21:13
1 Marsh Flats
$24.38 Land 26-May-2015 21:17
2 Mountain
$0.09 Basic Land - Mountain 26-May-2015 21:05
1 Plains
$0.07 Basic Land - Plains 26-May-2015 21:07
2 Sacred Foundry
$8.19 Land - Mountain Plains 26-May-2015 21:13
2 Swamp
$0.07 Basic Land - Swamp 26-May-2015 21:05
2 Temple of Malice
$0.21 Land 26-May-2015 21:13
2 Temple of Silence
$0.24 Land 26-May-2015 21:13
2 Temple of Triumph
$0.15 Land 26-May-2015 21:13
Sideboard - 15 cards, 4 distinct
Sort by:
:
Name  Ed. Price Type Cost P Modified
Rarity Color
Instant (11)
4 Boros Charm
$4.83 Instant 26-May-2015 21:10
3 Crackling Doom
$0.44 Instant 28-May-2015 23:44
4 Rakdos Charm
$0.26 Instant 26-May-2015 21:17
Sorcery (4)
4 Blightning
$0.22 Sorcery 26-May-2015 21:07

Notes
 
So the most played removal in modern is Path to Exile, Lightning Bolt, and Abrupt Decay.  None of the creatures in this deck can be killed by those, and I can prevent the creatures from being countered by using Cavern of Souls.  The idea is to use the discard and removal to survive until five mana, then plop down a hard-to-kill creature and ride it to victory.  Any suggestions are welcome.
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