Type: Deck Idea
Format (invalid) modModern
Approx. Value:
$530.20

0 Likes 0 Comments
Avg. CMC 1.62
Card Color Breakdown
Card Type Breakdown

Please consider subscribing to a Deckbox Premium Account, which provides many useful collecting, trading and deckbuilding features and removes ads! View More Details
Remove ads
Main Deck - 60 cards, 17 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (30)
4 Arcbound Ravager
$19.02 Artifact Creature - Beast
4 Frogmite
$0.46 Artifact Creature - Frog
4 Memnite
$2.25 Artifact Creature - Construct
4 Myr Enforcer
$0.98 Artifact Creature - Myr
4 Ornithopter
$0.21 Artifact Creature - Thopter
4 Signal Pest
$0.52 Artifact Creature - Pest
2 Steel Overseer
$2.44 Artifact Creature - Construct
4 Vault Skirge
$0.30 Artifact Creature - Phyrexian Imp
Artifact (18)
2 Chalice of the Void
$45.33 Artifact
4 Cranial Plating
$0.36 Artifact - Equipment
4 Mox Opal
$77.60 Legendary Artifact
4 Springleaf Drum
$0.34 Artifact
4 Welding Jar
$0.69 Artifact
Land (12)
4 Blinkmoth Nexus
$2.18 Land
3 Contested War Zone
$0.21 Land
4 Darksteel Citadel
$0.72 Artifact Land
1 Mountain
$0.11 Basic Land - Mountain
Sideboard - 15 cards, 7 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (2)
2 Etched Champion
$0.78 Artifact Creature - Soldier
Instant (6)
3 Ancient Grudge
$0.22 Instant
3 Gut Shot
$1.03 Instant
Artifact (4)
2 Grafdigger's Cage
$2.58 Artifact
2 Scale of Chiss-Goria
$0.18 Artifact
Enchantment (2)
2 Ghirapur Aether Grid
$0.23 Enchantment
Land (1)
1 Mountain
$0.11 Basic Land - Mountain

Notes
 
If you thought affinity was fast before, you are woefully mistaken. If you want to play the fastest, most all-in build of affinity, S_B_I_R_U may have found it. The idea is that you play all of the zero-mana creatures and protection spells backed up by Contested War Zone and Signal Pest. This gives you a very real aggro plan that just doesn’t care about Stony Silence. After all, there are plenty of decks that aren’t going to beat Memnite, Ornithopter, Signal Pest, and Frogmite cast off of a Contested War Zone on turn one.

You still have the ability to play a more normalized game with Arcbound Ravager or Cranial Plating, but you’re not as dependent on having multiple turns with those effects to win games. Additionally, it’s a lot easier to protect those key cards since you’re playing the full four copies of Welding Jar just to power up your Affinity cards on turn one.

This deck is certainly more of a glass cannon than typical Affinity decks, since you’re playing Frogmite and Memnite instead of things like Etched Champion and Inkmoth Nexus. The deck is certainly not as powerful or resilient as the more stock lists, but if all you’re interested in is racing the decks that need turns two and three to really get set up, then this might be an awesome choice for Modern.
Comments
Log in to comment