Main Deck - 93 cards, 44 distinct
Sideboard - 3 cards, 3 distinct
Name | Edition | $ | Type | Cost | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rarity | Color | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Instant (2) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Fervent Denial | $0.03 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Flash of Insight | $0.22 | Instant | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sorcery (1) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | Silent Departure | $0.07 | Sorcery |
Notes
see this for a more focused UR approach:
http://wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/boab/182
jace's erasure, curse of the bloody tome, skaabs, secrets of the dead, that flashback mana stone, I had some word written down that looked like worden or u or dem - what's that?
use brainstorms and ponders to get what you need in hand, self-mill the rest. cast as much from GY as possible. Narcomoebas and dread returns obviously would not hurt. Try for basically mono blue with other colors available only for flashbacking. obsessive search and the like would be great.
Include unearth-type stuff, maybe. Those old cards with the tombstone - that's flashback, right?
Cellar door???
Oh, and runic repetition, I suppose.
Milling yourself (via skaab, anyway - you spend a card on curse of the bloody tome or jace's erasure) has no drawbacks. Even if you dumb a card you'd like to play, it's the same as if it were on the bottom of your library, but now you can maybe access. The basic idea is that you have access to maybe twice as many cards as you would have just drawn. Worth a try.
I cut these:
1 Artful Dodge
1 Bump in the Night
1 Cabal Therapy
1 Chatter of the Squirrel
1 Coffin Purge
1 Deadly Allure
1 Defy Gravity
1 Dream Twist
1 Flaming Gambit
1 Geistflame
1 Purify the Grave
1 Reckless Charge
1 Saving Grasp
1 Thrill of the Hunt
1 Chainer's Edict
1 Feeling of Dread
1 Howling Gale
1 Krosan Reclamation
1 Morgue Theft
1 Nightbird's Clutches
1 Travel Preparations
1 Volcanic Spray
1 Cackling Counterpart
1 Call of the Herd
1 Chill of Foreboding
1 Embolden
1 Fires of Undeath
1 Forbidden Alchemy
1 Gnaw to the Bone
1 Marshaling Cry
1 Rally the Peasants
1 Reap the Seagraf
1 Shattered Perception
1 Strangling Soot
1 Wild Hunger
1 Deep Analysis
1 Dematerialize
1 Divine Reckoning
1 Grasp of Phantoms
1 Ray of Distortion
1 Seize the Day
1 Sever the Bloodline
1 Creeping Renaissance
1 Grizzly Fate
1 Increasing Ambition
1 Increasing Devotion
1 Lightning Surge
1 Traitor's Clutch
1 Morbid Hunger
http://wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/boab/182
jace's erasure, curse of the bloody tome, skaabs, secrets of the dead, that flashback mana stone, I had some word written down that looked like worden or u or dem - what's that?
use brainstorms and ponders to get what you need in hand, self-mill the rest. cast as much from GY as possible. Narcomoebas and dread returns obviously would not hurt. Try for basically mono blue with other colors available only for flashbacking. obsessive search and the like would be great.
Include unearth-type stuff, maybe. Those old cards with the tombstone - that's flashback, right?
Cellar door???
Oh, and runic repetition, I suppose.
Milling yourself (via skaab, anyway - you spend a card on curse of the bloody tome or jace's erasure) has no drawbacks. Even if you dumb a card you'd like to play, it's the same as if it were on the bottom of your library, but now you can maybe access. The basic idea is that you have access to maybe twice as many cards as you would have just drawn. Worth a try.
I cut these:
1 Artful Dodge
1 Bump in the Night
1 Cabal Therapy
1 Chatter of the Squirrel
1 Coffin Purge
1 Deadly Allure
1 Defy Gravity
1 Dream Twist
1 Flaming Gambit
1 Geistflame
1 Purify the Grave
1 Reckless Charge
1 Saving Grasp
1 Thrill of the Hunt
1 Chainer's Edict
1 Feeling of Dread
1 Howling Gale
1 Krosan Reclamation
1 Morgue Theft
1 Nightbird's Clutches
1 Travel Preparations
1 Volcanic Spray
1 Cackling Counterpart
1 Call of the Herd
1 Chill of Foreboding
1 Embolden
1 Fires of Undeath
1 Forbidden Alchemy
1 Gnaw to the Bone
1 Marshaling Cry
1 Rally the Peasants
1 Reap the Seagraf
1 Shattered Perception
1 Strangling Soot
1 Wild Hunger
1 Deep Analysis
1 Dematerialize
1 Divine Reckoning
1 Grasp of Phantoms
1 Ray of Distortion
1 Seize the Day
1 Sever the Bloodline
1 Creeping Renaissance
1 Grizzly Fate
1 Increasing Ambition
1 Increasing Devotion
1 Lightning Surge
1 Traitor's Clutch
1 Morbid Hunger
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