576

(31 replies, posted in General Discussion)

For me planeswalker have done more than paint a target on my head no matter if I play tibalt or jace. They are my favorite card to play with but they just get hated on so ended up takin them out all my decks bc they just couldn't stay alive long enough to do anything meaningful. Unless your playing with doubling season so they basically enter the battlefield with double their counters to go ultimate they really are just wasted mana. 1v1 is a whole other story however. Bc it's easier to go against 1 person attacking them than 3.

I'd also like to apologize for the length of my posts lol. I didn't intend to make it look like a novel I just extra off time at work haha.

577

(31 replies, posted in General Discussion)

Well I would say your off to a good start smile My 2 cents -

Gisela - Love her in decks, hate her as a general. She just costs alittle too much to be reliably cast and since she doesnt have haste,  she dies and needs to be cast for 9 the next time. Boros is not known for ramp lol. Dont get me wrong she is an absolute house but Red is the weakest color of the 5 in EDH aside from Goblins (hey look at that!) Personally if you wanted to angel tribal I would used Kaalia just cause she can more reliably get out angels plus you get black which gives you access to Angel of Despair, Selenia, Tariel just to name a few. But thats really up to you smile.

Life gain in EDH is often not very good bc of how commander damage works. Combat Damage done by a single commander can never go away during a game no matter how much life you have. For example if you hit some with your Gisela they would take 10 general damage from her ( She doubles her own damage dont forget). Then say they somehow gain a 1000 life, they still technically have 10 Gisela damage on them so if you can manage to do 11 more points of damage to them with Gisela you would win. Keep mind that damage between generals doesnt stack, so hitting person A with Gisela for 10 then person A gets hit again by a Progentius for 5 does not stack the Commander damage to 15. each general needs to do 21 general damage to a single player.

Dont get me wrong you should try to run alittle life gain bc not all decks rely on swing in with the Commander, but unless your building a pure life gain deck where your win con is Feldiar Sovereign I would stick to things like True Conviction or Loxodon Warhammer if you really sold on it.

You cant use Feeling of Dread in a R/W deck bc it has the blue mana symbol in the flashback cost. You can only have cards that have the red or white mana symbol in them bc you need to abide by the Color identity of your General. The same is true for lands and things with hybrid mana like spitemare (hes fine but if his colors were White/Blue you couldnt use him)

One of the most powerful forms of removal in this format is tucking, which means to shuffle a card into a library. Cards like Oblation and Chaos Warp are good examples of this. It can really set some decks back if their General gets tucked and a player needs to either wait to try and draw it or draw a tutor to find it. Remove from the games spells like Path to Exile and Swords to Plowshares are really good for getting rid of indestructible creatures or an annoying creature that either is getting abused bc of graveyard sheningans or something similiar.

In any case Ill throw out some suggestions I would to add

Elixir of Immortality - Goes in every deck of mine. I cant tell you how many times saving my graveyard has saved me later on in the game. One of the most underrated cards smile
Angelic Aribter - Helps control the board alittle
Lightning Greaves/Swiftfoot boots - never leave home without these on.
Akroma Angel of Wrath + Akroma, Angel of Fury - They are beastly

Obviously there are others that Im sure I dont need to add but Id start with theses lol.

578

(31 replies, posted in General Discussion)

Ahh a post I can contribute too smile

1. Most if not all of the first 3-4 turns are spent getting your manabase to what you need to reliably cast spells and creatures espically if your running more than a 2 color general. There are very few decks that start faster even with a nut draw and with Primeval banned (if you play with the Ban List) its not as easy to get those non-basics that really can turn the game in your favour (Cabal Coffers and Urborg Tomb of Yawgmouth)

2. This is part totally based on what general you choose and then what that general does. If you choose Animar for example your going to run more creatures than instants and sorceries to take advantage of Animar making creatures cheaper (really fun casting an Ulamog for 0). Where as if you choose Talrand, your going to want more instants and sorceries to get drakes on the field. You might think that since you only need 1 of a given card it shouldnt be too hard to fill out a deck with stuff, but ask any EDH player with the having almost every single magic card in existance to choose from, your bound to find some youve never heard of and want to include them in the deck. that 99 runs out pretty quick. something else to consider although its kind of stupid is that some people just choose a general for their colors and don't even use them. To me thats kinda of stupid and defeats the purpose of this unique format but to each his own I guess.

2a. Your Land count should fall any where from from 30-40 (unless your playing Azusa, Lost but Seeking where 45 is average) depend on your mana curve, number of colors being used and if you choose to run artifact ramp (ie Signets, Prismatic tailsmen). I personally never have less than 32 lands in any deck with fetches and some sort of ramp and I dont usually have an issue.

3. You can have as many legends in your deck as you want. See Captain Sisay. Of course only 1 can be the general but there is no limit to the amount included.
4. Like its already stated, it varies alot and on the types of decks being played. Most games see 25-30 turns if people are casual but if its more competitive decks being played, games can end very fast with the amount of infinite combos that can be achieved.

4. There really isnt a way to be consistant. You just need to do the best you can with what you have to work with. A few tips I would suggest that I follow when I build decks
         A. recursion is important. Bc you only have a single copy of a spell in a deck its important to have a back plan incase it gets countered or removed before you use it. Obv some colors have an easier time recurring things than others (Green has Eternal Witness compared to Red that has...)

         B. Include some kind of graveyard hate (Tormod's Crypt, Relic of Progentius) just in case. Alot of Generals can do crazy things with the gravy yard so it never hurts to have a way to make sure you have a way to deal with it without relying on your opponents to help.

         C. Make sure you have ways to draw extra cards reliably besides your 1 a turn. In a game that revolves around dealing with multiple people that have multiple threats you need to make sure you have more than 1 answer waiting in your hand when the time comes or it gets back your turn. This part is prolly the hardest to establish since people dont like you drawing more cards than them but just something to consider.

         D. This is the Format of Ramp. Primevals banning should drop it alot but its still important to get mana up so you can cast your fatties.

         E. Tutors are the best way to get what your looking for. Some are better than others as well as cheaper, but no tutor is really that bad that you cant make it work. Granted there are some that hold no purpose in a singlton format but being able to look for answers or combo pieces or even lands when you need it is alway important.

I hope this helps atleast alittle smile

Dam I wish you were willing to break up playsets. I'd be interested to buy a mutavault and thoughtseize....

Im just wishing you good luck in getting them all Foil. I actually just completed (for now) this exact same collection; ie Foil planeswalkers from their orginal printed sets. It only took 2 years to get people to part with them. smile

You sir win my heart smile

and your Life Counter is awesome as well...

582

(5 replies, posted in General Discussion)

The thing is Dual Lands will always go up in value and will always be a sought after item. There are only so many going around that people are willing to trade and they are the main stay of Legacy which is in itself hard enough to get into so it will always have value.

The only issue with trading it is that it might be hard for you to find an offer that has all of what your looking for espically if your going to be trading down with it. If you have no desire to play legacy, then your better off trying to trade it now espically since Maverick is becoming so popular.

583

(5 replies, posted in Reddit MTG Trades)

Hmm Ill start a trade

Feel free to parooze my stuff for a possible trade for the Goyf. I only have 1 Unhinged Island I could trade but I might be able to get my hands on more Unhinged lands (prolly not enough to trade straight lands for the Goyf) I do have butt ton Zen Full arts tho.

Trade list - http://deckbox.org/sets/191842?s=i&o=d

585

(24 replies, posted in Site Discussion)

Man these people are annoying...

586

(20 replies, posted in Announcements)

You guys are making my heart melt. Truly amazing work. Keep it up!

Yea I saw that but  most people arent going to pay that price for it just yet bc it is soon new and more readily available due to the people who have managed to get more than one. Once those "extra" ones are gone, the price is going to go up. My point is that the longer your willing to hold off trading/selling it, the more in value you'll get back from it.

If I were you I would keep it. This is def one of the better From the Vaults to come out in a while and I could see it going for about 150 or more down the road if you keep it unopened. I was one of the unlucky who missed out on getting it at my LGS so I had to by mine for 80.

589

(7 replies, posted in Reddit MTG Trades)

I was just confused because those are technically current already and Shocklands will soon be current  but I digress

590

(7 replies, posted in Reddit MTG Trades)

Just to clarify your looking for Shocklands correct?

591

(15 replies, posted in General Discussion)

I would say im pretty stoked for chromantic lantern. Ramp and mana fixing on 1 card is just awesome. Im glad someone else thinks this jace is mediocre at best. I like him better than memory adept (ESP the pic) but he's just not really what I hoping for

Well AVR has some pretty solid cards that people might want to try and people pull. They prolly aren't going to reprint cards with miracle anytime soon. Restoration angel is solid option in modern. The legendary angels make good generals for edh. Griselbrand sees play in legacy as well as the already mentioned cavern of souls. It's got alot of flavor that I'm sure people down the road could value.

I wish I could get a Goyf for my Cube but I only really have an Ooze from your wants sad

Zuul36 wrote:

I would be interested in a Foil Bonfire.  I'll start a trade, let me know if I have anything you are interested in.

Gotta complete the 2 playsets of them huh? And really 35 Snapcasters? I apologize if I sound like Im mocking bc Im really not. My jaw just dropped when I saw that in your Inventory lol.

Carry on...

Let me be the first to welcome you smile

Actually I think the reason behind the full-art Avenger being 70 is bc its limited print run. They were not widely distributed so its more of a collector card than actual played demand. Mutavault is the same thing but its actually played in both Legacy and Modern. I think I remember reading somewhere that there is only about 250 Mutavaults in Europe and about 150 in all the US. They are not easy to come by. The full art Doran, The Seige Tower is 250 on SCG

OH poop. Way to get my hopes up dude. Well depending on what you value the Zur at and you could find stuff, I could be interested in him.

As well as mine...for the Foil Breeding Pool

599

(32 replies, posted in Reddit MTG Trades)

Yea I just used that link and logged on my Personal Paypal and was able to create a shipping label (alot cheaper!) than USPS.com would let me.

600

(32 replies, posted in Reddit MTG Trades)

I bought a pack of 30 Manila envelopes at Office Depot that are the same size (look the same atleast) as bubble mailers. They just dont have the bubble wrap in them. I use these for trades I send with DC  and havent had any issue aside from them costing an arm and a leg.

EDIT: Thanks to the OP for bringing this up. It was always something that erked me so Im glad I wasnt the only one smile